Issue #2393 - Part 5 - Extract D3D11MTAutoEnter and reuse

This commit is contained in:
trav90 2023-11-28 14:44:29 -06:00 committed by roytam1
commit 04f124b105
3 changed files with 21 additions and 26 deletions

View file

@ -71,7 +71,7 @@ D3D11YCbCrImage::SetData(KnowsCompositor* aAllocator,
return false;
}
mt->Enter();
D3D11MTAutoEnter mtAutoEnter(mt.forget());
RefPtr<ID3D11DeviceContext> ctx;
allocator->GetDevice()->GetImmediateContext(getter_AddRefs(ctx));
@ -99,9 +99,7 @@ D3D11YCbCrImage::SetData(KnowsCompositor* aAllocator,
aData.mCbCrStride,
aData.mCbCrStride * aData.mCbCrSize.height);
mt->Leave();
return true;
return true;
}
IntSize
@ -162,21 +160,7 @@ D3D11YCbCrImage::GetAsSourceSurface()
return nullptr;
}
class D3D11MTAutoEnter
{
public:
explicit D3D11MTAutoEnter(already_AddRefed<ID3D10Multithread> aMT)
: mMT(aMT)
{
mMT->Enter();
}
~D3D11MTAutoEnter()
{
mMT->Leave();
}
private:
RefPtr<ID3D10Multithread> mMT;
} mtAutoEnter(mt.forget());
D3D11MTAutoEnter mtAutoEnter(mt.forget());
texY->GetDesc(&desc);
desc.BindFlags = 0;

View file

@ -201,11 +201,10 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
return mTextureClient;
}
RefPtr<ID3D11Device> device =
gfx::DeviceManagerDx::Get()->GetContentDevice();
RefPtr<ID3D11Device> device = gfx::DeviceManagerDx::Get()->GetContentDevice();
if (!device) {
device =
gfx::DeviceManagerDx::Get()->GetCompositorDevice();
device = gfx::DeviceManagerDx::Get()->GetCompositorDevice();
}
LayersBackend backend = aForwarder->GetCompositorBackendType();
@ -274,7 +273,7 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
AutoLockD3D11Texture lockCr(textureCr);
AutoLockD3D11Texture lockCb(textureCb);
mt->Enter();
D3D11MTAutoEnter mtAutoEnter(mt.forget());
RefPtr<ID3D11DeviceContext> ctx;
device->GetImmediateContext((ID3D11DeviceContext**)getter_AddRefs(ctx));
@ -290,8 +289,6 @@ IMFYCbCrImage::GetTextureClient(KnowsCompositor* aForwarder)
box.bottom = mData.mCbCrSize.height;
ctx->UpdateSubresource(textureCb, 0, &box, mData.mCbChannel, mData.mCbCrStride, 0);
ctx->UpdateSubresource(textureCr, 0, &box, mData.mCrChannel, mData.mCbCrStride, 0);
mt->Leave();
}
mTextureClient = TextureClient::CreateWithData(

View file

@ -461,6 +461,20 @@ private:
RefPtr<IDXGIKeyedMutex> mMutex;
};
class D3D11MTAutoEnter
{
public:
explicit D3D11MTAutoEnter(already_AddRefed<ID3D10Multithread> aMT)
: mMT(aMT)
{
mMT->Enter();
}
~D3D11MTAutoEnter() { mMT->Leave(); }
private:
RefPtr<ID3D10Multithread> mMT;
};
}
}