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= "0.31.13", features = ["dlopen"] } +winit = "0.30.13" diff --git a/src/backend/mod.rs b/src/backend/mod.rs new file mode 100644 index 0000000..d74f334 --- /dev/null +++ b/src/backend/mod.rs @@ -0,0 +1,43 @@ +use ::winit::raw_window_handle::{HasWindowHandle, RawWindowHandle}; +use smithay::{ + backend::{ + renderer::{gles::GlesRenderer, RendererSuper}, + winit::WinitGraphicsBackend, + }, + reexports::calloop::LoopHandle, + utils::{Physical, Size}, +}; + +use crate::state::State; + +pub mod winit; + +pub trait Backend { + fn get_fb( + &mut self, + ) -> Result< + ( + &mut GlesRenderer, + ::Framebuffer<'_>, + ), + Box, + >; + fn bounds(&self) -> Size; +} + +impl Backend for WinitGraphicsBackend { + fn get_fb( + &mut self, + ) -> Result< + ( + &mut GlesRenderer, + ::Framebuffer<'_>, + ), + Box, + > { + return Ok(self.bind()?); + } + fn bounds(&self) -> Size { + return self.window_size(); + } +} diff --git a/src/backend/winit.rs b/src/backend/winit.rs new file mode 100644 index 0000000..5210a1d --- /dev/null +++ b/src/backend/winit.rs @@ -0,0 +1,147 @@ +use std::time::Duration; + +use ::winit::platform::pump_events::PumpStatus; +use smithay::backend::input::ButtonState; +use smithay::reexports::calloop::EventLoop; +use smithay::{ + backend::{ + input::{AbsolutePositionEvent, Event, InputEvent, KeyboardKeyEvent, PointerButtonEvent}, + renderer::gles::GlesRenderer, + winit::{self, WinitEvent}, + }, + input::keyboard::FilterResult, + reexports::wayland_server::Display, + utils::{Rectangle, Size}, +}; + +use crate::state::State; + +pub fn run_winit() -> Result<(), Box> { + let mut display: Display = Display::new()?; + let mut event_loop = EventLoop::try_new()?; + + let mut state = State::new(&display, &event_loop)?; + state.setup_xwayland(&display)?; + + let (mut backend, mut winit) = winit::init::()?; + + let keyboard = state + .seat + .add_keyboard(Default::default(), 600, 25) + .unwrap(); + + let pointer = state.seat.add_pointer(); + + unsafe { std::env::set_var("WAYLAND_DISPLAY", "wayland-5") }; + std::process::Command::new("weston-terminal").spawn().ok(); + let damage = Rectangle::from_size(backend.window_size()); + let mut i = 0; + + loop { + let status = winit.dispatch_new_events(|event| match event { + WinitEvent::Resized { .. } => {} + WinitEvent::Input(event) => match event { + InputEvent::Keyboard { event } => { + keyboard.input::<(), _>( + &mut state, + event.key_code(), + event.state(), + i.into(), + event.time_msec(), + |_, _, _| { + // + FilterResult::Forward + }, + ); + } + InputEvent::PointerMotionAbsolute { event } => { + let size = backend.window_size(); + let location = event.position_transformed(Size::new(size.w, size.h)); + let locationrel = event.position_transformed(Size::new(1, 1)); + let ev = smithay::input::pointer::MotionEvent { + location, + serial: i.into(), + time: event.time_msec(), + }; + state.motion_event(ev, &pointer, locationrel); + } + InputEvent::PointerButton { event } => { + let ev = smithay::input::pointer::ButtonEvent { + serial: i.into(), + time: event.time_msec(), + button: event.button_code(), + state: event.state(), + }; + + if event.state() == ButtonState::Pressed { + if let Some(surface) = state.focused_surface() { + { + if let Some(ref surface) = surface.surface { + keyboard.set_focus( + &mut state, + Some(surface.wl_surface().clone()), + i.into(), + ); + } + if let Some(ref surface) = surface.xsurface { + keyboard.set_focus(&mut state, surface.wl_surface(), i.into()); + } + } + { + let mut space = state.space.lock(); + space.raise_element(&surface, true); + } + } else { + keyboard.set_focus(&mut state, None, i.into()); + } + } + + state.button_event(ev, &pointer); + } + + // InputEvent::PointerAxis { event } => todo!(), + // InputEvent::DeviceAdded { device } => todo!(), + // InputEvent::DeviceRemoved { device } => todo!(), + // InputEvent::GestureSwipeBegin { event } => todo!