new x11 option for disabling the forced click-to-focus so that the fuzzer can work:
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3 changed files with 18 additions and 8 deletions
17
configure
vendored
17
configure
vendored
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@ -47,6 +47,8 @@ param_set("static", 1);
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param_set("examples", 1);
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param_set("dbus", 1);
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# (option that only makes sense on x11)
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param_set("allow-sloppy-focus", 0);
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my %features = (
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"classic-theme" => "use classic theme",
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@ -61,7 +63,8 @@ my %features = (
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"static" => "build static library",
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"wayland" => "enable wayland backend",
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"gnustep" => "use gnustep",
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"dbus" => "use DBus on supported platform"
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"dbus" => "use DBus on supported platform",
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"allow-sloppy-focus" => "prevent the x11 backend from using XSetInputFocus to enforce click-to-focus"
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);
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my @features_keys = (
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"1classic-theme", "1stb-image",
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@ -81,6 +84,12 @@ sub def_platform {
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param_set("freetype2", 0);
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param_set("stb-truetype", 1);
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}
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if($target eq "Linux") {
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param_set("x11", 1);
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if(!param_get("tiny")){
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param_set("wayland", 1);
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}
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}
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}
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foreach my $l (@ARGV) {
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@ -91,12 +100,6 @@ foreach my $l (@ARGV) {
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def_platform();
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if($target eq "Linux") {
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param_set("x11", 1);
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if(!param_get("tiny")){
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param_set("wayland", 1);
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}
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}
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foreach my $l (@ARGV) {
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if ($l =~ /^--with-([^=]+)=(.+)$/) {
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@ -110,6 +110,10 @@ else {
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if (param_get("stb-truetype")) {
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add_cflags("-DUSE_STB_TRUETYPE");
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}
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if (param_get("allow-sloppy-focus")) {
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add_cflags("-DALLOW_SLOPPY_FOCUS");
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}
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add_incdir("-Iexternal/libz/include");
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@ -708,7 +708,8 @@ static void MwLLNextEventImpl(MwLL handle) {
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p.button = MwMOUSE_WHEELDOWN;
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}
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XSetInputFocus(handle->x11.display, handle->x11.window, RevertToNone, CurrentTime);
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/* this really shouldn't be in this function but it might be needed for enforcing click-to-focus. check later. */
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/* XSetInputFocus(handle->x11.display, handle->x11.window, RevertToNone, CurrentTime);*/
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MwLLDispatch(handle, down, &p);
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} else if(ev.type == ButtonRelease) {
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@ -1200,7 +1201,9 @@ static void MwLLShowImpl(MwLL handle, int show) {
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if(show) {
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wait_map(handle, 1);
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#ifndef ALLOW_SLOPPY_FOCUS
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XSetInputFocus(handle->x11.display, handle->x11.window, RevertToNone, CurrentTime);
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#endif
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} else {
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wait_unmap(handle, 1);
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}
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