milsko/include/Mw/Widget/Direct3D9.h
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C

/*!
* @file Mw/Widget/DirectX.h
* @brief DirectX widget.
* @warning Only avaliable on Windows.
*/
#ifndef __MW_WIDGET_DIRECT3D9_H__
#define __MW_WIDGET_DIRECT3D9_H__
#include <Mw/Core.h>
#include <Mw/MachDep.h>
#include <Mw/TypeDefs.h>
#if !defined(MW_DIRECT3D9_NO_INCLUDE)
/* https://github.com/microsoft/Windows-classic-samples/issues/317 */
#if defined(__MINGW32__) || defined(__MINGW64__)
#undef NTDDI_VERSION
#undef _WIN32_WINNT
#define NTDDI_VERSION 0x07000000
#define _WIN32_WINNT 0x0A00
#endif
#ifndef _WIN32
#error D3D9 widget only avaliable for Win32 backends
#undef MW_DIRECT3D9
#else
#include <d3d9.h>
#endif
#endif
/*!
* @brief D3D9 widget class
*/
MWDECL MwClass MwDirect3D9Class;
#ifdef __cplusplus
extern "C" {
#endif
MwInline LPDIRECT3D9 MwDirect3D9GetDirect3D9(MwWidget handle) {
LPDIRECT3D9 out = NULL;
MwVaWidgetExecute(handle, "mwDirect3D9GetDirect3D9", &out, NULL);
return out;
};
MwInline LPDIRECT3DDEVICE9 MwDirect3D9GetDirect3DDevice9(MwWidget handle) {
LPDIRECT3DDEVICE9 out = NULL;
MwVaWidgetExecute(handle, "mwDirect3D9GetDirect3DDevice9", &out);
return out;
};
#ifdef __cplusplus
}
#endif
#endif