better code and better look for borders

This commit is contained in:
IoI_xD 2026-03-26 21:02:45 -07:00
commit 849c439830

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@ -135,46 +135,27 @@ void MwDrawRectFading(MwWidget handle, MwRect* rect, MwLLColor color, int rounde
pixmap = MwLLCreatePixmap(handle->lowlevel, data, 1, rect->height);
if(rounded && rect->height >= (roundness * 2) && rect->width >= (roundness * 2) && roundness > 0) {
int x = rect->x + (roundness + 1);
int y = rect->y + (roundness + 1);
for(i = 0; i < roundness; i++) {
double point = ((i + (M_PI * 4)) / div);
double point2 = (((i + 1) + (M_PI * 4)) / div);
int x2 = x - (sin(point2) * roundness);
r.x = x - (sin(point) * roundness);
r.y = y + (cos(point) * roundness);
r.width = (x - (sin(point + 1) * roundness)) - r.x;
r.height = (rect->height - ((r.y - rect->y) * 2) - 1);
int x = (roundness + 2);
int y = rect->y + (roundness + 2);
double point = ((i + (M_PI * 4)) / div);
r.x = (roundness + 4) - (sin(point) * roundness);
r.y = y + (cos(point) * roundness) + 1;
r.width = roundness;
r.height = (rect->height - ((r.y - rect->y) * 2) - 1);
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
r.width = x + (sin(point + 1) * roundness);
r.x = ((rect->width - (roundness + 1)) + (sin(point) * roundness)) - r.width;
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
r.y = y + (cos(point2) * roundness);
for(r.x = x; r.x < x2; r.x++) {
r.height = (rect->height - ((r.y - rect->y)) - 1);
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
}
}
r = *rect;
r.x += roundness - 1;
r.x += roundness;
r.y += 3;
r.width -= (roundness * 2) + 1;
r.height -= 2;
r.height -= 6;
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
r = *rect;
x = (rect->x + rect->width) - (roundness + 3);
y = rect->y + (roundness + 1);
for(i = 0; i < roundness; i++) {
double point = ((i + (M_PI * 4)) / div);
double point2 = (((i + 1) + (M_PI * 4)) / div);
int x2 = x + (sin(point2) * roundness);
r.x = x + (sin(point) * roundness);
r.y = y + (cos(point) * roundness);
r.width = 1;
r.height = (rect->height - ((r.y - rect->y) * 2) - 1);
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
r.y = y + (cos(point2) * roundness);
for(r.x = x; r.x < x2; r.x++) {
r.height = (rect->height - ((r.y - rect->y) * 2) - 1);
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
}
}
} else {
MwLLDrawPixmap(handle->lowlevel, &r, pixmap);
}
@ -297,67 +278,18 @@ void MwDrawDiamond(MwWidget handle, MwRect* rect, MwLLColor color, int invert) {
MwLLFreeColor(darker);
}
void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, int border, int diff, int same, int rounded) {
static void MwDrawFrameEx_simple(MwWidget handle, MwRect* rect, MwLLColor color, int invert, int border, int diff, int same, int rounded) {
MwPoint p[7];
int ColorDiff = get_color_diff(handle);
MwLLColor darker = MwLightenColor(handle, color, -ColorDiff * 3 / 2 + diff, -ColorDiff * 3 / 2 + diff, -ColorDiff * 3 / 2 + diff);
MwLLColor lighter = same ? MwLightenColor(handle, darker, 0, 0, 0) : MwLightenColor(handle, color, ColorDiff - diff, ColorDiff - diff, ColorDiff - diff);
int i;
MwLLColor middle = MwLLAllocColor(handle->lowlevel,
(lighter->common.red * darker->common.red) / 255,
(lighter->common.green * darker->common.green) / 255,
(lighter->common.blue * darker->common.blue) / 255);
int roundness = MwGetInteger(handle, MwNroundness);
if(roundness == MwDEFAULT) roundness = DEFAULT_ROUNDNESS;
if(roundness >= MAX_ROUNDNESS) roundness = MAX_ROUNDNESS;
if(rounded && rect->height >= (roundness * 2) && rect->width >= (roundness * 2) && roundness > 0) {
/* top left edge */
for(i = 0; i < BORDER_SMOOTHNESS; i += 2) {
MwPoint line[2];