(), + // InputEvent::GestureSwipeUpdate { event } => todo!(), + // InputEvent::GestureSwipeEnd { event } => todo!(), + // InputEvent::GesturePinchBegin { event } => todo!(), + // InputEvent::GesturePinchUpdate { event } => todo!(), + // InputEvent::GesturePinchEnd { event } => todo!(), + // InputEvent::GestureHoldBegin { event } => todo!(), + // InputEvent::GestureHoldEnd { event } => todo!(), + // InputEvent::TouchDown { event } => todo!(), + // InputEvent::TouchMotion { event } => todo!(), + // InputEvent::TouchUp { event } => todo!(), + // InputEvent::TouchCancel { event } => todo!(), + // InputEvent::TouchFrame { event } => todo!(), + // InputEvent::TabletToolAxis { event } => todo!(), + // InputEvent::TabletToolProximity { event } => todo!(), + // InputEvent::TabletToolTip { event } => todo!(), + // InputEvent::TabletToolButton { event } => todo!(), + // InputEvent::SwitchToggle { event } => todo!(), + // InputEvent::Special(_) => todo!(), + _ => {} + }, + _ => (), + }); + + match status { + PumpStatus::Continue => (), + PumpStatus::Exit(_) => return Ok(()), + }; + + state.render(&mut backend, &display)?; + + display.dispatch_clients(&mut state)?; + display.flush_clients()?; + + // It is important that all events on the display have been dispatched and flushed to clients before + // swapping buffers because this operation may block. + backend.submit(Some(&[damage]))?; + + event_loop.dispatch(Duration::from_millis(1), &mut state)?; + + i += 1; + } +} diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..9f02459 --- /dev/null +++ b/src/main.rs @@ -0,0 +1,9 @@ +use backend::winit::run_winit; + +pub mod backend; +pub mod state; +pub mod xwayland; + +fn main() -> Result<(), Box> { + run_winit() +} diff --git a/src/state.rs b/src/state.rs new file mode 100644 index 0000000..1e0f9fb --- /dev/null +++ b/src/state.rs @@ -0,0 +1,624 @@ +use parking_lot::Mutex; +use std::{sync::Arc, time::Instant}; + +use smithay::{ + backend::{renderer::{ + element::{ + surface::{render_elements_from_surface_tree, WaylandSurfaceRenderElement}, + AsRenderElements, Kind, + }, + gles::GlesRenderer, + utils::{draw_render_elements, on_commit_buffer_handler}, + Color32F, Frame, Renderer, + }, input::ButtonState}, + delegate_compositor, delegate_data_device, delegate_seat, delegate_shm, delegate_xdg_shell, + desktop::{space::SpaceElement, Space, Window}, + input::{ + pointer::{ + AxisFrame, ButtonEvent, Focus, GestureHoldBeginEvent, GestureHoldEndEvent, + GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent, + GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData, + MotionEvent, PointerGrab, PointerHandle, PointerInnerHandle, RelativeMotionEvent, + }, + Seat, SeatHandler, SeatState, + }, + reexports::{ + calloop::{EventLoop, LoopHandle}, + wayland_server::{protocol::wl_seat, Display}, + }, + utils::{IsAlive, Logical, Point, Rectangle, Scale, Serial, Transform}, + wayland::{ + buffer::BufferHandler, + compositor::{ + with_surface_tree_downward, CompositorClientState, CompositorHandler, CompositorState, + SurfaceAttributes, TraversalAction, + }, + seat::WaylandFocus, + selection::{ + data_device::{ + ClientDndGrabHandler, DataDeviceHandler, DataDeviceState, ServerDndGrabHandler, + }, + SelectionHandler, + }, + shell::xdg::{ + PopupSurface, PositionerState, ToplevelSurface, XdgShellHandler, XdgShellState, + }, + shm::{ShmHandler, ShmState}, + xwayland_shell::XWaylandShellState, + }, + xwayland::{X11Surface, XWaylandClientData, xwm::ResizeEdge}, +}; +use wayland_protocols::xdg::shell::server::xdg_toplevel; +use wayland_server::{ + backend::{ClientData, ClientId, DisconnectReason}, + protocol::{ + wl_buffer, + wl_surface::{self, WlSurface}, + }, + Client, ListeningSocket, +}; + +use crate::xwayland::XWaylandState; + +pub struct State { + pub seat: Seat, + + pub space: Mutex>, + clients: Mutex>, + + pointer_location: Point, + pointer_location_rel: Point, + + start_time: Instant, + listener: ListeningSocket, + + pub event_loop_handle: LoopHandle<'static, Self>, + pub xwayland_state: XWaylandState, + + start_data: GrabStartData, + + compositor_state: CompositorState, + xdg_shell_state: XdgShellState, + shm_state: ShmState, + seat_state: SeatState, + data_device_state: DataDeviceState, +} + +impl State { + pub fn new( + display: &Display, + event_loop: &EventLoop<'static, Self>, + ) -> Result> { + let dh = display.handle(); + + let compositor_state = CompositorState::new::(&dh); + let shm_state = ShmState::new::(&dh, vec![]); + let mut seat_state = SeatState::new(); + let seat = seat_state.new_wl_seat(&dh, "milkyway_seat"); + let space = Space::default(); + let listener = ListeningSocket::bind("wayland-5").unwrap(); + + let event_loop_handle = event_loop.handle(); + Ok(State { + compositor_state, + xdg_shell_state: XdgShellState::new::(&dh), + shm_state, + seat_state, + data_device_state: DataDeviceState::new::(&dh), + seat, + start_time: Instant::now(), + listener, + clients: Mutex::new(vec![]), + space: Mutex::new(space), + pointer_location: Point::new(0.0, 0.0), + pointer_location_rel: Point::new(0.0, 0.0), + event_loop_handle, + xwayland_state: XWaylandState { + xwm: None, + xwayland_shell_state: XWaylandShellState::new::(&dh), + }, + start_data: GrabStartData { + focus: None, + button: 0, + location: Point::new(0.0, 0.0), + }, + }) + } + + pub fn render( + &self, + backend: &mut A, + display: &Display, + ) -> Result<(), Box> + where + A: crate::backend::Backend, + { + let space = self.space.lock(); + let size = backend.bounds(); + let damage = Rectangle::from_size(size); + let (renderer, mut framebuffer) = backend.get_fb().unwrap(); + + let mut elements = space + .elements() + .flat_map(|element| { + if let Some(surface) = element.surface.clone() { + return render_elements_from_surface_tree( + renderer, + surface.wl_surface(), + (0, 0), + 1.0, + 1.0, + Kind::Unspecified, + ); + } + if let Some(surface) = element.xsurface.clone() { + return surface.render_elements( + renderer, + Point::new(0, 0), + Scale { x: 1.0, y: 1.0 }, + 1.0, + ); + } + panic!() + }) + .collect::>>(); + + elements.reverse(); + + let mut frame = renderer + .render(&mut framebuffer, size, Transform::Flipped180) + .unwrap(); + frame + .clear(Color32F::new(0.1, 0.0, 0.0, 1.0), &[damage]) + .unwrap(); + + draw_render_elements(&mut frame, 1.0, &elements, &[damage]).unwrap(); + // We rely on the nested compositor to do the sync for us + let _ = frame.finish().unwrap(); + + for surface in self.xdg_shell_state.toplevel_surfaces() { + self.send_frames_surface_tree(surface.wl_surface()); + } + + if let Some(stream) = self.listener.accept()? { + let client = display + .handle() + .insert_client(stream, Arc::new(ClientState::default())) + .unwrap(); + let mut clients = self.clients.lock(); + clients.push(client); + } + + Ok(()) + } + + pub fn focused_surface(&mut self) -> Option { + let space = self.space.lock(); + // let mut surfaces = vec![]; + let mut elements = space.elements().collect::>(); + elements.reverse(); + for window in elements { + if window.is_in_input_region(&self.pointer_location) { + return Some(window.clone()); + } + } + + None + } + + pub fn button_event(&mut self, ev: ButtonEvent, pointer: &PointerHandle) { + if ev.state == ButtonState::Pressed && let Some(app) = self.focused_surface() { + let space = self.space.lock(); + + let initial_rect = space.element_geometry(&app).unwrap(); + + println!("{:?