Compare commits
15 commits
master
...
wayland_gl
| Author | SHA1 | Date | |
|---|---|---|---|
| 08527cac9f | |||
| a932fc00ea | |||
| 0adc98a2a2 | |||
| c50e920123 | |||
| 8cbde42de3 | |||
| be2eb6483c | |||
| 749be3762b | |||
| 82626cab22 | |||
| 67df6592e7 | |||
| 37fe636c75 | |||
| 5ad21381c5 | |||
| b2ea14c354 | |||
| 43b0b86a0f | |||
| 5a9a33e873 | |||
| 843cc74c4c |
18 changed files with 1098 additions and 32 deletions
8
.gitignore
vendored
8
.gitignore
vendored
|
|
@ -4,8 +4,8 @@
|
|||
examples/*
|
||||
examples/*.exe
|
||||
examples/*/*
|
||||
examples/*/*.exe
|
||||
!examples/*/
|
||||
!examples/*.*
|
||||
!examples/*/*.*
|
||||
!examples/*/*.c
|
||||
!examples/*/*.spv
|
||||
compile_flags.txt
|
||||
*.a
|
||||
Makefile
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ MWDECL void MwLoop(MwWidget handle);
|
|||
*/
|
||||
MWDECL int MwStep(MwWidget handle);
|
||||
|
||||
/*!
|
||||
/*!MwStep(
|
||||
* @brief Check if any event is pending
|
||||
* @param handle Widget
|
||||
* @return `1` if any event is pending
|
||||
|
|
|
|||
|
|
@ -26,13 +26,15 @@ typedef void* MwLLPixmap;
|
|||
|
||||
enum MwLLBackends {
|
||||
MwLLBackendX11 = 0,
|
||||
MwLLBackendGDI
|
||||
MwLLBackendGDI,
|
||||
MwLLBackendWayland,
|
||||
};
|
||||
|
||||
struct _MwLLCommon {
|
||||
void* user;
|
||||
int copy_buffer;
|
||||
int type;
|
||||
int success;
|
||||
|
||||
MwLLHandler handler;
|
||||
};
|
||||
|
|
@ -56,6 +58,9 @@ struct _MwLLCommonPixmap {
|
|||
#ifdef USE_GDI
|
||||
#include <Mw/LowLevel/GDI.h>
|
||||
#endif
|
||||
#ifdef USE_WAYLAND
|
||||
#include <Mw/LowLevel/Wayland.h>
|
||||
#endif
|
||||
|
||||
union _MwLL {
|
||||
struct _MwLLCommon common;
|
||||
|
|
@ -65,6 +70,9 @@ union _MwLL {
|
|||
#ifdef USE_GDI
|
||||
struct _MwLLGDI gdi;
|
||||
#endif
|
||||
#ifdef USE_WAYLAND
|
||||
struct _MwLLWayland wayland;
|
||||
#endif
|
||||
};
|
||||
|
||||
union _MwLLColor {
|
||||
|
|
@ -75,6 +83,9 @@ union _MwLLColor {
|
|||
#ifdef USE_GDI
|
||||
struct _MwLLGDIColor gdi;
|
||||
#endif
|
||||
#ifdef USE_WAYLAND
|
||||
struct _MwLLWaylandColor wayland;
|
||||
#endif
|
||||
};
|
||||
|
||||
union _MwLLPixmap {
|
||||
|
|
@ -85,6 +96,9 @@ union _MwLLPixmap {
|
|||
#ifdef USE_GDI
|
||||
struct _MwLLGDIPixmap gdi;
|
||||
#endif
|
||||
#ifdef USE_WAYLAND
|
||||
struct _MwLLWaylandPixmap wayland;
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
#include <Mw/TypeDefs.h>
|
||||
|
|
@ -184,8 +198,6 @@ MWDECL void (*MwLLMakePopup)(MwLL handle, MwLL parent);
|
|||
MWDECL void (*MwLLBeginStateChange)(MwLL handle);
|
||||
MWDECL void (*MwLLEndStateChange)(MwLL handle);
|
||||
|
||||
MWDECL void (*MwLLSetBackground)(MwLL handle, MwLLColor color);
|
||||
|
||||
MWDECL void (*MwLLFocus)(MwLL handle);
|
||||
MWDECL void (*MwLLGrabPointer)(MwLL handle, int toggle);
|
||||
|
||||
|
|
|
|||
111
include/Mw/LowLevel/Wayland.h
Normal file
111
include/Mw/LowLevel/Wayland.h
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
/* $Id$ */
|
||||
/*!
|
||||
* @file Mw/LowLevel/Wayland.h
|
||||
* @brief Wayland Backend
|
||||
* @warning This is used internally
|
||||
*/
|
||||
#ifndef __MW_LOWLEVEL_WAYLAND_H__
|
||||
#define __MW_LOWLEVEL_WAYLAND_H__
|
||||
|
||||
#include "Mw/BaseTypes.h"
|
||||
#include <Mw/MachDep.h>
|
||||
#include <Mw/TypeDefs.h>
|
||||
#include <Mw/LowLevel.h>
|
||||
|
||||
#include <wayland-egl.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <wayland-client.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
|
||||
MWDECL int MwLLWaylandCallInit(void);
|
||||
|
||||
#ifndef WL_PROTOCOLS_DEFINED
|
||||
#define WL_PROTOCOLS_DEFINED
|
||||
#include "Wayland/xdg-shell-client-protocol.h"
|
||||
#include "Wayland/xdg-decoration-client-protocol.h"
|
||||
#include "Wayland/cursor-shape-client-protocol.h"
|
||||
#endif
|
||||
|
||||
typedef struct wayland_protocol {
|
||||
void* listener;
|
||||
void* context;
|
||||
} wayland_protocol_t;
|
||||
|
||||
typedef wayland_protocol_t*(wl_setup_func)(MwU32, struct _MwLLWayland*);
|
||||
|
||||
struct _MwLLWaylandTopLevel {
|
||||
struct xdg_surface* xdg_surface;
|
||||
struct xdg_toplevel* xdg_top_level;
|
||||
struct xdg_toplevel_listener xdg_toplevel_listener;
|
||||
struct xdg_surface_listener xdg_surface_listener;
|
||||
|
||||
struct xkb_context* xkb_context;
|
||||
|
||||
MwBool running;
|
||||
MwBool compositor_created;
|
||||
MwBool xdg_wm_base_created;
|
||||
MwBool xdg_surface_created;
|
||||
};
|
||||
|
||||
struct _MwLLWayland {
|
||||
struct _MwLLCommon common;
|
||||
union {
|
||||
struct _MwLLWaylandTopLevel* toplevel;
|
||||
struct wl_subsurface* subsurface;
|
||||
};
|
||||
enum {
|
||||
MWLL_WAYLAND_TOPLEVEL = 0,
|
||||
MWLL_WAYLAND_SUBSURFACE = 1,
|
||||
} type;
|
||||
|
||||
struct {
|
||||
const char* key;
|
||||
wl_setup_func* value;
|
||||
}* wl_protocol_setup_map;
|
||||
|
||||
struct {
|
||||
const char* key;
|
||||
wayland_protocol_t* value;
|
||||
}* wl_protocol_map;
|
||||
|
||||
struct wl_display* display;
|
||||
struct wl_registry* registry;
|
||||
struct wl_compositor* compositor;
|
||||
struct wl_subcompositor* subcompositor;
|
||||
struct wl_surface* surface;
|
||||
struct wl_shm* shm;
|
||||
struct wl_registry_listener registry_listener;
|
||||
|
||||
MwBool configured;
|
||||
MwBool force_redraw;
|
||||
MwBool do_clear;
|
||||
MwU32 x, y, ww, wh;
|
||||
int z_index;
|
||||
|
||||
MwLL parent;
|
||||
|
||||
GLuint fbo;
|
||||
unsigned int fbo_texture;
|
||||
unsigned int rbo;
|
||||
|
||||
MwBool egl_setup;
|
||||
EGLNativeWindowType egl_window_native;
|
||||
EGLDisplay egl_display;
|
||||
EGLContext egl_context;
|
||||
EGLSurface egl_surface;
|
||||
GLuint vertex_buffer;
|
||||
GLuint vertex_array;
|
||||
};
|
||||
|
||||
struct _MwLLWaylandColor {
|
||||
struct _MwLLCommonColor common;
|
||||
};
|
||||
|
||||
struct _MwLLWaylandPixmap {
|
||||
struct _MwLLCommonPixmap common;
|
||||
};
|
||||
|
||||
#endif
|
||||
1
include/Mw/LowLevel/Wayland/.gitignore
vendored
Normal file
1
include/Mw/LowLevel/Wayland/.gitignore
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
*protocol.h
|
||||
1
include/Mw/LowLevel/Wayland/README.md
Normal file
1
include/Mw/LowLevel/Wayland/README.md
Normal file
|
|
@ -0,0 +1 @@
|
|||
Folder for wayland-scanner to place any of its files.
