milsko/include/Mw/LowLevel/Haiku.h
Nishi c095fb97a8
All checks were successful
pyrite-dev/milsko/pipeline/head This commit looks good
less flickering
2026-04-29 04:24:01 +09:00

144 lines
2.4 KiB
C++

/*!
* @file Mw/LowLevel/Haiku.h
* @brief Haiku Backend
* @warning This is used internally
*/
#ifndef __MW_LOWLEVEL_HAIKU_H__
#define __MW_LOWLEVEL_HAIKU_H__
#include <Mw/MachDep.h>
#include <Mw/TypeDefs.h>
#include <Mw/LowLevel.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
class MwApplication;
class MwView;
class MwWindow;
class MwApplication : public BApplication {
public:
MwWindow* window;
MwApplication(BRect rc, MwLL handle);
~MwApplication();
void MessageReceived(BMessage* message);
};
class MwView : public BView {
public:
MwLL handle;
BLocker* locker;
uint32 buttons;
BBitmap* bitmap;
MwView(MwLL handle, BRect rc, uint32 resizingMode, uint32 flags);
~MwView();
void MessageReceived(BMessage* message);
void PostMessage(BMessage* message);
void PostMessage(uint32 command);
void Invalidate();
void AttachedToWindow();
void Draw(BRect updateRect);
void MouseDown(BPoint point);
void MouseUp(BPoint point);
void MouseMoved(BPoint point, uint32 transit, const BMessage* message);
void SetColor(MwLLColor color);
};
class MwWindow : public BWindow {
public:
MwWindow(BRect rc, window_type type, uint32 flags);
void MessageReceived(BMessage* message);
};
typedef BBitmap MwBBitmap;
#else
typedef void MwApplication;
typedef void MwView;
typedef void MwBBitmap;
#endif
typedef union _MwLLHaikuEvent MwLLHaikuEvent;
enum BAPP_MW_WHAT {
BAPP_MW_DESTROY = 0
};
enum BVIEW_MW_WHAT {
BVIEW_MW_DESTROY = 0,
BVIEW_MW_DETACH,
BVIEW_MW_RESIZE,
BVIEW_MW_MOVE,
BVIEW_MW_SHOW,
BVIEW_MW_HIDE,
BVIEW_MW_SET_COLOR,
BVIEW_MW_POLYGON,
BVIEW_MW_LINE,
BVIEW_MW_BITMAP,
BVIEW_MW_RENDER
};
enum BWIN_MW_WHAT {
BWIN_MW_SET_TITLE = 0
};
enum MwLLHAIKU_EVENT {
MwLLHAIKU_EVENT_DRAW = 0,
MwLLHAIKU_EVENT_MOUSEDOWN,
MwLLHAIKU_EVENT_MOUSEUP,
MwLLHAIKU_EVENT_MOUSEMOVED
};
struct _MwLLHaikuEventMouse {
int type;
MwPoint point;
int button;
};
union _MwLLHaikuEvent {
int type;
struct _MwLLHaikuEventMouse mouse;
};
struct _MwLLHaiku {
struct _MwLLCommon common;
int x;
int y;
int width;
int height;
MwLL parent;
MwApplication* app;
MwView* view;
thread_id app_thread;
MwLLHaikuEvent* events;
};
struct _MwLLHaikuColor {
struct _MwLLCommonColor common;
};
struct _MwLLHaikuPixmap {
struct _MwLLCommonPixmap common;
MwBBitmap* bitmap;
};
MWDECL int MwLLHaikuCallInit(void);
#ifdef __cplusplus
}
#endif
#endif