fix for hyprland that should go away very quickly
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6 changed files with 358 additions and 79 deletions
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@ -454,6 +454,8 @@ struct _MwLLWayland {
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MwU64 next_elapsed;
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long start_time;
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long end_time;
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MwBool on_hyprland;
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};
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struct _MwLLWaylandColor {
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@ -479,6 +481,11 @@ void MwLLWaylandBufferDestroy(struct _MwLLWaylandShmBuffer* buffer);
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void MwLLWaylandRegionSetup(MwLL handle);
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void MwLLWaylandRegionInvalidate(MwLL handle);
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int MwLLWaylandDoRoundness(MwLL handle);
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/* Reads the "roundness" value out of ~/.config/hypr/hyprland.lua, or returns `fallback` if unavailable. */
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int MwLLWaylandHyprlandGetRoundness(void);
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void MwLLWaylandHangUntilConfigured(MwLL handle);
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MwBool MwLLWaylandWidgetIsDestroyed(MwLL self);
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