double point = ((i + (M_PI * (BORDER_SMOOTHNESS / 2.))) / (BORDER_SMOOTHNESS));
int x = rect->x + (roundness + 2);
int y = rect->y + (roundness + 2);
line[0].x = x - (sin(point) * roundness);
line[0].y = y + (cos(point) * roundness);
line[1].x = x - (sin(point + 1) * roundness);
line[1].y = y + (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, invert ? darker : lighter);
}
p[0].x = rect->x + roundness;
p[0].y = rect->y;
p[1].x = rect->x + rect->width - border - roundness - 2;
p[1].y = rect->y;
p[2].x = rect->x + rect->width - border - roundness - 2;
p[2].y = rect->y + border;
p[3].x = rect->x + border - roundness;
p[3].y = rect->y + border + roundness;
p[4].x = rect->x + border - roundness;
p[4].y = rect->y + rect->height - border - roundness;
p[5].x = rect->x + roundness;
p[5].y = rect->y + rect->height - roundness;
MwLLPolygon(handle->lowlevel, p, 6, invert ? darker : lighter);
/* top right edge */
for(i = 0; i < BORDER_SMOOTHNESS; i += 2) {
MwPoint line[2];
double point = ((i + (M_PI * (BORDER_SMOOTHNESS / 2.))) / (BORDER_SMOOTHNESS));
int x = (rect->x + rect->width) - (roundness + 2);
int y = rect->y + (roundness + 2);
double placeholder = (sin(point) * roundness);
line[0].x = x + placeholder;
line[0].y = y + (cos(point) * roundness);
line[1].x = x + (sin(point + 1) * roundness);
line[1].y = y + (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, middle);
}
} else {
p[0].x = rect->x;
p[0].y = rect->y;
@ -378,6 +310,113 @@ void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, i
}
MwLLPolygon(handle->lowlevel, p, 6, invert ? darker : lighter);
if(rounded && rect->height >= (roundness * 2) && rect->width >= (roundness * 2) && roundness > 0) {
} else {
p[0].x = rect->x + rect->width;
p[0].y = rect->y;
p[1].x = rect->x + rect->width - border;
p[1].y = rect->y + border;
p[2].x = rect->x + rect->width - border;
p[2].y = rect->y + rect->height - border;
p[3].x = rect->x + border;
p[3].y = rect->y + rect->height - border;
p[4].x = rect->x;
p[4].y = rect->y + rect->height;
p[5].x = rect->x + rect->width;
p[5].y = rect->y + rect->height;
MwLLPolygon(handle->lowlevel, p, 6, invert ? lighter : darker);
}
MwLLFreeColor(lighter);
MwLLFreeColor(darker);
rect->x += border;
rect->y += border;
rect->width -= border * 2;
rect->height -= border * 2;
}
static void frame_border_complex(MwWidget handle, MwRect* rect, MwLLColor lighter, MwLLColor darker, int invert, int border, int diff, int same, int rounded) {
MwPoint p[7];
int roundness = MwGetInteger(handle, MwNroundness);
MwRect r = *rect;
int i;
if(roundness == MwDEFAULT) roundness = DEFAULT_ROUNDNESS;
if(roundness >= MAX_ROUNDNESS) roundness = MAX_ROUNDNESS;
if(rounded && rect->height >= (roundness * 2) && rect->width >= (roundness * 2) && roundness > 0) {
/* top left edge */
for(i = 0; i < BORDER_SMOOTHNESS; i += 2) {
MwPoint line[2];
double point = ((i + (M_PI * (BORDER_SMOOTHNESS / 2.))) / (BORDER_SMOOTHNESS));
int x = rect->x + (roundness + 2);
int y = rect->y + (roundness + 2);
line[0].x = x - (sin(point) * roundness);
line[0].y = y + (cos(point) * roundness);
line[1].x = x - (sin(point + 1) * roundness);
line[1].y = y + (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, invert ? lighter : darker);
}
p[0].x = rect->x + roundness;
p[0].y = rect->y + border;
p[1].x = rect->x + rect->width - border - roundness;
p[1].y = rect->y + border;
p[2].x = rect->x + rect->width - border - roundness;
p[2].y = rect->y + border + roundness;
p[3].x = rect->x + border;
p[3].y = rect->y + border + roundness;
p[4].x = rect->x + border;
p[4].y = (rect->y + border) + rect->height - roundness;
p[5].x = rect->x + roundness;
p[5].y = (rect->y + border) + rect->height - roundness;