|
||||
|
|
@ -1,4 +1,9 @@
|
|||
# $Id$
|
||||
use_backend("x11");
|
||||
|
||||
if(system("wayland-scanner -v >/dev/null 2>&1") == 0){
|
||||
use_backend("wayland", "x11");
|
||||
} else {
|
||||
use_backend("x11");
|
||||
}
|
||||
|
||||
1;
|
||||
|
|
|
|||
13
pl/rules.pl
13
pl/rules.pl
|
|
@ -27,6 +27,19 @@ if (grep(/^gdi$/, @backends)) {
|
|||
$gl_libs = "-lopengl32 -lglu32";
|
||||
}
|
||||
|
||||
if (grep(/^wayland$/, @backends)) {
|
||||
add_cflags("-DUSE_WAYLAND");
|
||||
new_object("src/backend/wayland.c");
|
||||
add_libs("-lGL -lEGL -lwayland-egl -lwayland-client -lxkbcommon");
|
||||
|
||||
scan_wayland_protocol("stable", "xdg-shell","");
|
||||
scan_wayland_protocol("stable", "tablet","-v2");
|
||||
scan_wayland_protocol("staging", "cursor-shape","-v1");
|
||||
scan_wayland_protocol("unstable", "xdg-decoration","-unstable-v1");
|
||||
|
||||
$gl_libs = "-lGL -lGLU";
|
||||
}
|
||||
|
||||
if (param_get("stb-image")) {
|
||||
add_cflags("-DUSE_STB_IMAGE");
|
||||
}
|
||||
|
|
|
|||
17
pl/utils.pl
17
pl/utils.pl
|
|
@ -55,6 +55,23 @@ sub use_backend {
|
|||
}
|
||||
}
|
||||
|
||||
sub scan_wayland_protocol {
|
||||
my $tier = $_[0];
|
||||
my $proto = $_[1];
|
||||
my $ver = $_[2];
|
||||
|
||||
my $proto_c = "src/backend/wayland-${proto}-protocol.c";
|
||||
|
||||
if(system("wayland-scanner private-code /usr/share/wayland-protocols/${tier}/${proto}/${proto}${ver}.xml ${proto_c}") != 0) {
|
||||
print("^ Error on getting private code for /usr/share/wayland-protocols/${tier}/${proto}/${proto}${ver}.xml\n");
|
||||
} else {
|
||||
new_object($proto_c);
|
||||
};
|
||||
if(system("wayland-scanner client-header /usr/share/wayland-protocols/${tier}/${proto}/${proto}${ver}.xml include/Mw/LowLevel/Wayland/${proto}-client-protocol.h")) {
|
||||
print("^ Error on getting client header for /usr/share/wayland-protocols/${tier}/${proto}/${proto}${ver}.xml\n");
|
||||
};
|
||||
}
|
||||
|
||||
our %params = ();
|
||||
|
||||
sub param_set {
|
||||
|
|
|
|||
1
src/backend/.gitignore
vendored
Normal file
1
src/backend/.gitignore
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
wayland*protocol.c
|
||||
|
|
@ -44,8 +44,6 @@
|
|||
\
|
||||
MwLLBeginStateChange = MwLLBeginStateChangeImpl; \
|
||||
MwLLEndStateChange = MwLLEndStateChangeImpl; \
|
||||
\
|
||||
MwLLSetBackground = MwLLSetBackgroundImpl; \
|
||||
\
|
||||
MwLLFocus = MwLLFocusImpl; \
|
||||
MwLLGrabPointer = MwLLGrabPointerImpl; \
|
||||
|
|
|
|||
|
|
@ -342,11 +342,6 @@ static void MwLLFreeColorImpl(MwLLColor color) {
|
|||
free(color);
|
||||
}
|
||||
|
||||
static void MwLLSetBackgroundImpl(MwLL handle, MwLLColor color) {
|
||||
(void)handle;
|
||||
(void)color;
|
||||
}
|
||||
|
||||
static void MwLLGetXYWHImpl(MwLL handle, int* x, int* y, unsigned int* w, unsigned int* h) {
|
||||
RECT rc;
|
||||
|
||||
|
|
|
|||
912
src/backend/wayland.c
Normal file
912
src/backend/wayland.c
Normal file
|
|
@ -0,0 +1,912 @@
|
|||
/* $Id$ */
|
||||
|
||||
#include <Mw/Milsko.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <cairo/cairo.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <poll.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <wayland-client-protocol.h>
|
||||
|
||||
#include "../../external/stb_ds.h"
|
||||
#include "Mw/BaseTypes.h"
|
||||
#include "Mw/LowLevel.h"
|
||||
|
||||
#include <sys/mman.h>
|
||||
#include <wayland-egl-core.h>
|
||||
#include <wayland-util.h>
|
||||
|
||||
PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
|
||||
PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
|
||||
PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
|
||||
PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatus;
|
||||
PFNGLCREATEBUFFERSPROC glCreateBuffers;
|
||||
PFNGLBINDBUFFERPROC glBindBuffer;
|
||||
PFNGLBUFFERDATAPROC glBufferData;
|
||||
PFNGLBUFFERSUBDATAPROC glBufferSubData;
|
||||
PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
PFNGLVERTEXARRAYVERTEXBUFFERPROC glVertexArrayVertexBuffer;
|
||||
PFNGLVERTEXARRAYATTRIBFORMATPROC glVertexArrayAttribFormat;
|
||||
PFNGLVERTEXARRAYATTRIBBINDINGPROC glVertexArrayAttribBinding;
|
||||
PFNGLENABLEVERTEXARRAYATTRIBPROC glEnableVertexArrayAttrib;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
|
||||
PFNGLCREATEPROGRAMPROC glCreateProgram;
|
||||
PFNGLATTACHSHADERPROC glAttachShader;
|
||||
PFNGLLINKPROGRAMPROC glLinkProgram;
|
||||
PFNGLCREATESHADERPROC glCreateShader;
|
||||
PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
|
||||
#define WAYLAND_GET_INTERFACE(r, inter) shget(r.wl_protocol_map, inter##_interface.name)
|
||||
|
||||
static void new_protocol(void* data, struct wl_registry* registry,
|
||||
MwU32 name, const char* interface,
|
||||
MwU32 version) {
|
||||
struct _MwLLWayland* wayland = data;
|
||||
|
||||
wl_setup_func* func = shget(wayland->wl_protocol_setup_map, interface);
|
||||
if(func != NULL) {
|
||||
// printf("registering interface %s\n", interface);
|
||||
shput(wayland->wl_protocol_map, interface, func(name, data));
|
||||
} else {
|
||||
// printf("unknown interface %s\n", interface);
|
||||
}
|
||||
};
|
||||
|
||||
static void protocol_removed(void* data,
|
||||
struct wl_registry* registry,
|
||||
MwU32 name) {
|
||||
|
||||
};
|
||||
|
||||
static void wl_seat_name(void* data, struct wl_seat* wl_seat, const char* name) {};
|
||||
static void wl_seat_capabilities(void* data, struct wl_seat* wl_seat,
|
||||
MwU32 capabilities) {};
|
||||
|
||||
void xdg_wm_base_ping(void* data,
|
||||
struct xdg_wm_base* xdg_wm_base,
|
||||
MwU32 serial) {
|
||||
// The compositor will send us a ping event to check that we're responsive.
|
||||
// We need to send back a pong request immediately.
|
||||
xdg_wm_base_pong(xdg_wm_base, serial);
|
||||
};
|
||||
|
||||
static wayland_protocol_t* wl_shm_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland->shm = wl_registry_bind(wayland->registry, name, &wl_shm_interface, 1);
|
||||
return NULL;
|
||||
}
|
||||
// static void buffer_setup(struct _MwLLWayland* wayland) {
