fix calling convention stuff
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6 changed files with 8 additions and 7 deletions
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@ -18,8 +18,8 @@
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MwLLEndDraw(handle->lowlevel); \
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}
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static void MwVaListApply_Internal(MwWidget handle, va_list va, int only_early);
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static MwWidget MwCreateWidget_Internal(MwClass widget_class, const char* name, MwWidget parent, int x, int y, unsigned int width, unsigned int height, int do_prop, va_list prop);
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static void MWAPI MwVaListApply_Internal(MwWidget handle, va_list va, int only_early);
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static MwWidget MWAPI MwCreateWidget_Internal(MwClass widget_class, const char* name, MwWidget parent, int x, int y, unsigned int width, unsigned int height, int do_prop, va_list prop);
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static void lldrawhandler(MwLL handle, void* data) {
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MwWidget h = (MwWidget)handle->common.user;
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@ -850,6 +850,7 @@ static void MwVaListApply_Internal(MwWidget handle, va_list va, int only_early)
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for(i = 0; keys[i] != NULL; i++) {
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MwDispatch3(handle, prop_change, keys[i]);
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}
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MwDispatch3(handle, props_change, keys);
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}
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