steal most code from smithay's smallvil example, merging our own xwayland code

This commit is contained in:
IoIxD 2026-07-05 00:08:08 -07:00
commit 4c64d9c266
17 changed files with 1553 additions and 959 deletions

106
Cargo.lock generated
View file

@ -31,6 +31,15 @@ dependencies = [
"zerocopy",
]
[[package]]
name = "aho-corasick"
version = "1.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ddd31a130427c27518df266943a5308ed92d4b226cc639f5a8f1002816174301"
dependencies = [
"memchr",
]
[[package]]
name = "aliasable"
version = "0.1.3"
@ -801,6 +810,12 @@ version = "3.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e2db585e1d738fc771bf08a151420d3ed193d9d895a36df7f6f8a9456b911ddc"
[[package]]
name = "lazy_static"
version = "1.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
[[package]]
name = "libc"
version = "0.2.186"
@ -892,6 +907,15 @@ version = "0.4.33"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0ceec5bc11778974d1bcb055b18002eba7f4b3518b6a0081b3af5f21666da9ad"
[[package]]
name = "matchers"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d1525a2a28c7f4fa0fc98bb91ae755d1e2d1505079e05539e35bc876b5d65ae9"
dependencies = [
"regex-automata",
]
[[package]]
name = "memchr"
version = "2.8.2"
@ -911,8 +935,10 @@ dependencies = [
name = "milkyway"
version = "0.1.0"
dependencies = [
"bitflags 2.13.0",
"parking_lot",
"smithay",
"tracing-subscriber",
"wayland-protocols",
"wayland-server",
"winit 0.30.13",
@ -948,6 +974,15 @@ dependencies = [
"jni-sys 0.3.1",
]
[[package]]
name = "nu-ansi-term"
version = "0.50.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7957b9740744892f114936ab4a57b3f487491bbeafaf8083688b16841a4240e5"
dependencies = [
"windows-sys 0.61.2",
]
[[package]]
name = "num-traits"
version = "0.2.19"
@ -1529,6 +1564,23 @@ dependencies = [
"bitflags 2.13.0",
]
[[package]]
name = "regex-automata"
version = "0.4.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6e1dd4122fc1595e8162618945476892eefca7b88c52820e74af6262213cae8f"
dependencies = [
"aho-corasick",
"memchr",
"regex-syntax",
]
[[package]]
name = "regex-syntax"
version = "0.8.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d6f6ff9a378485b298a5286656da665ba74413d36db0979633275d2e708145d4"
[[package]]
name = "reis"
version = "0.7.0"
@ -1663,6 +1715,15 @@ dependencies = [
"digest",
]
[[package]]
name = "sharded-slab"
version = "0.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f40ca3c46823713e0d4209592e8d6e826aa57e928f09752619fc696c499637f6"
dependencies = [
"lazy_static",
]
[[package]]
name = "shlex"
version = "2.0.1"
@ -1890,6 +1951,15 @@ dependencies = [
"syn",
]
[[package]]
name = "thread_local"
version = "1.1.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f60246a4944f24f6e018aa17cdeffb7818b76356965d03b07d6a9886e8962185"
dependencies = [
"cfg-if",
]
[[package]]
name = "tiny-skia"
version = "0.11.4"
@ -1975,6 +2045,36 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "db97caf9d906fbde555dd62fa95ddba9eecfd14cb388e4f491a66d74cd5fb79a"
dependencies = [
"once_cell",
"valuable",
]
[[package]]
name = "tracing-log"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ee855f1f400bd0e5c02d150ae5de3840039a3f54b025156404e34c23c03f47c3"
dependencies = [
"log",
"once_cell",
"tracing-core",
]
[[package]]
name = "tracing-subscriber"
version = "0.3.23"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cb7f578e5945fb242538965c2d0b04418d38ec25c79d160cd279bf0731c8d319"
dependencies = [
"matchers",
"nu-ansi-term",
"once_cell",
"regex-automata",
"sharded-slab",
"smallvec",
"thread_local",
"tracing",
"tracing-core",
"tracing-log",
]
[[package]]
@ -2013,6 +2113,12 @@ version = "1.13.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c6f5d3c3b1bf09027a88a6bc961fc00497d651009560b5463668dc81b0fa87a8"
[[package]]
name = "valuable"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ba73ea9cf16a25df0c8caa16c51acb937d5712a8429db78a3ee29d5dcacd3a65"
[[package]]
name = "version_check"
version = "0.9.5"