|
||||
// }
|
||||
|
||||
static wayland_protocol_t* wl_seat_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t));
|
||||
proto->listener = malloc(sizeof(struct wl_seat_listener));
|
||||
|
||||
((struct wl_seat_listener*)proto->listener)->name = wl_seat_name;
|
||||
((struct wl_seat_listener*)proto->listener)->capabilities = wl_seat_capabilities;
|
||||
|
||||
proto->context = wl_registry_bind(wayland->registry, name, &wl_seat_interface, 1);
|
||||
wl_seat_add_listener(proto->context, proto->listener, wayland);
|
||||
|
||||
return proto;
|
||||
}
|
||||
|
||||
static wayland_protocol_t* wl_compositor_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland->compositor = wl_registry_bind(wayland->registry, name, &wl_compositor_interface, 1);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static wayland_protocol_t* wl_subcompositor_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland->subcompositor = wl_registry_bind(wayland->registry, name, &wl_subcompositor_interface, 1);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static wayland_protocol_t* xdg_wm_base_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t));
|
||||
proto->listener = malloc(sizeof(struct xdg_wm_base_listener));
|
||||
|
||||
((struct xdg_wm_base_listener*)proto->listener)->ping = xdg_wm_base_ping;
|
||||
|
||||
proto->context = wl_registry_bind(wayland->registry, name, &xdg_wm_base_interface, 1);
|
||||
xdg_wm_base_add_listener(proto->context, proto->listener, wayland);
|
||||
|
||||
return proto;
|
||||
}
|
||||
|
||||
static wayland_protocol_t* wp_cursor_shape_manager_v1_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t));
|
||||
proto->listener = NULL;
|
||||
|
||||
proto->context = wl_registry_bind(wayland->registry, name, &wp_cursor_shape_manager_v1_interface, 1);
|
||||
|
||||
return proto;
|
||||
}
|
||||
|
||||
typedef struct zxdg_decoration_manager_v1_context {
|
||||
struct zxdg_decoration_manager_v1* manager;
|
||||
// struct zxdg_decoration_toplevel_v1* toplevel;
|
||||
struct zxdg_toplevel_decoration_v1* decoration;
|
||||
} zxdg_decoration_manager_v1_context_t;
|
||||
|
||||
static wayland_protocol_t* zxdg_decoration_manager_v1_setup(MwU32 name, struct _MwLLWayland* wayland) {
|
||||
wayland_protocol_t* proto = malloc(sizeof(wayland_protocol_t));
|
||||
zxdg_decoration_manager_v1_context_t* ctx = malloc(sizeof(zxdg_decoration_manager_v1_context_t));
|
||||
proto->listener = NULL;
|
||||
|
||||
ctx->manager = wl_registry_bind(wayland->registry, name, &zxdg_decoration_manager_v1_interface, 1);
|
||||
;
|
||||
|
||||
proto->context = ctx;
|
||||
|
||||
return proto;
|
||||
}
|
||||
|
||||
static MwBool egl_setup(MwLL self, int width, int height) {
|
||||
int err;
|
||||
EGLint numConfigs;
|
||||
EGLint majorVersion;
|
||||
EGLint minorVersion;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
EGLConfig config;
|
||||
EGLint fbAttribs[] =
|
||||
{
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
||||
EGL_NONE};
|
||||
EGLint contextAttribs[] = {
|
||||
EGL_CONTEXT_MAJOR_VERSION, 4,
|
||||
EGL_CONTEXT_MINOR_VERSION, 1,
|
||||
EGL_NONE};
|
||||
GLuint vs, fs;
|
||||
const char* vertex_shader =
|
||||
"#version 410 core\n"
|
||||
"in vec3 vp;"
|
||||
"void main() {"
|
||||
" gl_Position = vec4( vp, 1.0 );"
|
||||
"}";
|
||||
const char* fragment_shader =
|
||||
"#version 410 core\n"
|
||||
"out vec4 frag_colour;"
|
||||
"void main() {"
|
||||
" frag_colour = vec4( 0.5, 0.0, 0.5, 1.0 );"
|
||||
"}";
|
||||
|
||||
EGLDisplay display = eglGetDisplay(self->wayland.display);
|
||||
if(display == EGL_NO_DISPLAY) {
|
||||
printf("ERROR: eglGetDisplay, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
// Initialize EGL
|
||||
if(!eglInitialize(display, &majorVersion, &minorVersion)) {
|
||||
printf("ERROR: eglInitialize, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
// Get configs
|
||||
if((eglGetConfigs(display, NULL, 0, &numConfigs) != EGL_TRUE) || (numConfigs == 0)) {
|
||||
printf("ERROR: eglGetConfigs, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
// Choose config
|
||||
if((eglChooseConfig(display, fbAttribs, &config, 1, &numConfigs) != EGL_TRUE) || (numConfigs != 1)) {
|
||||
printf("ERROR: eglChooseConfig, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
self->wayland.egl_window_native =
|
||||
wl_egl_window_create(self->wayland.surface, width, height);
|
||||
if(self->wayland.egl_window_native == EGL_NO_SURFACE) {
|
||||
printf("ERROR: wl_egl_window_create, EGL_NO_SURFACE\n");
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
// Create a surface
|
||||
surface = eglCreateWindowSurface(display, config, self->wayland.egl_window_native, NULL);
|
||||
if(surface == EGL_NO_SURFACE) {
|
||||
printf("ERROR: eglCreateWindowSurface, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
|
||||
// Create a GL context
|
||||
context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
|
||||
if(context == EGL_NO_CONTEXT) {
|
||||
printf("ERROR: eglCreateContext, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
// Make the context current
|
||||
if(!eglMakeCurrent(display, surface, surface, context)) {
|
||||
printf("ERROR: eglMakeCurrent, %0X\n", eglGetError());
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)eglGetProcAddress("glGenFramebuffers");
|
||||
glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)eglGetProcAddress("glFramebufferTexture2D");
|
||||
glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)eglGetProcAddress("glGenRenderbuffers");
|
||||
// glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)eglGetProcAddress("glRenderbufferStorage");
|
||||
glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)eglGetProcAddress("glFramebufferRenderbuffer");
|
||||
glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)eglGetProcAddress("glBindRenderbuffer");
|
||||
glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)eglGetProcAddress("glBindFramebuffer");
|
||||
glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)eglGetProcAddress("glCheckFramebufferStatus");
|
||||
glCreateBuffers = (PFNGLCREATEBUFFERSPROC)eglGetProcAddress("glCreateBuffers");
|
||||
glBindBuffer = (PFNGLBINDBUFFERPROC)eglGetProcAddress("glBindBuffer");
|
||||
glBufferData = (PFNGLBUFFERDATAPROC)eglGetProcAddress("glBufferData");
|
||||
glBufferSubData = (PFNGLBUFFERSUBDATAPROC)eglGetProcAddress("glBufferSubData");
|
||||
glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)eglGetProcAddress("glBindVertexArray");
|
||||
glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)eglGetProcAddress("glGenVertexArrays");
|
||||
glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)eglGetProcAddress("glVertexArrayVertexBuffer");
|
||||
glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)eglGetProcAddress("glVertexArrayAttribFormat");
|
||||
glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)eglGetProcAddress("glVertexArrayAttribBinding");
|
||||
glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)eglGetProcAddress("glEnableVertexArrayAttrib");
|
||||
glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)eglGetProcAddress("glVertexAttribPointer");
|
||||
glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)eglGetProcAddress("glEnableVertexAttribArray");
|
||||
glCreateProgram = (PFNGLCREATEPROGRAMPROC)eglGetProcAddress("glCreateProgram");
|
||||
glAttachShader = (PFNGLATTACHSHADERPROC)eglGetProcAddress("glAttachShader");
|
||||
glLinkProgram = (PFNGLLINKPROGRAMPROC)eglGetProcAddress("glLinkProgram");
|
||||
|
||||
glCreateShader = (PFNGLCREATESHADERPROC)eglGetProcAddress("glCreateShader");
|
||||
glShaderSource = (PFNGLSHADERSOURCEPROC)eglGetProcAddress("glShaderSource");
|
||||
glCompileShader = (PFNGLCOMPILESHADERPROC)eglGetProcAddress("glCompileShader");
|
||||
|
||||
glGenTextures(1, &self->wayland.fbo_texture);
|
||||
glBindTexture(GL_TEXTURE_2D, self->wayland.fbo_texture);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
glGenRenderbuffers(1, &self->wayland.rbo);
|
||||
// glBindRenderbuffer(GL_RENDERBUFFER, self->wayland.rbo));
|
||||
// glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 768, 1024);
|
||||
// glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
||||
|
||||
glGenFramebuffers(1, &self->wayland.fbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER_BINDING, self->wayland.fbo);
|
||||
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->wayland.fbo_texture, 0);
|
||||
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, self->wayland.rbo);
|
||||
|
||||
if((err = glCheckFramebufferStatus(GL_FRAMEBUFFER)) != GL_FRAMEBUFFER_COMPLETE) {
|
||||
printf("Error binding framebuffer: %0X\n", err);
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER_BINDING, 0);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, width, height, 0, -1, 1);
|
||||
|
||||
self->wayland.egl_display = display;
|
||||
self->wayland.egl_surface = surface;
|
||||
self->wayland.egl_context = context;
|
||||
|
||||
vs = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vs, 1, &vertex_shader, NULL);
|
||||
glCompileShader(vs);
|
||||
fs = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fs, 1, &fragment_shader, NULL);
|
||||
glCompileShader(fs);
|
||||
|
||||
GLuint shader_program = glCreateProgram();
|
||||
glAttachShader(shader_program, fs);
|
||||
glAttachShader(shader_program, vs);
|
||||
glLinkProgram(shader_program);
|
||||
|
||||
printf("EGL success\n");
|
||||
return MwTRUE;
|
||||
}
|
||||
|
||||
static void egl_vbo_setup(MwLL self) {
|
||||
glCreateBuffers(1, &self->wayland.vertex_buffer);
|
||||
glGenVertexArrays(1, &self->wayland.vertex_array);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, self->wayland.vertex_buffer);
|
||||
|
||||
glVertexAttribPointer(self->wayland.z_index, 2, GL_INT, GL_FALSE, 0, 0);
|
||||
glEnableVertexAttribArray(self->wayland.z_index);
|
||||
}
|
||||
|
||||
static void xdg_toplevel_configure(void* data,
|
||||
struct xdg_toplevel* xdg_toplevel,
|
||||
MwI32 width, MwI32 height,
|
||||
struct wl_array* states) {
|
||||
MwLL self = data;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)eglGetProcAddress("glFramebufferTexture2D");
|
||||
|
||||
if(width == 0 && height == 0) {
|
||||
width = self->wayland.ww;
|
||||
height = self->wayland.wh;
|
||||
}
|
||||
self->wayland.ww = width;
|
||||
self->wayland.wh = height;
|
||||
xdg_surface_set_window_geometry(self->wayland.toplevel->xdg_surface, self->wayland.x, self->wayland.y, self->wayland.ww, self->wayland.wh);
|
||||
|
||||
MwLLSetWH(self, width, height);
|
||||
MwLLDispatch(self, resize, NULL);
|
||||
|
||||
if(!self->wayland.egl_setup) {
|
||||
self->wayland.egl_setup = egl_setup(self, width, height);
|
||||
egl_vbo_setup(self);
|
||||
MwLLForceRender(self);
|
||||
} else {
|
||||
wl_egl_window_resize(self->wayland.egl_window_native, width, height, 0, 0);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, width, height, 0, -1, 1);
|
||||
self->wayland.do_clear = MwTRUE;
|
||||
}
|
||||
|
||||
return;
|
||||
};
|
||||
|
||||
static void decoration_configure(
|
||||
void* data, struct zxdg_toplevel_decoration_v1* zxdg_toplevel_decoration_v1,
|
||||
MwU32 mode) {
|
||||
}
|
||||
|
||||
static void xdg_toplevel_close(
|
||||
void* data, struct xdg_toplevel* xdg_toplevel) {
|
||||
MwLL self = data;
|
||||
|
||||
// Stop running if the user requests to close the toplevel
|
||||
self->wayland.toplevel->running = MwFALSE;
|
||||
};
|
||||
|
||||
static void xdg_surface_configure(
|
||||
void* data, struct xdg_surface* xdg_surface, MwU32 serial) {
|
||||
MwLL self = data;
|
||||
|
||||
// The compositor configures our surface, acknowledge the configure event
|
||||
xdg_surface_ack_configure(xdg_surface, serial);
|
||||
|
||||
if(self->wayland.configured) {
|
||||
// If this isn't the first configure event we've received, we already
|
||||
// have a buffer attached, so no need to do anything. Commit the
|
||||
// surface to apply the configure acknowledgement.
