/* $Id$ */ #include #include #include #include #include #include #include #include #include #include #include #include #include "../../external/stb_ds.h" #include "Mw/BaseTypes.h" #include "Mw/LowLevel.h" #include #include #include PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; // PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatus; #define WAYLAND_GET_INTERFACE(r, inter) shget(r.wl_protocol_map, inter##_interface.name) static void new_protocol(void* data, struct wl_registry* registry, MwU32 name, const char* interface, MwU32 version) { struct _MwLLWayland* wayland = data; wl_setup_func* func = shget(wayland->wl_protocol_setup_map, interface); if(func != NULL) { // printf("registering interface %s\n", interface); shput(wayland->wl_protocol_map, interface, func(name, data)); } else { // printf("unknown interface %s\n", interface); } }; static void protocol_removed(void* data, struct wl_registry* registry, MwU32 name) { }; static void wl_seat_name(void* data, struct wl_seat* wl_seat, const char* name) {}; static void wl_seat_capabilities(void* data, struct wl_seat* wl_seat, MwU32 capabilities) {}; void xdg_wm_base_ping(void* data, struct xdg_wm_base* xdg_wm_base, MwU32 serial) { // The compositor will send us a ping event to check that we're responsive. // We need to send back a pong request immediately. xdg_wm_base_pong(xdg_wm_base, serial); }; static wayland_protocol_t* wl_shm_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland->shm = wl_registry_bind(wayland->registry, name, &wl_shm_interface, 1); return NULL; } // static void buffer_setup(struct _MwLLWayland* wayland) { // } static wayland_protocol_t* wl_seat_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t)); proto->listener = malloc(sizeof(struct wl_seat_listener)); ((struct wl_seat_listener*)proto->listener)->name = wl_seat_name; ((struct wl_seat_listener*)proto->listener)->capabilities = wl_seat_capabilities; proto->context = wl_registry_bind(wayland->registry, name, &wl_seat_interface, 1); wl_seat_add_listener(proto->context, proto->listener, wayland); return proto; } static wayland_protocol_t* wl_compositor_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland->compositor = wl_registry_bind(wayland->registry, name, &wl_compositor_interface, 1); return NULL; } static wayland_protocol_t* wl_subcompositor_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland->subcompositor = wl_registry_bind(wayland->registry, name, &wl_subcompositor_interface, 1); return NULL; } static wayland_protocol_t* xdg_wm_base_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t)); proto->listener = malloc(sizeof(struct xdg_wm_base_listener)); ((struct xdg_wm_base_listener*)proto->listener)->ping = xdg_wm_base_ping; proto->context = wl_registry_bind(wayland->registry, name, &xdg_wm_base_interface, 1); xdg_wm_base_add_listener(proto->context, proto->listener, wayland); return proto; } static wayland_protocol_t* wp_cursor_shape_manager_v1_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t)); proto->listener = NULL; proto->context = wl_registry_bind(wayland->registry, name, &wp_cursor_shape_manager_v1_interface, 1); return proto; } typedef struct zxdg_decoration_manager_v1_context { struct zxdg_decoration_manager_v1* manager; // struct zxdg_decoration_toplevel_v1* toplevel; struct zxdg_toplevel_decoration_v1* decoration; } zxdg_decoration_manager_v1_context_t; static wayland_protocol_t* zxdg_decoration_manager_v1_setup(MwU32 name, struct _MwLLWayland* wayland) { wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t)); zxdg_decoration_manager_v1_context_t* ctx = malloc(sizeof(zxdg_decoration_manager_v1_context_t)); proto->listener = NULL; ctx->manager = wl_registry_bind(wayland->registry, name, &zxdg_decoration_manager_v1_interface, 1); ; proto->context = ctx; return proto; } static MwBool egl_setup(MwLL self, int width, int height) { int