}",initial_rect); + }; + + pointer.button(self, &ev); + } + + pub fn motion_event( + &mut self, + ev: MotionEvent, + pointer: &PointerHandle, + locationrel: Point, + ) { + self.pointer_location = ev.location; + self.pointer_location_rel = locationrel; + if let Some(surface) = self.focused_surface() { + if let Some(surface) = surface.surface { + pointer.motion(self, Some((surface.wl_surface().clone(), locationrel)), &ev); + } + if let Some(surface) = surface.xsurface { + if let Some(surface) = surface.wl_surface() { + pointer.motion(self, Some((surface, locationrel)), &ev); + } + } + pointer.frame(self); + } else { + pointer.motion(self, None, &ev); + pointer.frame(self); + } + } + + fn send_frames_surface_tree(&self, surface: &wl_surface::WlSurface) { + let time = self.start_time.elapsed().as_millis() as u32; + + with_surface_tree_downward( + surface, + (), + |_, _, &()| TraversalAction::DoChildren(()), + |_surf, states, &()| { + // the surface may not have any user_data if it is a subsurface and has not + // yet been committed + for callback in states + .cached_state + .get::() + .current() + .frame_callbacks + .drain(..) + { + callback.done(time); + } + }, + |_, _, &()| true, + ); + } +} + +impl BufferHandler for State { + fn buffer_destroyed(&mut self, _buffer: &wl_buffer::WlBuffer) {} +} + +impl XdgShellHandler for State { + fn xdg_shell_state(&mut self) -> &mut XdgShellState { + &mut self.xdg_shell_state + } + + fn new_toplevel(&mut self, surface: ToplevelSurface) { + surface.with_pending_state(|state| { + state.states.set(xdg_toplevel::State::Activated); + }); + surface.send_configure(); + + let mut space = self.space.lock(); + + space.map_element(AppWrapper::new_wayland(surface), (0, 0), true); + } + + fn new_popup(&mut self, _surface: PopupSurface, _positioner: PositionerState) { + // Handle popup creation here + } + + fn grab(&mut self, _surface: PopupSurface, _seat: wl_seat::WlSeat, _serial: Serial) { + // Handle popup grab here + } + + fn reposition_request( + &mut self, + _surface: PopupSurface, + _positioner: PositionerState, + _token: u32, + ) { + // Handle popup reposition here + } +} + +impl SelectionHandler for State { + type SelectionUserData = (); +} +impl ClientDndGrabHandler for State {} +impl ServerDndGrabHandler for State {} + +impl DataDeviceHandler for State { + fn data_device_state(&self) -> &DataDeviceState { + &self.data_device_state + } +} + +impl CompositorHandler for State { + fn compositor_state(&mut self) -> &mut CompositorState { + &mut self.compositor_state + } + + fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState { + if let Some(state) = client.get_data::() { + return &state.compositor_state; + } + if let Some(state) = client.get_data::() { + return &state.compositor_state; + } + panic!("unknown client state type?"); + } + + fn commit(&mut self, surface: &WlSurface) { + on_commit_buffer_handler::(surface); + } +} + +impl ShmHandler for State { + fn shm_state(&self) -> &ShmState { + &self.shm_state + } +} + +impl SeatHandler for State { + type KeyboardFocus = WlSurface; + type PointerFocus = WlSurface; + type TouchFocus = WlSurface; + + fn seat_state(&mut self) -> &mut SeatState { + &mut self.seat_state + } + + fn focus_changed(&mut self, _seat: &Seat, _focused: Option<&WlSurface>) {} + fn cursor_image( + &mut self, + _seat: &Seat, + _image: smithay::input::pointer::CursorImageStatus, + ) { + } +} + +pub struct MoveGrab { + start_data: GrabStartData, + window: Window, + initial_window_location: Point, +} + +impl PointerGrab for MoveGrab { + fn motion( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + _focus: Option<(::PointerFocus, Point)>, + event: &MotionEvent, + ) { + handle.motion(data, None, event); + + // let delta = event.location - self.start_data.location; + + // let mut new_width = self.initial_rect.size.w; + // let mut new_height = self.initial_rect.size.h; + + // if self.edges.intersects(ResizeEdge::LEFT | ResizeEdge::RIGHT) { + // new_width = if self.edges.intersects(ResizeEdge::LEFT) { + // (self.initial_rect.size.w as f64 - delta.x) as i32 + // } else { + // (self.initial_rect.size.w as f64 + delta.x) as i32 + // }; + // } + // if self.edges.intersects(ResizeEdge::TOP | ResizeEdge::BOTTOM) { + // new_height = if self.edges.intersects(ResizeEdge::TOP) { + // (self.initial_rect.size.h as f64 - delta.y) as i32 + // } else { + // (self.initial_rect.size.h as f64 + delta.y) as i32 + // }; + // } + + // // clamp