generate pkgconfig file (don't commit yet i fucked it up)
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375 changed files with 203503 additions and 203476 deletions
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@ -1,189 +1,189 @@
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/*!
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* @file Mw/LowLevel/Cocoa.h
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* @brief Work in progress Cocoa Backend
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* @warning This is used internally.
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*/
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#ifndef __MW_LOWLEVEL_COCOA_H__
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#define __MW_LOWLEVEL_COCOA_H__
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#include <Mw/LowLevel.h>
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#include <Mw/MachDep.h>
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#include <Mw/TypeDefs.h>
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typedef struct {
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enum {
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COCOA_DRAW_COMMAND_POLY = 0,
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COCOA_DRAW_COMMAND_LINES,
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COCOA_DRAW_COMMAND_PIXMAP,
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} type;
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union {
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struct {
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MwPoint* points;
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int points_count;
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struct _MwLLCommonColor color;
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} poly;
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struct {
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MwPoint* points;
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struct _MwLLCommonColor color;
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} lines;
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struct {
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MwRect rect;
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MwLLPixmap pixmap;
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} pixmap;
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};
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} draw_command;
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#ifdef __OBJC__
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#import <AppKit/AppKit.h>
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#import <Foundation/Foundation.h>
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#import <Foundation/NSGeometry.h>
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@interface MilskoCocoaApplication : NSApplication {
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MwBool doPending;
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}
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- (MwBool)pending;
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@end
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// Note: implements NSApplicationDelegate
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@interface MilskoCocoaApplicationDelegate : NSObject {
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MilskoCocoaApplication* appl;
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}
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- (MilskoCocoaApplicationDelegate*)initWithAppl:(MilskoCocoaApplication*)appl;
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@end
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@interface MilskoCocoaWindow : NSWindow {
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}
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@end
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// Note: implements NSWindowDelegate
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@interface MilskoCocoaWindowDelegate : NSObject {
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NSWindow* w;
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}
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- (MilskoCocoaWindowDelegate*)initWithWin:(NSWindow*)win;
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@end
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/*
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So we want to associate each NSWindow with its corresponding MwLL handle. The
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conventional way of doing this is through "associative pointers", however
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this is a feature that Apple added in 10.6 (marketted back then as "Objective
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C 2" iirc). For 10.4 compatibility, we have to do a bit of an ugly hack that
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might seem like horrifically undefined behavior, but I've tested this on
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both 10.4 and modern Mac OS and as long as we're careful there's no
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problems: we override NSView, use NSView's "frame" property to store the
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pointer, and then override functions appropriately so that this frame is never
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actually used. This can then be attached to an NSWindow with addSubview and
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retrieved appropriately.
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*/
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@interface MilskoFakePointer : NSView {
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void* ptr;
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}
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- (void)setPointer:(void*)ptr;
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- (void*)pointer;
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@end
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@interface MilskoCocoaPixmap : NSObject {
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@public
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MwBool valid;
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int width;
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int height;
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unsigned char* buf;
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NSImage* image;
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NSBitmapImageRep* rep;
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}
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+ (MilskoCocoaPixmap*)newWithWidth:(int)width height:(int)height;
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- (void)updateWithData:(unsigned char*)data;
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- (void)destroy;
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/* using @property to create instance variables fucks up 10.4 gcc for some
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* reason? */
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- (NSImage*)image;
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@end
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@interface MilskoCocoaView : NSView {
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MwBool _child;
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@public
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draw_command* commands;
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}
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- (void)destroy;
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- (void)setChild;
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@end
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@interface MilskoCocoaSubView : MilskoCocoaView {
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}
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@end
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@interface MilskoCocoa : NSObject {
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@public
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MilskoCocoaApplication* application;
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MwBool _forceRender;
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MwBool _eventsPending;
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MwBool isClosing;
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NSWindow* window;
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NSRect rect;
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MilskoCocoaView* view;
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MwLL parent;
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MilskoFakePointer* handle;
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unsigned int strHash;
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NSEvent* lastEvent;
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MilskoCocoaPixmap* cursorPixmap;
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NSCursor* cursor;
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NSModalSession modalSession;
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MwBool pointerLocked;
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MwBool mouseMoved;
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MwBool rejectFirstTest;
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}
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- (void)destroy;
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- (void)sendClipboardEvent;
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- (MwLL)getParent;
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- (NSView*)getView;
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- (NSWindow*)getWindow;
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- (void)nudge;
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- (void)pushCursor;
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- (void)popCursor;
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- (MilskoFakePointer*)getHandle;
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@end
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#define OBJC(x) x
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#else
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#define OBJC(x) void*
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct _MwLLCocoa {
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struct _MwLLCommon common;
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OBJC(MilskoCocoa*)
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real;
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};
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struct _MwLLCocoaColor {
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struct _MwLLCommonColor common;
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};
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struct _MwLLCocoaPixmap {
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struct _MwLLCommonPixmap common;
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OBJC(MilskoCocoaPixmap*)
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real;
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};
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MWDECL int MwLLCocoaCallInit(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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/*!
