wayland flickering/ghosting fix
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8 changed files with 82 additions and 46 deletions
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@ -207,6 +207,7 @@ MwInline int wayland_load_funcs() {
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#include "Wayland/relative-pointer-client-protocol.h"
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#include "Wayland/xdg-toplevel-icon-client-protocol.h"
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#include "Wayland/wlr-layer-shell-client-protocol.h"
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#include "Wayland/fifo-client-protocol.h"
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#endif
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typedef struct wayland_protocol {
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@ -265,6 +266,7 @@ struct _MwLLWaylandShmBuffer {
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struct wl_buffer* shm_buffer_back;
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struct wl_surface* surface;
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struct wl_output* output;
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struct wp_fifo_v1* fifo;
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MwU8* buf;
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MwU8* buf_back;
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@ -426,9 +428,13 @@ struct _MwLLWayland {
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MwBool force_render;
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MwBool did_event_loop_early;
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MwBool do_cascading_draw;
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int cascading_child_num;
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MwBool dispatching_resize;
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MwBool is_toplevel_menu;
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struct _MwLLWaylandShmBuffer framebuffer;
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struct _MwLLWaylandShmBuffer backbuffer;
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struct _MwLLWaylandShmBuffer cursor;
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