to whatever min/max you enforce + // let (min_size, max_size) = (Size::from((100, 100)), Size::from((i32::MAX, i32::MAX))); + // new_width = new_width.clamp(min_size.w, max_size.w); + // new_height = new_height.clamp(min_size.h, max_size.h); + + // self.last_window_size = (new_width, new_height).into(); + + // if let Some(toplevel) = self.window.toplevel() { + // toplevel.with_pending_state(|state| { + // state.size = Some(self.last_window_size); + // state.states.set(xdg_toplevel::State::Resizing); + // }); + // toplevel.send_pending_configure(); + // } + } + + fn relative_motion( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + focus: Option<(::PointerFocus, Point)>, + event: &RelativeMotionEvent, + ) { + handle.relative_motion(data, focus, event); + } + + fn button( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &ButtonEvent, + ) { + handle.button(data, event); + } + + fn axis( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + details: AxisFrame, + ) { + handle.axis(data, details) + } + + fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) { + handle.frame(data); + } + + fn gesture_swipe_begin( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GestureSwipeBeginEvent, + ) { + handle.gesture_swipe_begin(data, event); + } + + fn gesture_swipe_update( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GestureSwipeUpdateEvent, + ) { + handle.gesture_swipe_update(data, event); + } + + fn gesture_swipe_end( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GestureSwipeEndEvent, + ) { + handle.gesture_swipe_end(data, event); + } + + fn gesture_pinch_begin( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GesturePinchBeginEvent, + ) { + handle.gesture_pinch_begin(data, event); + } + + fn gesture_pinch_update( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GesturePinchUpdateEvent, + ) { + handle.gesture_pinch_update(data, event); + } + + fn gesture_pinch_end( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GesturePinchEndEvent, + ) { + handle.gesture_pinch_end(data, event); + } + + fn gesture_hold_begin( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GestureHoldBeginEvent, + ) { + handle.gesture_hold_begin(data, event); + } + + fn gesture_hold_end( + &mut self, + data: &mut State, + handle: &mut PointerInnerHandle<'_, State>, + event: &GestureHoldEndEvent, + ) { + handle.gesture_hold_end(data, event); + } + + fn start_data(&self) -> &GrabStartData { + &self.start_data + } + + fn unset(&mut self, data: &mut State) {} +} + +#[derive(PartialEq, Clone)] +pub struct AppWrapper { + pub surface: Option, + pub xsurface: Option, + pub window: Window, +} + +impl AppWrapper { + pub fn new_wayland(surface: ToplevelSurface) -> Self { + let window = Window::new_wayland_window(surface.clone()); + Self { + surface: Some(surface), + xsurface: None, + window, + } + } + pub fn new_x11(xsurface: X11Surface) -> Self { + let window = Window::new_x11_window(xsurface.clone()); + Self { + surface: None, + xsurface: Some(xsurface), + window, + } + } + + pub fn from_window(window: Window) -> Self { + if let Some(xsurface) = window.x11_surface() { + Self { + surface: None, + xsurface: Some(xsurface.clone()), + window, + } + } else if let Some(surface) = window.toplevel() { + Self { + surface: Some(surface.clone()), + xsurface: None, + window, + } + } else { + panic!(); + } + } +} + +impl SpaceElement for AppWrapper { + fn bbox(&self) -> Rectangle { + return SpaceElement::bbox(&self.window); + } + + fn is_in_input_region( + &self, + point: &smithay::utils::Point, + ) -> bool { + return self.window.is_in_input_region(point); + } + + fn set_activate(&self, activated: bool) { + return self.window.set_activate(activated); + } + + fn output_enter( + &self, + output: &smithay::output::Output, + overlap: Rectangle, + ) { + return self.window.output_enter(output, overlap); + } + + fn output_leave(&self, output: &smithay::output::Output) { + return self.window.output_leave(output); + } +} + +impl IsAlive for AppWrapper { + fn alive(&self) -> bool { + self.window.alive() + } +} +#[derive(Default)] +pub struct ClientState { + compositor_state: CompositorClientState, +} +impl ClientData for ClientState { + fn initialized(&self, _client_id: ClientId) { + println!