View file

@ -9,3 +9,5 @@ smithay = { path = "./smithay", features = ["desktop", "wayland-backend", "xwayl
wayland-protocols = { version = "0.32.13", features = ["wayland-server", "server"] }
wayland-server = { version = "0.31.13", features = ["dlopen"] }
winit = "0.30.13"
tracing-subscriber = { version = "0.3.16", features = ["env-filter"] }
bitflags = "2.2.1"

View file

@ -1,39 +0,0 @@
use smithay::{
backend::{
renderer::{gles::GlesRenderer, RendererSuper},
winit::WinitGraphicsBackend,
},
utils::{Physical, Size},
};
pub mod winit;
pub trait Backend {
fn get_fb(
&mut self,
) -> Result<
(
&mut GlesRenderer,
<GlesRenderer as RendererSuper>::Framebuffer<'_>,
),
Box<dyn std::error::Error>,
>;
fn bounds(&self) -> Size<i32, Physical>;
}
impl Backend for WinitGraphicsBackend<GlesRenderer> {
fn get_fb(
&mut self,
) -> Result<
(
&mut GlesRenderer,
<GlesRenderer as RendererSuper>::Framebuffer<'_>,
),
Box<dyn std::error::Error>,
> {
return Ok(self.bind()?);
}
fn bounds(&self) -> Size<i32, Physical> {
return self.window_size();
}
}

View file

@ -1,152 +0,0 @@
use std::time::Duration;
use smithay::backend::input::ButtonState;
use smithay::input::pointer::MotionEvent;
use smithay::reexports::calloop::EventLoop;
use smithay::reexports::winit::event_loop::pump_events::PumpStatus;
use smithay::utils::SERIAL_COUNTER;
use smithay::{
backend::{
input::{AbsolutePositionEvent, Event, InputEvent, KeyboardKeyEvent, PointerButtonEvent},
renderer::gles::GlesRenderer,
winit::{self, WinitEvent},
},
input::keyboard::FilterResult,
reexports::wayland_server::Display,
utils::{Rectangle, Size},
};
use crate::state::State;
pub fn run_winit() -> Result<(), Box<dyn std::error::Error>> {
let mut display: Display<State> = Display::new()?;
let mut event_loop = EventLoop::try_new()?;
let (mut backend, mut winit) = winit::init::<GlesRenderer>()?;
let mut state = State::new(&display, &event_loop, backend.window_size())?;
state.setup_xwayland(&display)?;
let keyboard = state
.seat
.add_keyboard(Default::default(), 600, 25)
.unwrap();
unsafe { std::env::set_var("WAYLAND_DISPLAY", "wayland-5") };
std::process::Command::new("weston-terminal").spawn().ok();
let damage = Rectangle::from_size(backend.window_size());
loop {
let status = winit.dispatch_new_events(|event| match event {
WinitEvent::Resized { .. } => {}
WinitEvent::Input(event) => match event {
InputEvent::Keyboard { event } => {
keyboard.input::<(), _>(
&mut state,
event.key_code(),
event.state(),
SERIAL_COUNTER.next_serial(),
event.time_msec(),
|_, _, _| {
//
FilterResult::Forward
},
);
}
InputEvent::PointerMotionAbsolute { event } => {
let size = backend.window_size();
let location = event.position_transformed(Size::new(size.w, size.h));
let locationrel = event.position_transformed(Size::new(1, 1));
let ev = smithay::input::pointer::MotionEvent {
location,
serial: SERIAL_COUNTER.next_serial(),
time: event.time_msec(),
};
state.motion_event(ev, locationrel);
}
InputEvent::PointerButton { event } => {
let ev = smithay::input::pointer::ButtonEvent {
serial: SERIAL_COUNTER.next_serial(),
time: event.time_msec(),
button: event.button_code(),
state: event.state(),
};
if event.state() == ButtonState::Pressed {
if let Some(surface) = state.focused_surface() {
{
if let Some(ref surface) = surface.surface {
keyboard.set_focus(
&mut state,
Some(surface.wl_surface().clone()),
SERIAL_COUNTER.next_serial(),
);
}
if let Some(ref surface) = surface.xsurface {
keyboard.set_focus(
&mut state,
surface.wl_surface(),
SERIAL_COUNTER.next_serial(),
);
}
}
{
let mut space = state.space.lock();
space.raise_element(&surface, true);
}
} else {
keyboard.set_focus(&mut state, None, SERIAL_COUNTER.next_serial());
}
}
state.button_event(ev);
}
// InputEvent::PointerAxis { event } => todo!(),
// InputEvent::DeviceAdded { device } => todo!(),
// InputEvent::DeviceRemoved { device } => todo!(),
// InputEvent::GestureSwipeBegin { event } => todo!(),
// InputEvent::GestureSwipeUpdate { event } => todo!(),
// InputEvent::GestureSwipeEnd { event } => todo!(),
// InputEvent::GesturePinchBegin { event } => todo!(),
// InputEvent::GesturePinchUpdate { event } => todo!(),
// InputEvent::GesturePinchEnd { event } => todo!(),
// InputEvent::GestureHoldBegin { event } => todo!(),
// InputEvent::GestureHoldEnd { event } => todo!(),
// InputEvent::TouchDown { event } => todo!(),
// InputEvent::TouchMotion { event } => todo!(),
// InputEvent::TouchUp { event } => todo!(),
// InputEvent::TouchCancel { event } => todo!(),
// InputEvent::TouchFrame { event } => todo!(),
// InputEvent::TabletToolAxis { event } => todo!(),
// InputEvent::TabletToolProximity { event } => todo!(),
// InputEvent::TabletToolTip { event } => todo!(),
// InputEvent::TabletToolButton { event } => todo!(),
// InputEvent::SwitchToggle { event } => todo!(),
// InputEvent::Special(_) => todo!(),
_ => {}
},
_ => (),
});
match status {
PumpStatus::Continue => (),
PumpStatus::Exit(_) => return Ok(()),
};
state.render(&mut backend, &display)?;
display.dispatch_clients(&mut state)?;
display.flush_clients()?;
// It is important that all events on the display have been dispatched and flushed to clients before
// swapping buffers because this operation may block.
backend.submit(Some(&[damage]))?;
{
let mut space = state.space.lock();
space.refresh();
}
event_loop.dispatch(Duration::from_millis(1), &mut state)?;
}
}