|
||||
// wl_surface_attach(self->surface, self->buffer, 0, 0);
|
||||
wl_surface_commit(self->wayland.surface);
|
||||
}
|
||||
|
||||
self->wayland.configured = MwTRUE;
|
||||
}
|
||||
|
||||
#define WL_INTERFACE(interface) \
|
||||
shput(wayland->wl_protocol_setup_map, interface##_interface.name, (wl_setup_func*)interface##_setup);
|
||||
|
||||
static void setup_callbacks(struct _MwLLWayland* wayland) {
|
||||
wayland->registry_listener.global = new_protocol;
|
||||
wayland->registry_listener.global_remove = protocol_removed;
|
||||
wayland->wl_protocol_setup_map = NULL;
|
||||
wayland->wl_protocol_map = NULL;
|
||||
|
||||
WL_INTERFACE(wl_shm);
|
||||
WL_INTERFACE(wl_compositor);
|
||||
WL_INTERFACE(wl_subcompositor);
|
||||
if(wayland->type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
WL_INTERFACE(wl_seat);
|
||||
WL_INTERFACE(xdg_wm_base);
|
||||
WL_INTERFACE(zxdg_decoration_manager_v1);
|
||||
WL_INTERFACE(wp_cursor_shape_manager_v1);
|
||||
}
|
||||
}
|
||||
|
||||
#undef WL_INTERFACE
|
||||
|
||||
static MwBool flush_display(struct wl_display* display) {
|
||||
while(wl_display_flush(display) == -1) {
|
||||
if(errno != EAGAIN) {
|
||||
return MwFALSE;
|
||||
}
|
||||
|
||||
struct pollfd fd = {wl_display_get_fd(display), POLL_OUT};
|
||||
|
||||
while(poll(&fd, 1, -1) == -1) {
|
||||
if(errno != EINTR && errno != EAGAIN)
|
||||
return MwFALSE;
|
||||
}
|
||||
}
|
||||
return MwTRUE;
|
||||
}
|
||||
|
||||
static void setup_toplevel(MwLL r, int x, int y, int width, int height) {
|
||||
r->wayland.type = MWLL_WAYLAND_TOPLEVEL;
|
||||
r->wayland.toplevel = malloc(sizeof(struct _MwLLWaylandTopLevel));
|
||||
|
||||
setup_callbacks(&r->wayland);
|
||||
|
||||
// Connect to the Wayland compositor
|
||||
r->wayland.display = wl_display_connect(NULL);
|
||||
if(r->wayland.display == NULL) {
|
||||
printf("wayland: failed to create display\n");
|
||||
r->common.success = MwFALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
// Do a roundtrip to ensure all interfaces are setup.
|
||||
r->wayland.registry = wl_display_get_registry(r->wayland.display);
|
||||
wl_registry_add_listener(r->wayland.registry, &r->wayland.registry_listener, r);
|
||||
if(wl_display_roundtrip(r->wayland.display) == -1) {
|
||||
printf("roundtrip failed\n");
|
||||
r->common.success = MwFALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that all globals we require are available
|
||||
if(
|
||||
r->wayland.compositor == NULL ||
|
||||
WAYLAND_GET_INTERFACE(r->wayland, xdg_wm_base)->context == NULL ||
|
||||
WAYLAND_GET_INTERFACE(r->wayland, wl_seat)->context == NULL) {
|
||||
|
||||
printf("no wl_shm, wl_compositor, wl_seat, or xdg_wm_base support\n");
|
||||
r->common.success = MwFALSE;
|
||||
return;
|
||||
}
|
||||
|
||||
r->wayland.toplevel->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
||||
|
||||
// Create a wl_surface, a xdg_surface and a xdg_toplevel
|
||||
r->wayland.surface = wl_compositor_create_surface(r->wayland.compositor);
|
||||
r->wayland.toplevel->xdg_surface =
|
||||
xdg_wm_base_get_xdg_surface(WAYLAND_GET_INTERFACE(r->wayland, xdg_wm_base)->context, r->wayland.surface);
|
||||
r->wayland.toplevel->xdg_top_level = xdg_surface_get_toplevel(r->wayland.toplevel->xdg_surface);
|
||||
|
||||
// setup mandatory listeners
|
||||
r->wayland.toplevel->xdg_surface_listener.configure = xdg_surface_configure;
|
||||
r->wayland.toplevel->xdg_toplevel_listener.configure = xdg_toplevel_configure;
|
||||
r->wayland.toplevel->xdg_toplevel_listener.close = xdg_toplevel_close;
|
||||
|
||||
xdg_surface_add_listener(r->wayland.toplevel->xdg_surface, &r->wayland.toplevel->xdg_surface_listener, r);
|
||||
xdg_toplevel_add_listener(r->wayland.toplevel->xdg_top_level, &r->wayland.toplevel->xdg_toplevel_listener,
|
||||
r);
|
||||
|
||||
xdg_toplevel_set_title(r->wayland.toplevel->xdg_top_level, "Milsko Wayland App");
|
||||
xdg_toplevel_set_app_id(r->wayland.toplevel->xdg_top_level, "MilskoWaylandApp");
|
||||
|
||||
// Perform the initial commit and wait for the first configure event
|
||||
wl_surface_commit(r->wayland.surface);
|
||||
while(wl_display_dispatch(r->wayland.display) != -1 && !r->wayland.configured) {
|
||||
}
|
||||
|
||||
// setup decorations if we can
|
||||
if(WAYLAND_GET_INTERFACE(r->wayland, zxdg_decoration_manager_v1)->context != NULL) {
|
||||
zxdg_decoration_manager_v1_context_t* dec = WAYLAND_GET_INTERFACE(r->wayland, zxdg_decoration_manager_v1)->context;
|
||||
|
||||
dec->decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(
|
||||
dec->manager, r->wayland.toplevel->xdg_top_level);
|
||||
|
||||
zxdg_toplevel_decoration_v1_set_mode(
|
||||
dec->decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
|
||||
} else {
|
||||
printf("zxdg null\n");
|
||||
}
|
||||
|
||||
// buffer_setup(&r->wayland);
|
||||
|
||||
wl_surface_commit(r->wayland.surface);
|
||||
}
|
||||
|
||||
static void setup_subsurface(MwLL parent, MwLL r, int x, int y, int width, int height) {
|
||||
struct wl_compositor* compositor = parent->wayland.compositor;
|
||||
struct wl_subcompositor* subcompositor = parent->wayland.subcompositor;
|
||||
struct wl_surface* parent_surface = parent->wayland.surface;
|
||||
|
||||
r->wayland.type = MWLL_WAYLAND_SUBSURFACE;
|
||||
|
||||
r->wayland.display = parent->wayland.display;
|
||||
|
||||
r->wayland.surface = wl_compositor_create_surface(compositor);
|
||||
|
||||