("initialized"); + } + + fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) { + println!("disconnected"); + } +} + +// Macros used to delegate protocol handling to types in the app state. +delegate_xdg_shell!(State); +delegate_compositor!(State); +delegate_shm!(State); +delegate_seat!(State); +delegate_data_device!(State); diff --git a/src/xwayland.rs b/src/xwayland.rs new file mode 100644 index 0000000..ef9c685 --- /dev/null +++ b/src/xwayland.rs @@ -0,0 +1,134 @@ +use std::process::Stdio; + +use smithay::{ + delegate_xwayland_shell, + reexports::calloop::EventLoop, + utils::{Logical, Rectangle}, + wayland::xwayland_shell::{XWaylandShellHandler, XWaylandShellState}, + xwayland::{ + xwm::{Reorder, ResizeEdge, XwmId}, + X11Surface, X11Wm, XWayland, XWaylandEvent, XwmHandler, + }, +}; +use wayland_server::Display; + +use crate::state::{AppWrapper, State}; + +pub struct XWaylandState { + pub xwm: Option, + pub xwayland_shell_state: XWaylandShellState, +} +impl XwmHandler for State { + fn xwm_state(&mut self, _xwm: XwmId) -> &mut X11Wm { + self.xwayland_state.xwm.as_mut().unwrap() + } + + fn new_window(&mut self, _xwm: XwmId, _window: X11Surface) {} + + fn new_override_redirect_window(&mut self, _xwm: XwmId, _window: X11Surface) {} + + fn map_window_request(&mut self, _xwm: XwmId, window: X11Surface) { + // grant it — the window will be mapped once you set this + window.set_mapped(true).unwrap(); + + let mut space = self.space.lock(); + + let z_index = space.elements().len(); + space.map_element(AppWrapper::new_x11(window), (0, 0), true); + + // insert it into your Space/window management here + } + + fn mapped_override_redirect_window(&mut self, _xwm: XwmId, _window: X11Surface) {} + + fn unmapped_window(&mut self, _xwm: XwmId, _window: X11Surface) { + let mut space = self.space.lock(); + } + + fn destroyed_window(&mut self, _xwm: XwmId, _window: X11Surface) {} + + fn configure_request( + &mut self, + _xwm: XwmId, + window: X11Surface, + x: Option, + y: Option, + w: Option, + h: Option, + _reorder: Option, + ) { + // Usually you just approve the requested geometry + let _ = window.configure(None); + } + + fn configure_notify( + &mut self, + _xwm: XwmId, + _window: X11Surface, + _geo: Rectangle, + _above: Option, + ) { + } + + fn resize_request( + &mut self, + _xwm: XwmId, + _window: X11Surface, + _button: u32, + _edge: ResizeEdge, + ) { + } + fn move_request(&mut self, _xwm: XwmId, _window: X11Surface, _button: u32) {} +} + +impl XWaylandShellHandler for State { + fn xwayland_shell_state( + &mut self, + ) -> &mut smithay::wayland::xwayland_shell::XWaylandShellState { + &mut self.xwayland_state.xwayland_shell_state + } +} + +impl State { + pub fn setup_xwayland( + &mut self, + display: &Display, + ) -> Result<(), Box> { + let dh = display.handle(); + let (xwayland, client) = XWayland::spawn( + &dh, + None, + std::iter::empty::<(String, String)>(), + true, + Stdio::null(), + Stdio::null(), + |_| {}, + )?; + + let event_loop_handle = self.event_loop_handle.clone(); + event_loop_handle.insert_source(xwayland, move |event, _, state| { + match event { + XWaylandEvent::Ready { + x11_socket, + display_number, + } => { + let event_loop = state.event_loop_handle.clone(); + let wm = X11Wm::start_wm(event_loop, x11_socket, client.clone()) + .expect("failed to start X11 wm"); + + state.xwayland_state.xwm = Some(wm); + + println!("XWayland started on display :{display_number}"); + unsafe { std::env::set_var("DISPLAY", format!(":{display_number}")) }; + } + XWaylandEvent::Error => { + // warn!("XWayland crashed on startup"); + } + } + })?; + + Ok(()) + } +} + +delegate_xwayland_shell!(State);