5
src/grabs/mod.rs Normal file
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@ -0,0 +1,5 @@
pub mod move_grab;
pub use move_grab::MoveSurfaceGrab;
pub mod resize_grab;
pub use resize_grab::ResizeSurfaceGrab;

160
src/grabs/move_grab.rs Normal file
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@ -0,0 +1,160 @@
//! Move grab is the state of a composer during which the client window is being dragged around.
//!
//! eg. Usually whenever a user clicks on the app's titlebar and starts dragging, the compositors
//! enters a MoveSurfaceGrab state.
use crate::State;
use smithay::{
desktop::Window,
input::pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent,
GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData,
MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent,
},
reexports::wayland_server::protocol::wl_surface::WlSurface,
utils::{Logical, Point},
};
pub struct MoveSurfaceGrab {
pub start_data: PointerGrabStartData<State>,
pub window: Window,
pub initial_window_location: Point<i32, Logical>,
}
impl PointerGrab<State> for MoveSurfaceGrab {
fn motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
_focus: Option<(WlSurface, Point<f64, Logical>)>,
event: &MotionEvent,
) {
// While the grab is active, no client has pointer focus
handle.motion(data, None, event);
let delta = event.location - self.start_data.location;
let new_location = self.initial_window_location.to_f64() + delta;
data.space
.map_element(self.window.clone(), new_location.to_i32_round(), true);
}
fn relative_motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
focus: Option<(WlSurface, Point<f64, Logical>)>,
event: &RelativeMotionEvent,
) {
handle.relative_motion(data, focus, event);
}
fn button(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(data, event);
// The button is a button code as defined in the
// Linux kernel's linux/input-event-codes.h header file, e.g. BTN_LEFT.
const BTN_LEFT: u32 = 0x110;
if !handle.current_pressed().contains(&BTN_LEFT) {
// No more buttons are pressed, release the grab.
handle.unset_grab(self, data, event.serial, event.time, true);
}
}
fn axis(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(data, details)
}
fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
handle.frame(data);
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
handle.gesture_swipe_begin(data, event)
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
handle.gesture_swipe_update(data, event)
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
handle.gesture_swipe_end(data, event)
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
handle.gesture_pinch_begin(data, event)
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
handle.gesture_pinch_update(data, event)
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
handle.gesture_pinch_end(data, event)
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
handle.gesture_hold_begin(data, event)
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
handle.gesture_hold_end(data, event)
}
fn start_data(&self) -> &PointerGrabStartData<State> {
&self.start_data
}
fn unset(&mut self, _data: &mut State) {}
}

