generate pkgconfig file (don't commit yet i fucked it up)
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375 changed files with 203503 additions and 203476 deletions
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@ -1,88 +1,88 @@
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#include <Mw/Milsko.h>
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#include <Mw/Widget/OpenGL.h>
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MwWidget window, opengl, button;
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int ow, oh;
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double deg = 0;
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double dir = 1;
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void MWAPI resize(MwWidget handle, void* user_data, void* call_data) {
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unsigned int w, h;
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(void)user_data;
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(void)call_data;
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w = MwGetInteger(handle, MwNwidth);
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h = MwGetInteger(handle, MwNheight);
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MwVaApply(opengl,
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MwNwidth, (ow = w - 100),
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MwNheight, (oh = h - 150),
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NULL);
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MwVaApply(button,
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MwNy, h - 50 - 50,
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MwNwidth, ow,
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MwNheight, 50,
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NULL);
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}
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void MWAPI tick(MwWidget handle, void* user_data, void* call_data) {
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(void)handle;
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(void)user_data;
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(void)call_data;
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MwOpenGLMakeCurrent(opengl);
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glViewport(0, 0, ow, oh);
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glClear(GL_COLOR_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-1, 1, -1, 1, -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glPushMatrix();
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glRotatef(deg, 0, 0, 1);
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glBegin(GL_TRIANGLES);
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glColor3f(1, 0, 0);
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glVertex2f(0, 0.8);
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glColor3f(0, 1, 0);
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glVertex2f(-0.8, -0.8);
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glColor3f(0, 0, 1);
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glVertex2f(0.8, -0.8);
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glEnd();
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glPopMatrix();
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MwOpenGLSwapBuffer(opengl);
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deg += 120.0 / (1000.0 / MwWaitMS) * dir;
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}
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void MWAPI activate(MwWidget handle, void* user_data, void* call_data) {
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(void)handle;
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(void)user_data;
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(void)call_data;
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dir = dir == 1 ? -1 : 1;
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}
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int main() {
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MwLibraryInit();
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window = MwVaCreateWidget(MwWindowClass, "main", NULL, MwDEFAULT, MwDEFAULT, 400, 450,
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MwNtitle, "hello world",
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NULL);
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opengl = MwCreateWidget(MwOpenGLClass, "opengl", window, 50, 50, (ow = 300), (oh = 300));
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button = MwVaCreateWidget(MwButtonClass, "button", window, 50, 350, 300, 50,
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MwNtext, "Reverse",
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NULL);
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MwAddUserHandler(window, MwNresizeHandler, resize, NULL);
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MwAddUserHandler(window, MwNtickHandler, tick, NULL);
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MwAddUserHandler(button, MwNactivateHandler, activate, NULL);
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MwLoop(window);
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}
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#include <Mw/Milsko.h>
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#include <Mw/Widget/OpenGL.h>
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MwWidget window, opengl, button;
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int ow, oh;
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double deg = 0;
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double dir = 1;
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void MWAPI resize(MwWidget handle, void* user_data, void* call_data) {
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unsigned int w, h;
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(void)user_data;
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(void)call_data;
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w = MwGetInteger(handle, MwNwidth);
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h = MwGetInteger(handle, MwNheight);
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MwVaApply(opengl,
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MwNwidth, (ow = w - 100),
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MwNheight, (oh = h - 150),
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NULL);
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MwVaApply(button,
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MwNy, h - 50 - 50,
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MwNwidth, ow,
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MwNheight, 50,
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NULL);
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}
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void MWAPI tick(MwWidget handle, void* user_data, void* call_data) {
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(void)handle;
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(void)user_data;
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(void)call_data;
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MwOpenGLMakeCurrent(opengl);
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glViewport(0, 0, ow, oh);
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glClear(GL_COLOR_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-1, 1, -1, 1, -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glPushMatrix();
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glRotatef(deg, 0, 0, 1);
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glBegin(GL_TRIANGLES);
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glColor3f(1, 0, 0);
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glVertex2f(0, 0.8);
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glColor3f(0, 1, 0);
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glVertex2f(-0.8, -0.8);
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glColor3f(0, 0, 1);
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glVertex2f(0.8, -0.8);
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glEnd();
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glPopMatrix();
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MwOpenGLSwapBuffer(opengl);
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deg += 120.0 / (1000.0 / MwWaitMS) * dir;
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}
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void MWAPI activate(MwWidget handle, void* user_data, void* call_data) {
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(void)handle;
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(void)user_data;
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(void)call_data;
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dir = dir == 1 ? -1 : 1;
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}
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int main() {
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MwLibraryInit();
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window = MwVaCreateWidget(MwWindowClass, "main", NULL, MwDEFAULT, MwDEFAULT, 400, 450,
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MwNtitle, "hello world",
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NULL);
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opengl = MwCreateWidget(MwOpenGLClass, "opengl", window, 50, 50, (ow = 300), (oh = 300));
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button = MwVaCreateWidget(MwButtonClass, "button", window, 50, 350, 300, 50,
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MwNtext, "Reverse",
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NULL);
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MwAddUserHandler(window, MwNresizeHandler, resize, NULL);
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MwAddUserHandler(window, MwNtickHandler, tick, NULL);
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MwAddUserHandler(button, MwNactivateHandler, activate, NULL);
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MwLoop(window);
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}
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