r->wayland.subsurface = wl_subcompositor_get_subsurface(subcompositor, r->wayland.surface, parent_surface);
|
||||
|
||||
wl_subsurface_set_position(r->wayland.subsurface, x, y);
|
||||
|
||||
// printf("position %d %d\n", x, y);
|
||||
|
||||
setup_callbacks(&r->wayland);
|
||||
|
||||
r->wayland.registry = wl_display_get_registry(parent->wayland.display);
|
||||
r->wayland.display = parent->wayland.display;
|
||||
|
||||
wl_registry_add_listener(r->wayland.registry, &r->wayland.registry_listener, r);
|
||||
if(wl_display_roundtrip(r->wayland.display) == -1) {
|
||||
printf("roundtrip failed\n");
|
||||
raise(SIGTRAP);
|
||||
return;
|
||||
}
|
||||
|
||||
// arrpush(parent->wayland.subsurfaces, r);
|
||||
|
||||
r->wayland.configured = MwTRUE;
|
||||
|
||||
r->wayland.egl_context = parent->wayland.egl_context;
|
||||
r->wayland.egl_display = parent->wayland.egl_display;
|
||||
r->wayland.egl_surface = parent->wayland.egl_surface;
|
||||
r->wayland.fbo = parent->wayland.fbo;
|
||||
r->wayland.fbo_texture = parent->wayland.fbo_texture;
|
||||
r->wayland.rbo = parent->wayland.rbo;
|
||||
|
||||
// egl_vbo_setup(r);
|
||||
}
|
||||
|
||||
static int z_index_counter = 0;
|
||||
|
||||
static MwLL MwLLCreateImpl(MwLL parent, int x, int y, int width, int height) {
|
||||
MwLL r;
|
||||
r = malloc(sizeof(*r));
|
||||
MwLLCreateCommon(r);
|
||||
|
||||
r->common.type = MwLLBackendWayland;
|
||||
|
||||
if(width == 0) width = 1;
|
||||
if(height == 0) height = 1;
|
||||
|
||||
r->wayland.ww = width;
|
||||
r->wayland.wh = height;
|
||||
r->wayland.parent = parent;
|
||||
r->wayland.z_index = z_index_counter++;
|
||||
|
||||
r->wayland.force_redraw = MwFALSE;
|
||||
r->wayland.do_clear = MwFALSE;
|
||||
r->common.success = MwTRUE;
|
||||
|
||||
if(parent == NULL) {
|
||||
setup_toplevel(r, x, y, width, height);
|
||||
} else {
|
||||
setup_subsurface(parent, r, x, y, width, height);
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static void MwLLDestroyImpl(MwLL handle) {
|
||||
MwLLDestroyCommon(handle);
|
||||
|
||||
free(handle);
|
||||
}
|
||||
|
||||
static void MwLLGetXYWHImpl(MwLL handle, int* x, int* y, unsigned int* w, unsigned int* h) {
|
||||
*x = handle->wayland.x;
|
||||
*y = handle->wayland.y;
|
||||
*w = handle->wayland.ww;
|
||||
*h = handle->wayland.wh;
|
||||
}
|
||||
|
||||
static void MwLLSetXYImpl(MwLL handle, int x, int y) {
|
||||
|
||||
if(handle->wayland.type != MWLL_WAYLAND_TOPLEVEL) {
|
||||
handle->wayland.x = x;
|
||||
handle->wayland.y = y;
|
||||
wl_subsurface_set_position(handle->wayland.subsurface, x, y);
|
||||
MwLLForceRender(handle);
|
||||
}
|
||||
}
|
||||
|
||||
static void MwLLSetWHImpl(MwLL handle, int w, int h) {
|
||||
handle->wayland.ww = w;
|
||||
handle->wayland.wh = h;
|
||||
|
||||
if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
xdg_surface_set_window_geometry(handle->wayland.toplevel->xdg_surface, handle->wayland.x, handle->wayland.y, handle->wayland.ww, handle->wayland.wh);
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
||||
static void polygon_setup(MwLL handle, MwPoint* points, int points_count, MwLLColor color) {
|
||||
int i;
|
||||
MwPoint* points_translated = malloc(points_count * sizeof(MwPoint));
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, handle->wayland.fbo);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, handle->wayland.fbo_texture, 0);
|
||||
glLineWidth(1);
|
||||
glPointSize(5);
|
||||
|
||||
for(i = 0; i < points_count; i++) {
|
||||
points_translated[i].x = ceil(handle->wayland.x) + ceil(points[i].x);
|
||||
points_translated[i].y = ceil(handle->wayland.y) + ceil(points[i].y);
|
||||
printf("%d %d\n", points_translated[i].x, points_translated[i].y);
|
||||
}
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, handle->wayland.vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, points_count * sizeof(MwPoint), &points_translated[0], GL_STATIC_DRAW);
|
||||
|
||||
glPolygonMode(GL_FRONT, GL_LINE);
|
||||
glPolygonMode(GL_BACK, GL_LINE);
|
||||
glBindVertexArray(handle->wayland.vertex_buffer);
|
||||
if(points_count == 3) {
|
||||
glDrawArrays(GL_TRIANGLES, 0, points_count);
|
||||
} else if(points_count == 4) {
|
||||
glDrawArrays(GL_QUADS, 0, points_count);
|
||||
} else {
|
||||
glDrawArrays(GL_TRIANGLES, 0, points_count);
|
||||
}
|
||||
glPolygonMode(GL_FRONT, GL_FILL);
|
||||
glPolygonMode(GL_BACK, GL_FILL);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
|
||||
free(points_translated);
|
||||
}
|
||||
|
||||
static void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLLColor color) {
|
||||
int w, h;
|
||||
|
||||
polygon_setup(handle, points, points_count, color);
|
||||
|
||||
if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
w = handle->wayland.ww;
|
||||
h = handle->wayland.wh;
|
||||
} else {
|
||||
MwLL parent = handle->wayland.parent;
|
||||
while(parent->wayland.type != MWLL_WAYLAND_TOPLEVEL) {
|
||||
parent = parent->wayland.parent;
|
||||
}
|
||||
w = parent->wayland.ww;
|
||||
h = parent->wayland.wh;
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, handle->wayland.fbo_texture);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glClearColor(0, 0, 0, 1);
|
||||
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0.0f, 1);
|
||||
glVertex2f(0, 0);
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f(w, 0);
|
||||
glTexCoord2f(1, 0.0f);
|
||||
glVertex2f(w, h);
|
||||
glTexCoord2f(0.0f, 0.0f);
|
||||
glVertex2f(0, h);
|
||||