386
src/grabs/resize_grab.rs Normal file
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@ -0,0 +1,386 @@
//! Resize grab is the state of a composer during which the client window is being resized.
//!
//! eg. Usually whenever a user clicks on the app's border and starts dragging, the compositors
//! enters a ResizeSurfaceGrab state.
use crate::State;
use smithay::{
desktop::{Space, Window},
input::pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent,
GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData,
MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent,
},
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::protocol::wl_surface::WlSurface,
},
utils::{Logical, Point, Rectangle, Size},
wayland::{compositor, shell::xdg::SurfaceCachedState},
};
use std::cell::RefCell;
bitflags::bitflags! {
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct ResizeEdge: u32 {
const TOP = 0b0001;
const BOTTOM = 0b0010;
const LEFT = 0b0100;
const RIGHT = 0b1000;
const TOP_LEFT = Self::TOP.bits() | Self::LEFT.bits();
const BOTTOM_LEFT = Self::BOTTOM.bits() | Self::LEFT.bits();
const TOP_RIGHT = Self::TOP.bits() | Self::RIGHT.bits();
const BOTTOM_RIGHT = Self::BOTTOM.bits() | Self::RIGHT.bits();
}
}
impl From<xdg_toplevel::ResizeEdge> for ResizeEdge {
#[inline]
fn from(x: xdg_toplevel::ResizeEdge) -> Self {
Self::from_bits(x as u32).unwrap()
}
}
pub struct ResizeSurfaceGrab {
start_data: PointerGrabStartData<State>,
window: Window,
edges: ResizeEdge,
initial_rect: Rectangle<i32, Logical>,
last_window_size: Size<i32, Logical>,
}
impl ResizeSurfaceGrab {
pub fn start(
start_data: PointerGrabStartData<State>,
window: Window,
edges: ResizeEdge,
initial_window_rect: Rectangle<i32, Logical>,
) -> Self {
let initial_rect = initial_window_rect;
if let Some(toplevel) = window.toplevel() {
ResizeSurfaceState::with(toplevel.wl_surface(), |state| {
*state = ResizeSurfaceState::Resizing {
edges,
initial_rect,
};
});
}
Self {
start_data,
window,
edges,
initial_rect,
last_window_size: initial_rect.size,
}
}
}
impl PointerGrab<State> for ResizeSurfaceGrab {
fn motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
_focus: Option<(WlSurface, Point<f64, Logical>)>,
event: &MotionEvent,
) {
// While the grab is active, no client has pointer focus
handle.motion(data, None, event);
let mut delta = event.location - self.start_data.location;
let mut new_window_width = self.initial_rect.size.w;
let mut new_window_height = self.initial_rect.size.h;
if self.edges.intersects(ResizeEdge::LEFT | ResizeEdge::RIGHT) {
if self.edges.intersects(ResizeEdge::LEFT) {
delta.x = -delta.x;
}
new_window_width = (self.initial_rect.size.w as f64 + delta.x) as i32;
}
if self.edges.intersects(ResizeEdge::TOP | ResizeEdge::BOTTOM) {
if self.edges.intersects(ResizeEdge::TOP) {
delta.y = -delta.y;
}
new_window_height = (self.initial_rect.size.h as f64 + delta.y) as i32;
}
let (min_size, max_size) =
compositor::with_states(self.window.toplevel().unwrap().wl_surface(), |states| {
let mut guard = states.cached_state.get::<SurfaceCachedState>();
let data = guard.current();
(data.min_size, data.max_size)
});
let min_width = min_size.w.max(1);
let min_height = min_size.h.max(1);
let max_width = if max_size.w == 0 {
i32::MAX
} else {
max_size.w
};
let max_height = if max_size.h == 0 {
i32::MAX
} else {
max_size.h
};
self.last_window_size = Size::from((
new_window_width.max(min_width).min(max_width),
new_window_height.max(min_height).min(max_height),
));
let xdg = self.window.toplevel().unwrap();
xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
xdg.send_pending_configure();
}
fn relative_motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
focus: Option<(WlSurface, Point<f64, Logical>)>,
event: &RelativeMotionEvent,
) {
handle.relative_motion(data, focus, event);
}
fn button(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(data, event);
// The button is a button code as defined in the
// Linux kernel's linux/input-event-codes.h header file, e.g. BTN_LEFT.
const BTN_LEFT: u32 = 0x110;
if !handle.current_pressed().contains(&BTN_LEFT) {
// No more buttons are pressed, release the grab.
handle.unset_grab(self, data, event.serial, event.time, true);
if let Some(xdg) = self.window.toplevel() {
xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
xdg.send_pending_configure();
ResizeSurfaceState::with(xdg.wl_surface(), |state| {
*state = ResizeSurfaceState::WaitingForLastCommit {
edges: self.edges,
initial_rect: self.initial_rect,
};
});
}
}
}
fn axis(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(data, details)
}
fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
handle.frame(data);
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
handle.gesture_swipe_begin(data, event)
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
handle.gesture_swipe_update(data, event)
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
handle.gesture_swipe_end(data, event)
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
handle.gesture_pinch_begin(data, event)
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
handle.gesture_pinch_update(data, event)
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
handle.gesture_pinch_end(data, event)
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
handle.gesture_hold_begin(data, event)
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
handle.gesture_hold_end(data, event)
}
fn start_data(&self) -> &PointerGrabStartData<State> {
&self.start_data
}
fn unset(&mut self, _data: &mut State) {}
}
/// State of the resize operation.
///
/// It is stored inside of WlSurface,
/// and can be accessed using [`ResizeSurfaceState::with`]
#[derive(Debug, Clone, Copy, Eq, PartialEq, Default)]
enum ResizeSurfaceState {
#[default]
Idle,
Resizing {
edges: ResizeEdge,
/// The initial window size and location.
initial_rect: Rectangle<i32, Logical>,
},
/// Resize is done, we are now waiting for last commit, to do the final move
WaitingForLastCommit {
edges: ResizeEdge,
/// The initial window size and location.
initial_rect: Rectangle<i32, Logical>,
},
}
impl ResizeSurfaceState {
fn with<F, T>(surface: &WlSurface, cb: F) -> T
where
F: FnOnce(&mut Self) -> T,
{
compositor::with_states(surface, |states| {
states.data_map.insert_if_missing(RefCell::<Self>::default);
let state = states.data_map.get::<RefCell<Self>>().unwrap();
cb(&mut state.borrow_mut())
})
}
fn commit(&mut self) -> Option<(ResizeEdge, Rectangle<i32, Logical>)> {
match *self {
Self::Resizing {
edges,
initial_rect,
} => Some((edges, initial_rect)),
Self::WaitingForLastCommit {
edges,
initial_rect,
} => {
// The resize is done, let's go back to idle
*self = Self::Idle;
Some((edges, initial_rect))
}
Self::Idle => None,
}
}
}
/// Should be called on `WlSurface::commit`
pub fn handle_commit(space: &mut Space<Window>, surface: &WlSurface) -> Option<()> {
let window = space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == surface)
.cloned()?;
let mut window_loc = space.element_location(&window)?;
let geometry = window.geometry();
let new_loc: Point<Option<i32>, Logical> = ResizeSurfaceState::with(surface, |state| {
state
.commit()
.and_then(|(edges, initial_rect)| {
// If the window is being resized by top or left, its location must be adjusted
// accordingly.
edges.intersects(ResizeEdge::TOP_LEFT).then(|| {
let new_x = edges
.intersects(ResizeEdge::LEFT)
.then_some(initial_rect.loc.x + (initial_rect.size.w - geometry.size.w));
let new_y = edges
.intersects(ResizeEdge::TOP)
.then_some(initial_rect.loc.y + (initial_rect.size.h - geometry.size.h));
(new_x, new_y).into()
})
})
.unwrap_or_default()
});
if let Some(new_x) = new_loc.x {
window_loc.x = new_x;
}
if let Some(new_y) = new_loc.y {
window_loc.y = new_y;
}
if new_loc.x.is_some() || new_loc.y.is_some() {
// If TOP or LEFT side of the window got resized, we have to move it
space.map_element(window, window_loc, false);
}
Some(())
}

