generate pkgconfig file (don't commit yet i fucked it up)
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README.txt
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README.txt
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@ -1,72 +1,72 @@
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Greetings - Welcome to the Milsko GUI Toolkit (Version 1.3)
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This document contains a brief summary of the contents of this source
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distributions and building instructions for Milsko GUI Toolkit.
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Requirements
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Milsko requires either
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* A Windows environment with GDI (so anything NT or 9x)
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* A Unix-like environment with Wayland and/or X11 for runtime.
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To build Milsko for Windows, you must have one of following compilers:
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* Visual C++ 6.0 or newer
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* Borland C++ 5.5 or newer
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* Open Watcom 2.0 or newer
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* MinGW-w64
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and for Unix-like and MacOS:
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* GNU C Compiler
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* Clang
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Contents
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At the top level of this hierarchy there are seven directories:
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src - Contains the source for Milsko library
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include - Contains the headers for Milsko
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doc - Contains the documentation for Milsko
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external - Contains the external dependency that Milsko uses
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resource - Contains the resources used by maintainers
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tools - Contains the tools used by maintainers
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Building Milsko
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Building Milsko depends on the platform you use, and the compiler you use.
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A. Visual C++
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-------------
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1) Run `nmake -f NTMakefile'.
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B. Borland C++
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--------------
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1) Run `make -f BorMakefile'.
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C. Open Watcom
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--------------
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1) Run `wmake -f WatMakefile'.
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D. MinGW-w64/GCC/Clang
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----------------------
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1) Determine if you need Vulkan and/or OpenGL.
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2) Either:
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a.) Run `./configure'. For help, run `./configure --help'.
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b.) Use CMake; i.e. `cmake -B build`. (if contributing, name the build
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folder build as that's what's included in the .gitignore)
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3) Run `make'.
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-- Nishi (nishi@nishi.boats)
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Greetings - Welcome to the Milsko GUI Toolkit (Version 1.3)
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This document contains a brief summary of the contents of this source
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distributions and building instructions for Milsko GUI Toolkit.
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Requirements
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Milsko requires either
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* A Windows environment with GDI (so anything NT or 9x)
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* A Unix-like environment with Wayland and/or X11 for runtime.
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To build Milsko for Windows, you must have one of following compilers:
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* Visual C++ 6.0 or newer
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* Borland C++ 5.5 or newer
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* Open Watcom 2.0 or newer
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* MinGW-w64
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and for Unix-like and MacOS:
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* GNU C Compiler
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* Clang
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Contents
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At the top level of this hierarchy there are seven directories:
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src - Contains the source for Milsko library
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include - Contains the headers for Milsko
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doc - Contains the documentation for Milsko
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external - Contains the external dependency that Milsko uses
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resource - Contains the resources used by maintainers
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tools - Contains the tools used by maintainers
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Building Milsko
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Building Milsko depends on the platform you use, and the compiler you use.
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A. Visual C++
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-------------
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1) Run `nmake -f NTMakefile'.
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B. Borland C++
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--------------
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1) Run `make -f BorMakefile'.
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C. Open Watcom
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--------------
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1) Run `wmake -f WatMakefile'.
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D. MinGW-w64/GCC/Clang
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----------------------
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1) Determine if you need Vulkan and/or OpenGL.
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2) Either:
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a.) Run `./configure'. For help, run `./configure --help'.
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b.) Use CMake; i.e. `cmake -B build`. (if contributing, name the build
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folder build as that's what's included in the .gitignore)
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3) Run `make'.
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-- Nishi (nishi@nishi.boats)
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