comment and organize the file
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3 changed files with 126 additions and 114 deletions
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@ -54,18 +54,22 @@ struct _MwLLWaylandTopLevel {
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struct _MwLLWayland {
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struct _MwLLCommon common;
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// data that's only loaded if it's a toplevel
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/* Pointer for data that's only loaded if the widget is a toplevel */
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struct _MwLLWaylandTopLevel* toplevel;
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enum {
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MWLL_WAYLAND_TOPLEVEL = 0,
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MWLL_WAYLAND_SUBLEVEL = 1,
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MWLL_WAYLAND_SUBLEVEL = 1, /* Sublevels are surfaces that have the toplevel as a parent. They could be implemented as subsurfaces if we ever switch away from OpenGL. Some parts of the code also call them subwidgets. */
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} type;
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/* Map of Wayland interfaces to their relevant setup functions. */
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struct {
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const char* key;
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wl_setup_func* value;
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}* wl_protocol_setup_map;
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/* Map of Wayland interfaces to any information we keep about them once we've registered them. */
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struct {
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const char* key;
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wayland_protocol_t* value;
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@ -76,43 +80,31 @@ struct _MwLLWayland {
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struct wl_compositor* compositor;
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struct wl_subcompositor* subcompositor;
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struct wl_surface* surface;
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struct wl_shm* shm;
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struct wl_registry_listener registry_listener;
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struct wl_event_queue* event_queue;
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struct wl_pointer* pointer;
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MwLL* subwidgets;
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MwBool configured;
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MwBool force_redraw;
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MwBool egl_setup;
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MwBool has_set_xy;
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int resize_counter;
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MwU32 x, y;
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MwU32 ww, wh;
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MwU32 lw, lh;
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MwPoint cur_mouse_pos;
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struct timeval timer;
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MwU64 cooldown_timer;
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MwU64 cooldown_timer_epoch;
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MwLL parent;
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MwLL topmost_parent;
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MwBool draw_recursively;
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MwBool no_viewport;
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GLuint fbo;
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unsigned int fbo_texture;
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EGLNativeWindowType egl_window_native;
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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EGLConfig egl_config;
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MwLL* sublevels; /* stb_ds managed array of any sublevels */
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MwBool configured; /* Whether or not xdg_toplevel_configure has run once */
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MwBool egl_setup; /* Whether or not EGL has been set up */
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MwBool has_set_xy /* Whether or not MwSetXY has been called */;
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int resize_counter; /* Counter that's for a hack in event_loop */
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MwU32 x, y, ww, wh; /* Window position */
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MwU32 lw, lh; /* Last known window position */
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MwPoint cur_mouse_pos; /* Currently known mouse position */
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struct timeval timer;
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MwU64 cooldown_timer;
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MwU64 cooldown_timer_epoch;
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MwLL parent;
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MwLL topmost_parent; /* The parent at the top of all the other parents. Usually a toplevel. */
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};
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struct _MwLLWaylandColor {
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