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Issue #2489: Allow color-mix() to differentiate color spaces
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cb2547efa3
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2 changed files with 79 additions and 27 deletions
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@ -1153,17 +1153,6 @@ static bool SetColor(const nsCSSValue& aValue, const nscolor aParentColor,
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aResult = NS_RGBA(0, 0, 0, 0);
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result = true;
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} else {
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// extracts RGBA components from both colors
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float r1 = NS_GET_R(color1);
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float g1 = NS_GET_G(color1);
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float b1 = NS_GET_B(color1);
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float a1 = NS_GET_A(color1);
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float r2 = NS_GET_R(color2);
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float g2 = NS_GET_G(color2);
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float b2 = NS_GET_B(color2);
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float a2 = NS_GET_A(color2);
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// normalize weights
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float sum = w1 + w2;
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if (sum <= 0.0f) {
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@ -1175,20 +1164,72 @@ static bool SetColor(const nsCSSValue& aValue, const nscolor aParentColor,
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float norm1 = w1 / sum;
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float norm2 = w2 / sum;
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// perform linear interpolation
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float r = r1 * norm1 + r2 * norm2;
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float g = g1 * norm1 + g2 * norm2;
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float b = b1 * norm1 + b2 * norm2;
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float a = a1 * norm1 + a2 * norm2;
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// convert to integers with rounding
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uint8_t rInt = (uint8_t)mozilla::clamped(r + 0.5f, 0.0f, 255.0f);
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uint8_t gInt = (uint8_t)mozilla::clamped(g + 0.5f, 0.0f, 255.0f);
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uint8_t bInt = (uint8_t)mozilla::clamped(b + 0.5f, 0.0f, 255.0f);
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uint8_t aInt = (uint8_t)mozilla::clamped(a + 0.5f, 0.0f, 255.0f);
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aResult = NS_RGBA(rInt, gInt, bInt, aInt);
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result = true;
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if (colorMix->mColorSpace == mozilla::css::ColorMixColorSpace::HSL) {
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// HSL color space mixing
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float h1, s1, l1, h2, s2, l2;
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// Convert RGB colors to HSL
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NS_RGB2HSL(NS_GET_R(color1), NS_GET_G(color1), NS_GET_B(color1), &h1, &s1, &l1);
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NS_RGB2HSL(NS_GET_R(color2), NS_GET_G(color2), NS_GET_B(color2), &h2, &s2, &l2);
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// Handle hue interpolation (circular)
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float h;
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if (s1 == 0.0f || s2 == 0.0f) {
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// If either color is achromatic, use the hue from the chromatic color
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h = (s1 == 0.0f) ? h2 : h1;
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} else {
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float hue_diff = h2 - h1;
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if (hue_diff > 0.5f) {
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h1 += 1.0f;
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} else if (hue_diff < -0.5f) {
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h2 += 1.0f;
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}
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h = h1 * norm1 + h2 * norm2;
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if (h >= 1.0f) h -= 1.0f;
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}
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// Interpolate saturation and lightness linearly
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float s = s1 * norm1 + s2 * norm2;
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float l = l1 * norm1 + l2 * norm2;
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// Interpolate alpha in RGB space
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float a1 = NS_GET_A(color1);
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float a2 = NS_GET_A(color2);
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float a = a1 * norm1 + a2 * norm2;
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// Convert back to RGB
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nscolor hslResult = NS_HSL2RGB(h, s, l);
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uint8_t aInt = (uint8_t)mozilla::clamped(a + 0.5f, 0.0f, 255.0f);
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aResult = NS_RGBA(NS_GET_R(hslResult), NS_GET_G(hslResult), NS_GET_B(hslResult), aInt);
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result = true;
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} else {
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// sRGB color space mixing (existing logic)
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float r1 = NS_GET_R(color1);
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float g1 = NS_GET_G(color1);
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float b1 = NS_GET_B(color1);
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float a1 = NS_GET_A(color1);
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float r2 = NS_GET_R(color2);
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float g2 = NS_GET_G(color2);
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float b2 = NS_GET_B(color2);
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float a2 = NS_GET_A(color2);
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// perform linear interpolation
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float r = r1 * norm1 + r2 * norm2;
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float g = g1 * norm1 + g2 * norm2;
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float b = b1 * norm1 + b2 * norm2;
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float a = a1 * norm1 + a2 * norm2;
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// convert to integers with rounding
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uint8_t rInt = (uint8_t)mozilla::clamped(r + 0.5f, 0.0f, 255.0f);
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uint8_t gInt = (uint8_t)mozilla::clamped(g + 0.5f, 0.0f, 255.0f);
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uint8_t bInt = (uint8_t)mozilla::clamped(b + 0.5f, 0.0f, 255.0f);
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uint8_t aInt = (uint8_t)mozilla::clamped(a + 0.5f, 0.0f, 255.0f);
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aResult = NS_RGBA(rInt, gInt, bInt, aInt);
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result = true;
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}
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}
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}
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}
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