Dactyloidae/dom/media/platforms/ffmpeg/FFmpegAudioDecoder.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __FFmpegAACDecoder_h__
#define __FFmpegAACDecoder_h__
#include "FFmpegLibWrapper.h"
#include "FFmpegDataDecoder.h"
namespace mozilla
{
template <int V> class FFmpegAudioDecoder
{
};
template <>
class FFmpegAudioDecoder<LIBAV_VER> : public FFmpegDataDecoder<LIBAV_VER>
{
public:
FFmpegAudioDecoder(FFmpegLibWrapper* aLib, TaskQueue* aTaskQueue,
MediaDataDecoderCallback* aCallback,
const AudioInfo& aConfig);
virtual ~FFmpegAudioDecoder();
RefPtr<InitPromise> Init() override;
void InitCodecContext() override;
static AVCodecID GetCodecId(const nsACString& aMimeType);
const char* GetDescriptionName() const override
{
return "ffmpeg audio decoder";
}
private:
MediaResult DoDecode(MediaRawData* aSample) override;
void ProcessDrain() override;
};
} // namespace mozilla
#endif // __FFmpegAACDecoder_h__