fix calling convention stuff
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Nishi 2026-05-15 01:32:22 +09:00
commit b7415dd240
6 changed files with 8 additions and 7 deletions

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@ -18,8 +18,8 @@
MwLLEndDraw(handle->lowlevel); \
}
static void MwVaListApply_Internal(MwWidget handle, va_list va, int only_early);
static MwWidget MwCreateWidget_Internal(MwClass widget_class, const char* name, MwWidget parent, int x, int y, unsigned int width, unsigned int height, int do_prop, va_list prop);
static void MWAPI MwVaListApply_Internal(MwWidget handle, va_list va, int only_early);
static MwWidget MWAPI MwCreateWidget_Internal(MwClass widget_class, const char* name, MwWidget parent, int x, int y, unsigned int width, unsigned int height, int do_prop, va_list prop);
static void lldrawhandler(MwLL handle, void* data) {
MwWidget h = (MwWidget)handle->common.user;
@ -850,6 +850,7 @@ static void MwVaListApply_Internal(MwWidget handle, va_list va, int only_early)
for(i = 0; keys[i] != NULL; i++) {
MwDispatch3(handle, prop_change, keys[i]);
}
MwDispatch3(handle, props_change, keys);
}