wayland: don't do draw dispatch on forceRender anymore, merely update the buffer
All checks were successful
pyrite-dev/milsko/pipeline/head This commit looks good
All checks were successful
pyrite-dev/milsko/pipeline/head This commit looks good
This commit is contained in:
parent
09441380b5
commit
c3d25e6b7d
2 changed files with 22 additions and 14 deletions
|
|
@ -165,9 +165,10 @@ static int create(MwWidget handle) {
|
|||
1,
|
||||
EGL_NONE};
|
||||
EGLDisplay display;
|
||||
waylandopengl_t* o = r = malloc(sizeof(*o));
|
||||
MwLL topmost_parent = handle->lowlevel->wayland.parent;
|
||||
topmost_parent->wayland.always_render = MwTRUE;
|
||||
waylandopengl_t* o = r = malloc(sizeof(*o));
|
||||
MwLL topmost_parent = handle->lowlevel->wayland.parent;
|
||||
handle->lowlevel->wayland.always_render = MwTRUE;
|
||||
topmost_parent->wayland.always_render = MwTRUE;
|
||||
|
||||
while(topmost_parent->wayland.parent != NULL) {
|
||||
topmost_parent = topmost_parent->wayland.parent;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue