remove unnecessary menu check in submenu.c
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1 changed files with 4 additions and 11 deletions
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@ -117,9 +117,8 @@ static void click(MwWidget handle) {
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if(MwGetInteger(handle, MwNleftPadding) <= handle->mouse_point.x && rc.y <= handle->mouse_point.y && handle->mouse_point.y <= (int)(rc.y + rc.height)) {
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if(MwGetInteger(handle, MwNleftPadding) <= handle->mouse_point.x && rc.y <= handle->mouse_point.y && handle->mouse_point.y <= (int)(rc.y + rc.height)) {
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if(menu->sub[i]->wsub == NULL && arrlen(menu->sub[i]->sub) > 0) {
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if(menu->sub[i]->wsub == NULL && arrlen(menu->sub[i]->sub) > 0) {
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MwPoint p;
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MwPoint p;
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MwWidget sw;
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int j;
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int j;
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for(j = 0; j < arrlen(menu->sub); j++) {
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for(j = 0; j < arrlen(menu->sub); j++) {
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if(menu->sub[j]->wsub != NULL) MwDestroyWidget(menu->sub[j]->wsub);
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if(menu->sub[j]->wsub != NULL) MwDestroyWidget(menu->sub[j]->wsub);
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@ -129,14 +128,8 @@ static void click(MwWidget handle) {
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p.x = MwGetInteger(handle, MwNwidth);
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p.x = MwGetInteger(handle, MwNwidth);
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p.y = rc.y - 3;
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p.y = rc.y - 3;
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/* some backends (e.g. Wayland) dispatch input while creating a widget, which can re-enter this handler */
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menu->sub[i]->wsub = MwCreateWidget(MwSubMenuClass, "submenu", handle, 0, 0, 0, 0);
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sw = MwCreateWidget(MwSubMenuClass, "submenu", handle, 0, 0, 0, 0);
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MwSubMenuAppear(menu->sub[i]->wsub, menu->sub[i], &p, 0);
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if(sw != NULL && (menu->sub[i]->wsub != NULL || handle->destroyed)) {
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MwDestroyWidget(sw);
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} else if(sw != NULL) {
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menu->sub[i]->wsub = sw;
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MwSubMenuAppear(sw, menu->sub[i], &p, 0);
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}
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i = -1;
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i = -1;
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} else if(menu->sub[i]->wsub != NULL && arrlen(menu->sub[i]->sub) > 0) {
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} else if(menu->sub[i]->wsub != NULL && arrlen(menu->sub[i]->sub) > 0) {
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while(w->parent->widget_class == MwSubMenuClass) w = w->parent;
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while(w->parent->widget_class == MwSubMenuClass) w = w->parent;
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