remove some extranous gl stuff

This commit is contained in:
IoIxD 2025-12-07 20:43:24 -07:00
commit 6ecc3fc708

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@ -654,14 +654,14 @@ static void MwLLPolygonImpl(MwLL handle, MwPoint* points, int points_count, MwLL
float maxX = 0, maxY = 0; float maxX = 0, maxY = 0;
float centerX, centerY; float centerX, centerY;
glColor3f(color->common.red / 255.0, color->common.green / 255.0, color->common.blue / 255.0);
glBegin(GL_POLYGON); glBegin(GL_POLYGON);
for(i = 0; i < points_count; i++) { for(i = 0; i < points_count; i++) {
float x = round(handle->wayland.x) + round(points[i].x); float x = round(handle->wayland.x) + round(points[i].x);
float y = round(handle->wayland.y) + round(points[i].y); float y = round(handle->wayland.y) + round(points[i].y);
glColor3f(color->common.red / 255.0, color->common.green / 255.0, color->common.blue / 255.0);
glVertex2f(x, y); glVertex2f(x, y);
} }
glEnd(); glEnd();
@ -672,7 +672,15 @@ static void MwLLLineImpl(MwLL handle, MwPoint* points, MwLLColor color) {
int i; int i;
glLineWidth(1); glLineWidth(1);
glColor3f(color->common.red / 255.0, color->common.green / 255.0, color->common.blue / 255.0);
glBegin(GL_LINES);
for(i = 0; i < 2; i++) {
float x = round(handle->wayland.x) + round(points[i].x);
float y = round(handle->wayland.y) + round(points[i].y);
glVertex2f(x, y);
}
glEnd(); glEnd();
glColor3f(0, 0, 0); glColor3f(0, 0, 0);
} }
@ -807,7 +815,6 @@ static void MwLLDrawPixmapImpl(MwLL handle, MwRect* rect, MwLLPixmap pixmap) {
glTexCoord2f(0.0f, 1); glTexCoord2f(0.0f, 1);
glVertex2f(x, y + rect->height); glVertex2f(x, y + rect->height);
glEnd(); glEnd();
glFinish();
} }
static void MwLLSetIconImpl(MwLL handle, MwLLPixmap pixmap) { static void MwLLSetIconImpl(MwLL handle, MwLLPixmap pixmap) {