wip haiku
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Nishi 2026-04-28 17:44:59 +00:00
commit f23a466d33
3 changed files with 60 additions and 1 deletions

View file

@ -65,6 +65,8 @@
#if defined(__HAIKU__) && defined(__cplusplus)
#include <Window.h>
#include <View.h>
#include <Screen.h>
#include <Application.h>
#endif
#ifdef __APPLE__

View file

@ -98,6 +98,7 @@ if (grep(/^cocoa$/, @backends) || param_get("gnustep")) {
if (grep(/^haiku$/, @backends)) {
add_cflags("-DUSE_HAIKU");
new_object("src/backend/haiku.cxx");
add_libs("-lbe");
}
if (param_get("stb-image")) {

View file

@ -1,13 +1,58 @@
#include <Mw/Milsko.h>
void MwApplication::ReadyToRun(){
this->ready = 1;
}
void MwApplication::Pulse(){
}
MwApplication::MwApplication(BRect rc, MwLL handle) : BApplication("application/milsko-generic") {
BScreen* scr = new BScreen();
float left = rc.left;
float top = rc.top;
if(rc.left == MwDEFAULT) left = (scr->Frame().Width() - rc.Width()) / 2;
if(rc.top == MwDEFAULT) top = (scr->Frame().Height() - rc.Height()) / 2;
rc = BRect(BPoint(left, top), BSize(rc.Width(), rc.Height()));
this->window = new BWindow(rc, "Milsko", B_TITLED_WINDOW, 0);
this->window->Show();
handle->haiku.view = new BView(this->window->Bounds(), NULL, B_FOLLOW_ALL_SIDES, B_WILL_DRAW);
this->ready = 0;
delete scr;
}
MwApplication::~MwApplication(){
delete this->window;
}
MwLL MwLLCreateImpl(MwLL parent, int x, int y, int width, int height) {
MwLL r = (MwLL)malloc(sizeof(*r));
BRect rc(BPoint(x, y), BSize(width, height));
MwLLCreateCommon(r);
r->common.copy_buffer = 1;
r->common.type = MwLLBackendHaiku;
if(parent == NULL){
r->haiku.app = new MwApplication(rc, r);
r->haiku.app->window->AddChild(r->haiku.view);
r->haiku.app->Run();
while(!r->haiku.app->ready);
}else{
r->haiku.app = NULL;
r->haiku.view = new BView(rc, NULL, B_FOLLOW_NONE, B_WILL_DRAW);
parent->haiku.view->AddChild(r->haiku.view);
}
return r;
}
@ -17,7 +62,18 @@ void MwLLDestroyImpl(MwLL handle) {
free(handle);
}
void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLLColor color) {}
void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLLColor color) {
BPoint* p = (BPoint*)malloc(sizeof(*p) * points_count);
int i;
for(i = 0; i < points_count; i++){
p[i] = BPoint(points[i].x, points[i].y);
}
handle->haiku.view->FillPolygon(p, points_count);
free(p);
}
void MwLLLineImpl(MwLL handle, MwPoint* points, MwLLColor color) {}