glEnd();
|
||||
glFinish();
|
||||
|
||||
if(!eglSwapBuffers(handle->wayland.egl_display, handle->wayland.egl_surface)) {
|
||||
printf("error swapping buffers! %0X\n", eglGetError());
|
||||
} else {
|
||||
wl_surface_commit(handle->wayland.surface);
|
||||
}
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
handle->wayland.do_clear = MwFALSE;
|
||||
}
|
||||
|
||||
static void MwLLLineImpl(MwLL handle, MwPoint* points, MwLLColor color) {
|
||||
//
|
||||
}
|
||||
|
||||
static MwLLColor MwLLAllocColorImpl(MwLL handle, int r, int g, int b) {
|
||||
MwLLColor c = malloc(sizeof(*c));
|
||||
|
||||
c->common.red = r;
|
||||
c->common.blue = b;
|
||||
c->common.green = g;
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
static void MwLLColorUpdateImpl(MwLL handle, MwLLColor c, int r, int g, int b) {
|
||||
c->common.red = r;
|
||||
c->common.blue = b;
|
||||
c->common.green = g;
|
||||
}
|
||||
|
||||
static void MwLLFreeColorImpl(MwLLColor color) {
|
||||
free(color);
|
||||
}
|
||||
|
||||
static int MwLLPendingImpl(MwLL handle) {
|
||||
enum {
|
||||
DISPLAY_FD,
|
||||
KEYREPEAT_FD,
|
||||
CURSOR_FD
|
||||
};
|
||||
struct pollfd fd;
|
||||
int timeout = 1;
|
||||
|
||||
if(handle->wayland.force_redraw) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(handle->wayland.display == NULL) {
|
||||
return 0;
|
||||
}
|
||||
fd.fd = wl_display_get_fd(handle->wayland.display);
|
||||
fd.events = POLLIN;
|
||||
|
||||
while(wl_display_prepare_read(handle->wayland.display) != 0) {
|
||||
if(wl_display_dispatch_pending(handle->wayland.display) > 0) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// If an error other than EAGAIN happens, we have likely been disconnected
|
||||
// from the Wayland session
|
||||
if(!flush_display(handle->wayland.display)) {
|
||||
wl_display_cancel_read(handle->wayland.display);
|
||||
|
||||
handle->wayland.toplevel->running = MwFALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Condition where no events are being sent.
|
||||
if(!poll(&fd, 1, timeout)) {
|
||||
wl_display_cancel_read(handle->wayland.display);
|
||||
// In this case, we need to commit the surface for any animations, etc.
|
||||
wl_surface_commit(handle->wayland.surface);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(fd.revents & POLLIN) {
|
||||
wl_display_read_events(handle->wayland.display);
|
||||
if(wl_display_dispatch_pending(handle->wayland.display) > 0) {
|
||||
}
|
||||
} else {
|
||||
wl_display_cancel_read(handle->wayland.display);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void MwLLNextEventImpl(MwLL handle) {
|
||||
MwBool render = handle->wayland.force_redraw;
|
||||
|
||||
if(render) {
|
||||
int x, y;
|
||||
unsigned int w, h;
|
||||
|
||||
MwLLGetXYWH(handle, &x, &y, &w, &h);
|
||||
|
||||
MwLLDispatch(handle, draw, NULL);
|
||||
handle->wayland.force_redraw = MwFALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void MwLLSetTitleImpl(MwLL handle, const char* title) {
|
||||
if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
xdg_toplevel_set_title(handle->wayland.toplevel->xdg_top_level, title);
|
||||
}
|
||||
}
|
||||
|
||||
static MwLLPixmap MwLLCreatePixmapImpl(MwLL handle, unsigned char* data, int width, int height) {
|
||||
MwLLPixmap r = malloc(sizeof(*r));
|
||||
|
||||
r->common.width = width;
|
||||
r->common.height = height;
|
||||
r->common.raw = data;
|
||||
return r;
|
||||
}
|
||||
|
||||
static void MwLLPixmapUpdateImpl(MwLLPixmap r) {
|
||||
}
|
||||
|
||||
static void MwLLDestroyPixmapImpl(MwLLPixmap pixmap) {
|
||||
free(pixmap);
|
||||
}
|
||||
|
||||
static void MwLLDrawPixmapImpl(MwLL handle, MwRect* rect, MwLLPixmap pixmap) {
|
||||
}
|
||||
|
||||
static void MwLLSetIconImpl(MwLL handle, MwLLPixmap pixmap) {
|
||||
}
|
||||
|
||||
static void MwLLForceRenderImpl(MwLL handle) {
|
||||
wl_surface_damage(handle->wayland.surface, 0, 0, handle->wayland.ww, handle->wayland.wh);
|
||||
|
||||
wl_surface_commit(handle->wayland.surface);
|
||||
|
||||
handle->wayland.force_redraw = MwTRUE;
|
||||
}
|
||||
|
||||
static void MwLLSetCursorImpl(MwLL handle, MwCursor* image, MwCursor* mask) {
|
||||
}
|
||||
|
||||
static void MwLLDetachImpl(MwLL handle, MwPoint* point) {
|
||||
}
|
||||
|
||||
static void MwLLShowImpl(MwLL handle, int show) {
|
||||
}
|
||||
|
||||
static void MwLLMakePopupImpl(MwLL handle, MwLL parent) {
|
||||
}
|
||||
|
||||
static void MwLLSetSizeHintsImpl(MwLL handle, int minx, int miny, int maxx, int maxy) {
|
||||
if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
xdg_toplevel_set_min_size(handle->wayland.toplevel->xdg_top_level, minx, miny);
|
||||
xdg_toplevel_set_max_size(handle->wayland.toplevel->xdg_top_level, maxx, maxy);
|
||||
}
|
||||
}
|
||||
|
||||
static void MwLLMakeBorderlessImpl(MwLL handle, int toggle) {
|
||||
if(handle->wayland.type == MWLL_WAYLAND_TOPLEVEL) {
|
||||
if(WAYLAND_GET_INTERFACE(handle->wayland, zxdg_decoration_manager_v1)->context != NULL) {
|
||||
zxdg_decoration_manager_v1_context_t* dec = WAYLAND_GET_INTERFACE(handle->wayland, zxdg_decoration_manager_v1)->context;
|
||||
|
||||
dec->decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(
|
||||
dec->manager, handle->wayland.toplevel->xdg_top_level);
|
||||
|
||||
zxdg_toplevel_decoration_v1_set_mode(
|
||||
dec->decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE);
|
||||
} else {
|
||||
// TODO: hide our custom window decorations when we have them.