err; EGLint numConfigs; EGLint majorVersion; EGLint minorVersion; EGLContext context; EGLSurface surface; EGLConfig config; EGLint fbAttribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE}; EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_CONTEXT_MAJOR_VERSION, 1, EGL_CONTEXT_MINOR_VERSION, 1, EGL_NONE}; EGLDisplay display = eglGetDisplay(self->wayland.display); if(display == EGL_NO_DISPLAY) { printf("ERROR: eglGetDisplay, %0X\n", eglGetError()); return MwFALSE; } // Initialize EGL if(!eglInitialize(display, &majorVersion, &minorVersion)) { printf("ERROR: eglInitialize, %0X\n", eglGetError()); return MwFALSE; } // Get configs if((eglGetConfigs(display, NULL, 0, &numConfigs) != EGL_TRUE) || (numConfigs == 0)) { printf("ERROR: eglGetConfigs, %0X\n", eglGetError()); return MwFALSE; } // Choose config if((eglChooseConfig(display, fbAttribs, &config, 1, &numConfigs) != EGL_TRUE) || (numConfigs != 1)) { printf("ERROR: eglChooseConfig, %0X\n", eglGetError()); return MwFALSE; } self->wayland.egl_window_native = wl_egl_window_create(self->wayland.surface, width, height); if(self->wayland.egl_window_native == EGL_NO_SURFACE) { printf("ERROR: wl_egl_window_create, EGL_NO_SURFACE\n"); return MwFALSE; } // Create a surface surface = eglCreateWindowSurface(display, config, self->wayland.egl_window_native, NULL); if(surface == EGL_NO_SURFACE) { printf("ERROR: eglCreateWindowSurface, %0X\n", eglGetError()); return MwFALSE; } eglBindAPI(EGL_OPENGL_API); // Create a GL context context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs); if(context == EGL_NO_CONTEXT) { printf("ERROR: eglCreateContext, %0X\n", eglGetError()); return MwFALSE; } // Make the context current if(!eglMakeCurrent(display, surface, surface, context)) { printf("ERROR: eglMakeCurrent, %0X\n", eglGetError()); return MwFALSE; } glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)eglGetProcAddress("glGenFramebuffers"); glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)eglGetProcAddress("glFramebufferTexture2D"); glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)eglGetProcAddress("glGenRenderbuffers"); // glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)eglGetProcAddress("glRenderbufferStorage"); glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)eglGetProcAddress("glFramebufferRenderbuffer"); glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)eglGetProcAddress("glBindRenderbuffer"); glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)eglGetProcAddress("glBindFramebuffer"); glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)eglGetProcAddress("glCheckFramebufferStatus"); glGenTextures(1, &self->wayland.fbo_texture); glBindTexture(GL_TEXTURE_2D, self->wayland.fbo_texture); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glBindTexture(GL_TEXTURE_2D, 0); glGenRenderbuffers(1, &self->wayland.rbo); // glBindRenderbuffer(GL_RENDERBUFFER, self->wayland.rbo)); // glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 768, 1024); // glBindRenderbuffer(GL_RENDERBUFFER, 0); glGenFramebuffers(1, &self->wayland.fbo); glBindFramebuffer(GL_FRAMEBUFFER_BINDING, self->wayland.fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->wayland.fbo_texture, 0); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, self->wayland.rbo); if((err = glCheckFramebufferStatus(GL_FRAMEBUFFER)) != GL_FRAMEBUFFER_COMPLETE) { printf("Error binding framebuffer: %0X\n", err); return MwFALSE; } glBindFramebuffer(GL_FRAMEBUFFER_BINDING, 0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, width, height, -13, -1, 1); self->wayland.egl_display = display; self->wayland.egl_surface = surface; self->wayland.egl_context = context; printf("EGL success\n"); return MwTRUE; } static void xdg_toplevel_configure(void* data, struct xdg_toplevel* xdg_toplevel, MwI32 width, MwI32 height, struct wl_array* states) { MwLL self = data; PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)eglGetProcAddress("glFramebufferTexture2D"); if(width == 0 && height == 0) { width = self->wayland.ww; height = self->wayland.wh; } self->wayland.ww = width; self->wayland.wh = height; xdg_surface_set_window_geometry(self->wayland.toplevel->xdg_surface, self->wayland.x, self->wayland.y, self->wayland.ww, self->wayland.wh); MwLLSetWH(self, width, height); MwLLDispatch(self, resize, NULL); if(!self->wayland.egl_setup) { self->wayland.egl_setup = egl_setup(self, width, height); } else { wl_egl_window_resize(self->wayland.egl_window_native, width, height, 0, 0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, width, height, -13, -1, 1); self->wayland.do_clear = MwTRUE; // glDeleteTextures(1, &self->wayland.fbo_texture); // glGenTextures(1, &self->wayland.fbo_texture); // glBindTexture(GL_TEXTURE_2D, self->wayland.fbo_texture); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); // glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); // glBindTexture(GL_TEXTURE_2D, 0); } MwLLForceRender(self); return; }; static void decoration_configure( void* data, struct zxdg_toplevel_decoration_v1* zxdg_toplevel_decoration_v1, MwU32 mode) { } static void xdg_toplevel_close( void* data, struct xdg_toplevel* xdg_toplevel) { MwLL self = data; // Stop running if the user requests to close the toplevel self->wayland.toplevel->running = MwFALSE; }; static void xdg_surface_configure( void* data, struct xdg_surface* xdg_surface, MwU32 serial) { MwLL self = data; // The compositor configures our surface, acknowledge the configure event xdg_surface_ack_configure(xdg_surface, serial); if(self->wayland.configured) { // If this isn't the first configure event we've received, we already // have a buffer attached, so no need to do anything. Commit the // surface to apply the configure acknowledgement. // wl_surface_attach(self->surface, self->buffer, 0, 0); wl_surface_commit(self->wayland.surface); } self->wayland.configured = MwTRUE; } #define WL_INTERFACE(interface) \ shput(wayland->wl_protocol_setup_map, interface##_interface.name, (wl_setup_func*)interface##_setup); static void setup_callbacks(struct _MwLLWayland* wayland) { wayland->registry_listener.global = new_protocol; wayland->registry_listener.global_remove = protocol_removed; wayland->wl_protocol_setup_map = NULL; wayland->wl_protocol_map = NULL; WL_INTERFACE(wl_shm); WL_INTERFACE(wl_compositor); WL_INTERFACE(wl_subcompositor); if(wayland->type == MWLL_WAYLAND_TOPLEVEL) { WL_INTERFACE(wl_seat); WL_INTERFACE(xdg_wm_base); WL_INTERFACE(zxdg_decoration_manager_v1); WL_INTERFACE(wp_cursor_shape_manager_v1); } } #undef WL_INTERFACE static MwBool flush_display(struct wl_display* display) { while(wl_display_flush(display) == -1) { if(errno != EAGAIN) { return MwFALSE; } struct pollfd fd = {wl_display_get_fd(display), POLL_OUT}; while(poll(&fd, 1, -1) == -1) { if(errno != EINTR && errno != EAGAIN) return MwFALSE; } } return MwTRUE; } static void setup_toplevel(MwLL r, int x, int y, int width, int height) { r->wayland.type = MWLL_WAYLAND_TOPLEVEL; r->wayland.toplevel = malloc(sizeof(struct _MwLLWaylandTopLevel)); setup_callbacks(&r->wayland); // Connect to the Wayland compositor r->wayland.display = wl_display_connect(NULL); if(r->wayland.display == NULL) { printf("wayland: failed to create display\n"); r->common.success = MwFALSE; return; } // Do a roundtrip to ensure all interfaces are setup. r->wayland.registry = wl_display_get_registry(r->wayland.display); wl_registry_add_listener(r->wayland.registry, &r->wayland.registry_listener, r); if(wl_display_roundtrip(r->wayland.display) == -1) { printf("roundtrip failed\n"); r->common.success = MwFALSE; return; } // Check that all globals we require are available if( r->wayland.compositor == NULL || WAYLAND_GET_INTERFACE(r->wayland, xdg_wm_base)->context == NULL || WAYLAND_GET_INTERFACE(r->wayland, wl_seat)->context == NULL) { printf("no wl_shm, wl_compositor, wl_seat, or xdg_wm_base support\n"); r->common.success = MwFALSE; return; } r->wayland.toplevel->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); // Create a wl_surface, a xdg_surface and a xdg_toplevel r->wayland.surface = wl_compositor_create_surface(r->wayland.compositor); r->wayland.toplevel->xdg_surface = xdg_wm_base_get_xdg_surface(WAYLAND_GET_INTERFACE(r->wayland, xdg_wm_base)->context, r->wayland.surface); r->wayland.toplevel->xdg_top_level = xdg_surface_get_toplevel(r->wayland.toplevel->xdg_surface); // setup mandatory listeners r->wayland.toplevel->xdg_surface_listener.configure = xdg_surface_configure; r->wayland.toplevel->xdg_toplevel_listener.configure = xdg_toplevel_configure; r->wayland.toplevel->xdg_toplevel_listener.close = xdg_toplevel_close; xdg_surface_add_listener(r->wayland.toplevel->xdg_surface, &r->wayland.toplevel->xdg_surface_listener, r); xdg_toplevel_add_listener(r->wayland.toplevel->xdg_top_level, &r->wayland.toplevel->xdg_toplevel_listener, r); xdg_toplevel_set_title(r->wayland.toplevel->xdg_top_level, "Milsko Wayland App"); xdg_toplevel_set_app_id(r->wayland.toplevel->xdg_top_level, "MilskoWaylandApp"); // Perform the initial commit and wait for the first configure event wl_surface_commit(r->wayland.surface); while(wl_display_dispatch(r->wayland.display) != -1 && !r->wayland.configured) { } // setup decorations if we can if(WAYLAND_GET_INTERFACE(r->wayland, zxdg_decoration_manager_v1)->context != NULL) { zxdg_decoration_manager_v1_context_t* dec = WAYLAND_GET_INTERFACE(r->wayland, zxdg_decoration_manager_v1)->context; dec->decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( dec->manager, r->wayland.toplevel->xdg_top_level); zxdg_toplevel_decoration_v1_set_mode( dec->decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); } else { printf("zxdg null\n"); } // buffer_setup(&r->wayland); wl_surface_commit(r->wayland.surface); } static void setup_subsurface(MwLL parent, MwLL r, int x, int y, int width, int height) { struct wl_compositor* compositor = parent->wayland.compositor; struct wl_subcompositor* subcompositor = parent->wayland.subcompositor; struct wl_surface* parent_surface = parent->wayland.surface; r->wayland.type = MWLL_WAYLAND_SUBSURFACE; r->wayland.display = parent->wayland.display; r->wayland.surface = wl_compositor_create_surface(compositor); r->wayland.subsurface = wl_subcompositor_get_subsurface(subcompositor, r->wayland.surface, parent_surface); wl_subsurface_set_position(r->wayland.subsurface, x, y); // printf("position %d %d\n", x, y); setup_callbacks(&r->wayland); r->wayland.registry = wl_display_get_registry(parent->wayland.display); r->wayland.display = parent->wayland.display; wl_registry_add_listener(r->wayland.registry, &r->wayland.registry_listener, r); if(wl_display_roundtrip(r->wayland.display) == -1) { printf("roundtrip failed\n"); raise(SIGTRAP); return; } // arrpush(parent->wayland.subsurfaces, r); r->wayland.configured = MwTRUE; r->wayland.egl_context = parent->wayland.egl_context; r->wayland.egl_display = parent->wayland.egl_display; r->wayland.egl_surface = parent->wayland.egl_surface; r->wayland.fbo = parent->wayland.fbo; r->wayland.fbo_texture = parent->wayland.fbo_texture; r->wayland.rbo = parent->wayland.rbo; } static MwLL MwLLCreateImpl(MwLL parent, int x, int y, int width, int height) { MwLL r; r = malloc(sizeof(*r)); MwLLCreateCommon(r); r->common.type = MwLLBackendWayland; if(width == 0) width = 1; if(height == 0) height = 1; r->wayland.ww = width; r->wayland.wh = height; r->wayland.parent = parent; r->wayland.force_redraw = MwFALSE; r->wayland.do_clear = MwFALSE; r->common.success = MwTRUE; if(parent == NULL) { setup_toplevel(r, x, y, width, height); } else { setup_subsurface(parent, r, x, y, width, height); } // buffer_setup(&r->wayland); return r; } static void MwLLDestroyImpl(MwLL handle) { MwLLDestroyCommon(handle); free(handle); } static void MwLLGetXYWHImpl(MwLL handle, int* x, int* y, unsigned int* w, unsigned int* h) { *x = handle->wayland.x; *y = handle->wayland.y; *w = handle->wayland.ww; *h = handle->wayland.wh; } static void MwLLSetXYImpl(MwLL handle, int x, int y) { if(handle->wayland.type != MWLL_WAYLAND_TOPLEVEL) { handle->wayland.x = x; handle->wayland.y = y; wl_subsurface_set_position(handle->wayland.subsurface, x, y); MwLLForceRender(handle); } } static void MwLLSetWHImpl(MwLL handle, int w, int h) { handle->wayland.ww = w; handle->wayland.wh = h; if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) { xdg_surface_set_window_geometry(handle->wayland.toplevel->xdg_surface, handle->wayland.x, handle->wayland.y, handle->wayland.ww, handle->wayland.wh); } else { } } static void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLLColor color) { /* * TODO: this function sucks shit, ioi needs to make it not suck shit :) */ int i; PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)eglGetProcAddress("glBindFramebuffer"); PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)eglGetProcAddress("glBindRenderbuffer"); int w, h; if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) { w = handle->wayland.ww; h = handle->wayland.wh; } else { MwLL parent = handle->wayland.parent; while(parent->wayland.type != MWLL_WAYLAND_TOPLEVEL) { parent = parent->wayland.parent; } w = parent->wayland.ww; h = parent->wayland.wh; } glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, 0); glBindFramebuffer(GL_FRAMEBUFFER, handle->wayland.fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, handle->wayland.fbo_texture, 0); glBegin(GL_TRIANGLE_FAN); for(i = 0; i < points_count; i++) { glColor3f(color->common.red / 255.0, color->common.green / 255.0, color->common.blue / 255.0); glVertex2f( (handle->wayland.x + points[i].x), (handle->wayland.y + points[i].y)); if((i % 3) == 0 && i != 0) { glColor3f(color->common.red / 255.0, color->common.green / 255.0, color->common.blue / 255.0); glVertex2f( (handle->wayland.x + points[i].x), (handle->wayland.y + points[i].y)); } } glEnd(); glFinish(); glBindTexture(GL_TEXTURE_2D, handle->wayland.fbo_texture); glBindFramebuffer(GL_FRAMEBUFFER, 0); glClear(GL_COLOR_BUFFER_BIT); glClearColor(0, 0, 0, 1); glColor3f(1.0, 1.0, 1.0); glBegin(GL_QUADS); glTexCoord2f(0.0f, 1); glVertex2f(0, 0); glTexCoord2f(1, 1); glVertex2f(w, 0); glTexCoord2f(1, 0.0f); glVertex2f(w, h); glTexCoord2f(0.0f, 0.0f); glVertex2f(0, h); glEnd(); glFinish(); if(!eglSwapBuffers(handle->wayland.egl_display, handle->wayland.egl_surface)) { printf("error swapping buffers! %0X\n", eglGetError()); } else { wl_surface_commit(handle->wayland.surface); } glDisable(GL_TEXTURE_2D); handle->wayland.do_clear = MwFALSE; } static void MwLLLineImpl(MwLL handle, MwPoint* points, MwLLColor color) { // } static MwLLColor MwLLAllocColorImpl(MwLL handle, int r, int g, int b) { MwLLColor c = malloc(sizeof(*c)); c->common.red = r; c->common.blue = b; c->common.green = g; return c; } static void MwLLColorUpdateImpl(MwLL handle, MwLLColor c, int r, int g, int b) { c->common.red = r; c->common.blue = b; c->common.green = g; } static void MwLLFreeColorImpl(MwLLColor color) { free(color); } static int MwLLPendingImpl(MwLL handle) { enum { DISPLAY_FD, KEYREPEAT_FD, CURSOR_FD }; struct pollfd fd; int timeout = 1; if(handle->wayland.force_redraw) { return 1; } if(handle->wayland.display == NULL) { return 0; } fd.fd = wl_display_get_fd(handle->wayland.display); fd.events = POLLIN; while(wl_display_prepare_read(handle->wayland.display) != 0) { if(wl_display_dispatch_pending(handle->wayland.display) > 0) { return 0; } } // If an error other than EAGAIN happens, we have likely been disconnected // from the Wayland session