fix problem with funny guy not rendering

This commit is contained in:
win7he 2026-06-12 05:50:45 +00:00
commit ad7e580c5e

4
main.c
View file

@ -103,7 +103,7 @@ int main()
char i; char i;
char tiletypes[12] = {0}; char tiletypes[12] = {0};
SDL_Texture *imageTexture[10]; SDL_Texture *imageTexture[11];
SDL_Point isize[11]; SDL_Point isize[11];
imageTexture[0] = loadImage(renderer, "data/images/placeholder/placeholder.png"); imageTexture[0] = loadImage(renderer, "data/images/placeholder/placeholder.png");
imageTexture[1] = loadImage(renderer, "data/images/placeholder/placeholder2.png"); imageTexture[1] = loadImage(renderer, "data/images/placeholder/placeholder2.png");
@ -142,7 +142,7 @@ int main()
} }
} }
timer = (double) timerval(timerstart); timer = (double) timerval(timerstart);
dest[13] = rectang(0, 0, 50, 75); dest[13] = rectang(sin(timer/80)*50+278, 0, 62, 94);
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, imageTexture[0], NULL, &dest[0]); // background SDL_RenderCopy(renderer, imageTexture[0], NULL, &dest[0]); // background
for (i=0;i<12;i++){ for (i=0;i<12;i++){