new library libsj3lua from src/sj3serv/setup.c.
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5f05301928
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8 changed files with 188 additions and 106 deletions
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trunk/include/sj3lua/sj3lua.h
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trunk/include/sj3lua/sj3lua.h
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/*
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* Copyright (c) 2004 Iwata <iwata@quasiquote.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef SJ3LUA_H
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#define SJ3LUA_H
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#include <stdio.h>
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#include <lua.h>
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int sj3lua_check_table(lua_State *);
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int lua2sj_boolean(lua_State *, char *, int, int, int *);
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int lua2sj_integer(lua_State *, char *, int, int, int *);
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char *lua2sj_string(lua_State *, char *, int, char *, char *, size_t);
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void sj2lua_boolean(lua_State *, char *, int);
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void sj2lua_integer(lua_State *, char *, int);
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void sj2lua_string(lua_State *, char *, char *);
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#endif
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