if(!flush_display(handle->wayland.display)) { wl_display_cancel_read(handle->wayland.display); handle->wayland.toplevel->running = MwFALSE; return 0; } // Condition where no events are being sent. if(!poll(&fd, 1, timeout)) { wl_display_cancel_read(handle->wayland.display); // In this case, we need to commit the surface for any animations, etc. wl_surface_commit(handle->wayland.surface); return 0; } if(fd.revents & POLLIN) { wl_display_read_events(handle->wayland.display); if(wl_display_dispatch_pending(handle->wayland.display) > 0) { } } else { wl_display_cancel_read(handle->wayland.display); } return 1; } static void MwLLNextEventImpl(MwLL handle) { MwBool render = handle->wayland.force_redraw; if(render) { int x, y; unsigned int w, h; MwLLGetXYWH(handle, &x, &y, &w, &h); MwLLDispatch(handle, draw, NULL); handle->wayland.force_redraw = MwFALSE; } } static void MwLLSetTitleImpl(MwLL handle, const char* title) { if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) { xdg_toplevel_set_title(handle->wayland.toplevel->xdg_top_level, title); } } static MwLLPixmap MwLLCreatePixmapImpl(MwLL handle, unsigned char* data, int width, int height) { MwLLPixmap r = malloc(sizeof(*r)); r->common.width = width; r->common.height = height; r->common.raw = data; return r; } static void MwLLPixmapUpdateImpl(MwLLPixmap r) { } static void MwLLDestroyPixmapImpl(MwLLPixmap pixmap) { free(pixmap); } static void MwLLDrawPixmapImpl(MwLL handle, MwRect* rect, MwLLPixmap pixmap) { } static void MwLLSetIconImpl(MwLL handle, MwLLPixmap pixmap) { } static void MwLLForceRenderImpl(MwLL handle) { wl_surface_damage(handle->wayland.surface, 0, 0, handle->wayland.ww, handle->wayland.wh); if(handle->wayland.egl_setup) { if(!eglSwapBuffers(handle->wayland.egl_display, handle->wayland.egl_surface)) { printf("error swapping buffers! %0X\n", eglGetError()); } } wl_surface_commit(handle->wayland.surface); handle->wayland.force_redraw = MwTRUE; } static void MwLLSetCursorImpl(MwLL handle, MwCursor* image, MwCursor* mask) { } static void MwLLDetachImpl(MwLL handle, MwPoint* point) { } static void MwLLShowImpl(MwLL handle, int show) { } static void MwLLMakePopupImpl(MwLL handle, MwLL parent) { } static void MwLLSetSizeHintsImpl(MwLL handle, int minx, int miny, int maxx, int maxy) { if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) { xdg_toplevel_set_min_size(handle->wayland.toplevel->xdg_top_level, minx, miny); xdg_toplevel_set_max_size(handle->wayland.toplevel->xdg_top_level, maxx, maxy); } } static void MwLLMakeBorderlessImpl(MwLL handle, int toggle) { if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) { if(WAYLAND_GET_INTERFACE(handle->wayland, zxdg_decoration_manager_v1)->context != NULL) { zxdg_decoration_manager_v1_context_t* dec = WAYLAND_GET_INTERFACE(handle->wayland, zxdg_decoration_manager_v1)->context; dec->decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( dec->manager, handle->wayland.toplevel->xdg_top_level); zxdg_toplevel_decoration_v1_set_mode( dec->decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE); } else { // TODO: hide our custom window decorations when we have them. printf("zxdg null\n"); } } } static void MwLLFocusImpl(MwLL handle) { } static void MwLLGrabPointerImpl(MwLL handle, int toggle) { } static void MwLLSetClipboardImpl(MwLL handle, const char* text) { } static char* MwLLGetClipboardImpl(MwLL handle) { char* r = NULL; return r; } static void MwLLMakeToolWindowImpl(MwLL handle) { } static void MwLLGetCursorCoordImpl(MwLL handle, MwPoint* point) { } static void MwLLGetScreenSizeImpl(MwLL handle, MwRect* rect) { } static void MwLLBeginStateChangeImpl(MwLL handle) { MwLLShow(handle, 0); } static void MwLLEndStateChangeImpl(MwLL handle) { MwLLShow(handle, 1); } static int MwLLWaylandCallInitImpl(void) { #ifdef __linux__ if(strcmp(getenv("XDG_SESSION_TYPE"), "wayland")) { return 1; } #endif return 0; } #include "call.c" CALL(Wayland);