MwLLPolygon(handle->lowlevel, p, 6, invert ? lighter : darker);
/* top right edge */
for(i = 0; i < BORDER_SMOOTHNESS; i += 2) {
MwPoint line[2];
double point = ((i + (M_PI * (BORDER_SMOOTHNESS / 2.))) / (BORDER_SMOOTHNESS));
int x = (rect->x + rect->width) - (roundness + 2);
int y = rect->y + (roundness + 2);
double placeholder = (sin(point) * roundness);
line[0].x = x + placeholder;
line[0].y = y + (cos(point) * roundness);
line[1].x = x + (sin(point + 1) * roundness);
line[1].y = y + (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, invert ? lighter : darker);
}
} else {
p[0].x = rect->x;
p[0].y = rect->y;
p[1].x = rect->x + rect->width;
p[1].y = rect->y;
p[2].x = rect->x + rect->width - border;
p[2].y = rect->y + border;
p[3].x = rect->x + border;
p[3].y = rect->y + border;
p[4].x = rect->x + border;
p[4].y = rect->y + rect->height - border;
p[5].x = rect->x;
p[5].y = rect->y + rect->height;
}
MwLLPolygon(handle->lowlevel, p, 6, invert ? lighter : darker);
if(rounded && rect->height >= (roundness * 2) && rect->width >= (roundness * 2) && roundness > 0) {
/* bottom left edge */
for(i = 0; i < BORDER_SMOOTHNESS; i += 2) {
@ -390,10 +429,10 @@ void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, i
line[0].y = y - (cos(point) * roundness);
line[1].x = x - (sin(point + 1) * roundness);
line[1].y = y - (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, middle);
MwLLLine(handle->lowlevel, line, invert ? lighter : darker);
}
p[0].x = rect->x + roundness;
p[0].y = rect->y + 1;
p[0].y = rect->y + border + roundness;
p[1].x = rect->x + rect->width - border;
p[1].y = rect->y + border + roundness;
@ -426,7 +465,7 @@ void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, i
line[0].y = y - (cos(point) * roundness);
line[1].x = x + (sin(point + 1) * roundness);
line[1].y = y - (cos(point + 1) * roundness);
MwLLLine(handle->lowlevel, line, middle);
MwLLLine(handle->lowlevel, line, invert ? lighter : darker);
}
} else {
p[0].x = rect->x + rect->width;
@ -448,10 +487,25 @@ void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, i
p[5].y = rect->y + rect->height;
MwLLPolygon(handle->lowlevel, p, 6, invert ? lighter : darker);
}
}
static void MwDrawFrameEx_complex(MwWidget handle, MwRect* rect, MwLLColor color, int invert, int border, int diff, int same, int rounded) {
int ColorDiff = get_color_diff(handle);
MwLLColor darker = MwLightenColor(handle, color, -ColorDiff * 3 / 2 + diff, -ColorDiff * 3 / 2 + diff, -ColorDiff * 3 / 2 + diff);
MwLLColor lighter = same ? MwLightenColor(handle, darker, 0, 0, 0) : MwLightenColor(handle, color, ColorDiff - diff, ColorDiff - diff, ColorDiff - diff);
int i;
MwRect r = *rect;
frame_border_complex(handle, rect, lighter, darker, invert, border, diff, same, rounded);
r.x += 1;
r.y += 1;
r.width -= 2;
r.height -= 2;
frame_border_complex(handle, &r, lighter, darker, !invert, border, diff, same, rounded);
MwLLFreeColor(lighter);
MwLLFreeColor(darker);
MwLLFreeColor(middle);
rect->x += border;
rect->y += border;
@ -459,6 +513,14 @@ void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, i
rect->height -= border * 2;
}
void MwDrawFrameEx(MwWidget handle, MwRect* rect, MwLLColor color, int invert, int border, int diff, int same, int rounded) {
if(MwGetInteger(handle, MwNmodernLook)) {
MwDrawFrameEx_complex(handle, rect, color, invert, border, diff, same, rounded);
} else {
MwDrawFrameEx_simple(handle, rect, color, invert, border, diff, same, rounded);
}
}
void MwDrawTriangle(MwWidget handle, MwRect* rect, MwLLColor color, int invert, int direction) {
MwPoint p1[4], p2[4], p3[4], p4[3];
const int border = MwGetInteger(handle, MwNmodernLook) ? 2 : MwDefaultBorderWidth(handle);