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* @file Mw/LowLevel/Cocoa.h
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* @brief Work in progress Cocoa Backend
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* @warning This is used internally.
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*/
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#ifndef __MW_LOWLEVEL_COCOA_H__
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#define __MW_LOWLEVEL_COCOA_H__
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#include <Mw/LowLevel.h>
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#include <Mw/MachDep.h>
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#include <Mw/TypeDefs.h>
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typedef struct {
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enum {
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COCOA_DRAW_COMMAND_POLY = 0,
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COCOA_DRAW_COMMAND_LINES,
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COCOA_DRAW_COMMAND_PIXMAP,
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} type;
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union {
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struct {
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MwPoint* points;
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int points_count;
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struct _MwLLCommonColor color;
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} poly;
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struct {
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MwPoint* points;
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struct _MwLLCommonColor color;
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} lines;
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struct {
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MwRect rect;
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MwLLPixmap pixmap;
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} pixmap;
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};
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} draw_command;
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#ifdef __OBJC__
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#import <AppKit/AppKit.h>
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#import <Foundation/Foundation.h>
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#import <Foundation/NSGeometry.h>
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@interface MilskoCocoaApplication : NSApplication {
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MwBool doPending;
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}
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- (MwBool)pending;
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@end
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// Note: implements NSApplicationDelegate
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@interface MilskoCocoaApplicationDelegate : NSObject {
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MilskoCocoaApplication* appl;
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}
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- (MilskoCocoaApplicationDelegate*)initWithAppl:(MilskoCocoaApplication*)appl;
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@end
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@interface MilskoCocoaWindow : NSWindow {
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}
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@end
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// Note: implements NSWindowDelegate
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@interface MilskoCocoaWindowDelegate : NSObject {
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NSWindow* w;
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}
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- (MilskoCocoaWindowDelegate*)initWithWin:(NSWindow*)win;
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@end
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/*
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So we want to associate each NSWindow with its corresponding MwLL handle. The
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conventional way of doing this is through "associative pointers", however
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this is a feature that Apple added in 10.6 (marketted back then as "Objective
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C 2" iirc). For 10.4 compatibility, we have to do a bit of an ugly hack that
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might seem like horrifically undefined behavior, but I've tested this on
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both 10.4 and modern Mac OS and as long as we're careful there's no
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problems: we override NSView, use NSView's "frame" property to store the
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pointer, and then override functions appropriately so that this frame is never
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actually used. This can then be attached to an NSWindow with addSubview and
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retrieved appropriately.
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*/
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@interface MilskoFakePointer : NSView {
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void* ptr;
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}
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- (void)setPointer:(void*)ptr;
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- (void*)pointer;
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@end
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@interface MilskoCocoaPixmap : NSObject {
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@public
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MwBool valid;
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int width;
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int height;
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unsigned char* buf;
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NSImage* image;
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NSBitmapImageRep* rep;
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}
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+ (MilskoCocoaPixmap*)newWithWidth:(int)width height:(int)height;
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- (void)updateWithData:(unsigned char*)data;
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- (void)destroy;
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/* using @property to create instance variables fucks up 10.4 gcc for some
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* reason? */
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- (NSImage*)image;
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@end
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@interface MilskoCocoaView : NSView {
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MwBool _child;
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@public
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draw_command* commands;
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}
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- (void)destroy;
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- (void)setChild;
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@end
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@interface MilskoCocoaSubView : MilskoCocoaView {
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}
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@end
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@interface MilskoCocoa : NSObject {
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@public
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MilskoCocoaApplication* application;
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MwBool _forceRender;
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MwBool _eventsPending;
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MwBool isClosing;
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NSWindow* window;
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NSRect rect;
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MilskoCocoaView* view;
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MwLL parent;
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MilskoFakePointer* handle;
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unsigned int strHash;
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NSEvent* lastEvent;
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MilskoCocoaPixmap* cursorPixmap;
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NSCursor* cursor;
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NSModalSession modalSession;
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MwBool pointerLocked;
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MwBool mouseMoved;
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MwBool rejectFirstTest;
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}
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- (void)destroy;
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- (void)sendClipboardEvent;
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- (MwLL)getParent;
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- (NSView*)getView;
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- (NSWindow*)getWindow;
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- (void)nudge;
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- (void)pushCursor;
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- (void)popCursor;
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- (MilskoFakePointer*)getHandle;
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@end
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#define OBJC(x) x
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#else
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#define OBJC(x) void*
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct _MwLLCocoa {
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struct _MwLLCommon common;
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OBJC(MilskoCocoa*)
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real;
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};
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struct _MwLLCocoaColor {
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struct _MwLLCommonColor common;
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};
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struct _MwLLCocoaPixmap {
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struct _MwLLCommonPixmap common;
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OBJC(MilskoCocoaPixmap*)
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real;
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};
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MWDECL int MwLLCocoaCallInit(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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