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include/MwCXX/Widget/Window.h
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include/MwCXX/Widget/Window.h
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#ifndef __MWCXX_WIDGET_WINDOW_H__
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#define __MWCXX_WIDGET_WINDOW_H__
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#include <MwCXX/MachDep.h>
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#include <MwCXX/Widget/Base.h>
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#include <Mw/Widget/Window.h>
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namespace MwCXX {
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class Window : public MwCXX::Base {
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public:
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Window(MwWidget widget);
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Window(MwCXX::String name, MwCXX::Base* parent, int x, int y, unsigned int width, unsigned int height);
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MwCXX::String GetTitle();
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void SetTitle(MwCXX::String value);
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int GetMain();
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void SetMain(int value);
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MwLLPixmap GetIconPixmap();
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void SetIconPixmap(MwLLPixmap value);
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MwSizeHints* GetSizeHints();
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void SetSizeHints(MwSizeHints* value);
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int GetHasBorder();
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void SetHasBorder(int value);
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int GetInverted();
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void SetInverted(int value);
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};
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}; // namespace MwCXX
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#endif
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