|
||||
printf("zxdg null\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void MwLLFocusImpl(MwLL handle) {
|
||||
}
|
||||
|
||||
static void MwLLGrabPointerImpl(MwLL handle, int toggle) {
|
||||
}
|
||||
|
||||
static void MwLLSetClipboardImpl(MwLL handle, const char* text) {
|
||||
}
|
||||
|
||||
static char* MwLLGetClipboardImpl(MwLL handle) {
|
||||
char* r = NULL;
|
||||
return r;
|
||||
}
|
||||
|
||||
static void MwLLMakeToolWindowImpl(MwLL handle) {
|
||||
}
|
||||
|
||||
static void MwLLGetCursorCoordImpl(MwLL handle, MwPoint* point) {
|
||||
}
|
||||
|
||||
static void MwLLGetScreenSizeImpl(MwLL handle, MwRect* rect) {
|
||||
}
|
||||
|
||||
static void MwLLBeginStateChangeImpl(MwLL handle) {
|
||||
MwLLShow(handle, 0);
|
||||
}
|
||||
|
||||
static void MwLLEndStateChangeImpl(MwLL handle) {
|
||||
MwLLShow(handle, 1);
|
||||
}
|
||||
|
||||
static int MwLLWaylandCallInitImpl(void) {
|
||||
#ifdef __linux__
|
||||
if(strcmp(getenv("XDG_SESSION_TYPE"), "wayland")) {
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
#include "call.c"
|
||||
CALL(Wayland);
|
||||
|
|
@ -395,10 +395,6 @@ static void MwLLFreeColorImpl(MwLLColor color) {
|
|||
free(color);
|
||||
}
|
||||
|
||||
static void MwLLSetBackgroundImpl(MwLL handle, MwLLColor color) {
|
||||
XSetWindowBackground(handle->x11.display, handle->x11.window, color->x11.pixel);
|
||||
}
|
||||
|
||||
static int MwLLPendingImpl(MwLL handle) {
|
||||
XEvent ev;
|
||||
if(XCheckTypedWindowEvent(handle->x11.display, handle->x11.window, ClientMessage, &ev) || XCheckWindowEvent(handle->x11.display, handle->x11.window, mask, &ev)) {
|
||||
|
|
@ -1019,7 +1015,6 @@ static void MwLLEndStateChangeImpl(MwLL handle) {
|
|||
}
|
||||
|
||||
static int MwLLX11CallInitImpl(void) {
|
||||
/* TODO: check properly */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
16
src/core.c
16
src/core.c
|
|
@ -1,7 +1,9 @@
|
|||
/* $Id$ */
|
||||
#include <Mw/Milsko.h>
|
||||
#include <wayland-util.h>
|
||||
|
||||
#include "../external/stb_ds.h"
|
||||
#include "Mw/LowLevel.h"
|
||||
|
||||
static void lldrawhandler(MwLL handle, void* data) {
|
||||
MwWidget h = (MwWidget)handle->common.user;
|
||||
|
|
@ -295,7 +297,10 @@ int MwStep(MwWidget handle) {
|
|||
arrfree(widgets);
|
||||
|
||||
handle->prop_event = 0;
|
||||
if(handle->lowlevel != NULL && MwLLPending(handle->lowlevel)) MwLLNextEvent(handle->lowlevel);
|
||||
|
||||
if(handle->lowlevel != NULL && MwLLPending(handle->lowlevel))
|
||||
MwLLNextEvent(handle->lowlevel);
|
||||
|
||||
handle->prop_event = 1;
|
||||
|
||||
clean_destroy_queue(handle);
|
||||
|
|
@ -378,11 +383,7 @@ void MwSetText(MwWidget handle, const char* key, const char* value) {
|
|||
shput(handle->text, key, v);
|
||||
}
|
||||
if(handle->prop_event) MwDispatch3(handle, prop_change, key);
|
||||
if(strcmp(key, MwNbackground) == 0) {
|
||||
MwLLColor c = MwParseColor(handle, value);
|
||||
MwLLSetBackground(handle->lowlevel, c);
|
||||
MwLLFreeColor(c);
|
||||
}
|
||||
|
||||
if(strcmp(key, MwNbackground) == 0 || strcmp(key, MwNforeground) == 0 || strcmp(key, MwNsubBackground) == 0 || strcmp(key, MwNsubForeground) == 0) {
|
||||
MwForceRender(handle);
|
||||
}
|
||||
|
|
@ -687,6 +688,9 @@ MwWidget MwGetParent(MwWidget handle) {
|
|||
typedef int (*call_t)(void);
|
||||
int MwLibraryInit(void) {
|
||||
call_t calls[] = {
|
||||
#ifdef USE_WAYLAND
|
||||
MwLLWaylandCallInit,
|
||||
#endif
|
||||
#ifdef USE_X11
|
||||
MwLLX11CallInit,
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
/* $Id$ */
|
||||
#include "Mw/LowLevel.h"
|
||||
#include <Mw/Milsko.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef USE_STB_IMAGE
|
||||
#include "../external/stb_image.h"
|
||||
|
|
@ -484,6 +486,7 @@ void MwDrawTriangle(MwWidget handle, MwRect* rect, MwLLColor color, int invert,
|
|||
p4[2].y = rect->y + s * border;
|
||||
}
|
||||
MwLLPolygon(handle->lowlevel, p4, 3, col);
|
||||
|
||||
if(color != col) MwLLFreeColor(col);
|
||||
|
||||
MwLLFreeColor(lighter);
|
||||
|
|
|
|||
|
|
@ -40,8 +40,6 @@ void (*MwLLMakePopup)(MwLL handle, MwLL parent);
|
|||
void (*MwLLBeginStateChange)(MwLL handle);
|
||||
void (*MwLLEndStateChange)(MwLL handle);
|
||||
|
||||
void (*MwLLSetBackground)(MwLL handle, MwLLColor color);
|
||||
|
||||
void (*MwLLFocus)(MwLL handle);
|
||||
void (*MwLLGrabPointer)(MwLL handle, int toggle);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue