milsko/include/Mw/LowLevel/GDI.h
IoI_xD f35e781762
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win32: move away from com for drag and drop to avoid conflicts (and because com sucks)
2026-07-23 00:10:26 -07:00

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860 B
C

/*!
* @file Mw/LowLevel/GDI.h
* @brief GDI Backend
* @warning This is used internally
*/
#ifndef __MW_LOWLEVEL_GDI_H__
#define __MW_LOWLEVEL_GDI_H__
#include <Mw/MachDep.h>
#include <Mw/TypeDefs.h>
#include <Mw/LowLevel.h>
#ifdef __cplusplus
extern "C" {
#endif
struct _MwLLGDI {
struct _MwLLCommon common;
HINSTANCE hInstance;
HWND hWnd;
HDC hDC;
HCURSOR cursor;
HICON icon;
HRGN clip;
int grabbed;
int force_render;
int get_clipboard;
int get_darktheme;
};
struct _MwLLGDIColor {
struct _MwLLCommonColor common;
COLORREF color;
HBRUSH brush;
};
struct _MwLLGDIPixmap {
struct _MwLLCommonPixmap common;
RGBQUAD* quad;
HBITMAP hBitmap;
HBITMAP hMask;
HBITMAP hMask2;
};
MWDECL int MwLLGDICallInit(void);
MWDECL HCURSOR MwLLGDICreateCursor(MwCursor* image, MwCursor* mask);
#ifdef __cplusplus
}
#endif
#endif