significant macos progress, now compiles/runs on monetery
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Greetings - Welcome to the Milsko GUI Toolkit (Version pre-1.0)
Greetings - Welcome to the Milsko GUI Toolkit (Version pre-1.0)
This document contains a brief summary of the contents of this source
distributions and building instructions for Milsko GUI Toolkit.
This document contains a brief summary of the contents of this source
distributions and building instructions for Milsko GUI Toolkit.
Requirements
Milsko requires the Windows environment with GDI (so anything NT or 9x) or
the Unix-like environment with X11 for runtime.
Milsko requires either
* A Windows environment with GDI (so anything NT or 9x)
* A Mac OS environment with Cocoa (10.4 is the minimum tested)
* Unix-like environment with X11 for runtime.
To build Milsko for Windows, you must have one of following compilers:
* Visual C++ 6.0 or newer
* Borland C++ 5.5 or newer
* Open Watcom 2.0 or newer
* MinGW-w64
To build Milsko for Windows, you must have one of following compilers:
* Visual C++ 6.0 or newer
* Borland C++ 5.5 or newer
* Open Watcom 2.0 or newer
* MinGW-w64
and for Unix-like:
* GNU C Compiler
* Clang
and for Unix-like/Mac OS:
* GNU C Compiler
* Clang
Contents
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Building Milsko
Building Milsko depends on the platform you use, and the compiler you use.
Building Milsko depends on the platform you use, and the compiler you use.
A. Visual C++
-------------
1) Run `nmake -f NTMakefile'.
1) Run `nmake -f NTMakefile'.
B. Borland C++
--------------
1) Run `make -f BorMakefile'.
1) Run `make -f BorMakefile'.
C. Open Watcom
--------------
1) Run `wmake -f WatMakefile'.
1) Run `wmake -f WatMakefile'.
D. MinGW-w64/GCC/Clang
----------------------
1) Determine if you need Vulkan and/or OpenGL.
1) Determine if you need Vulkan and/or OpenGL.
2) Run `./Makefile.pl'.
For help, run `./Makefile.pl --help'.
2) Run `./Makefile.pl'.
For help, run `./Makefile.pl --help'.
3) Run `make'.
3) Run `make'.
-- Nishi (nishi@nishi.boats)
-- Nishi (nishi@nishi.boats)