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use crate::{grabs::resize_grab, state::ClientState, state::State};
use smithay::{
backend::renderer::utils::on_commit_buffer_handler,
reexports::wayland_server::{
protocol::{wl_buffer, wl_surface::WlSurface},
Client,
},
wayland::{
buffer::BufferHandler,
compositor::{
get_parent, is_sync_subsurface, CompositorClientState, CompositorHandler,
CompositorState,
},
shm::{ShmHandler, ShmState},
},
xwayland::XWaylandClientData,
};
use super::xdg_shell;
impl CompositorHandler for State {
fn compositor_state(&mut self) -> &mut CompositorState {
&mut self.compositor_state
}
fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState {
if let Some(state) = client.get_data::<XWaylandClientData>() {
&state.compositor_state
} else {
&client.get_data::<ClientState>().unwrap().compositor_state
}
}
fn commit(&mut self, surface: &WlSurface) {
on_commit_buffer_handler::<Self>(surface);
if !is_sync_subsurface(surface) {
let mut root = surface.clone();
while let Some(parent) = get_parent(&root) {
root = parent;
}
if let Some(window) = self
.space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == &root)
{
window.on_commit();
}
};
xdg_shell::handle_commit(&mut self.popups, &self.space, surface);
resize_grab::handle_commit(&mut self.space, surface);
}
}
impl BufferHandler for State {
fn buffer_destroyed(&mut self, _buffer: &wl_buffer::WlBuffer) {}
}
impl ShmHandler for State {
fn shm_state(&self) -> &ShmState {
&self.shm_state
}
}

92
src/handlers/mod.rs Normal file
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mod compositor;
mod xdg_shell;
use crate::State;
//
// Wl Seat
//
use smithay::input::dnd::{DnDGrab, DndGrabHandler, GrabType, Source};
use smithay::input::pointer::Focus;
use smithay::input::{Seat, SeatHandler, SeatState};
use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface;
use smithay::reexports::wayland_server::Resource;
use smithay::utils::Serial;
use smithay::wayland::output::OutputHandler;
use smithay::wayland::selection::data_device::{
set_data_device_focus, DataDeviceHandler, DataDeviceState, WaylandDndGrabHandler,
};
use smithay::wayland::selection::SelectionHandler;
impl SeatHandler for State {
type KeyboardFocus = WlSurface;
type PointerFocus = WlSurface;
type TouchFocus = WlSurface;
fn seat_state(&mut self) -> &mut SeatState<State> {
&mut self.seat_state
}
fn cursor_image(
&mut self,
_seat: &Seat<Self>,
_image: smithay::input::pointer::CursorImageStatus,
) {
}
fn focus_changed(&mut self, seat: &Seat<Self>, focused: Option<&WlSurface>) {
let dh = &self.display_handle;
let client = focused.and_then(|s| dh.get_client(s.id()).ok());
set_data_device_focus(dh, seat, client);
}
}
//
// Wl Data Device
//
impl SelectionHandler for State {
type SelectionUserData = ();
}
impl DataDeviceHandler for State {
fn data_device_state(&mut self) -> &mut DataDeviceState {
&mut self.data_device_state
}
}
impl DndGrabHandler for State {}
impl WaylandDndGrabHandler for State {
fn dnd_requested<S: Source>(
&mut self,
source: S,
_icon: Option<WlSurface>,
seat: Seat<Self>,
serial: Serial,
type_: GrabType,
) {
match type_ {
GrabType::Pointer => {
let ptr = seat.get_pointer().unwrap();
let start_data = ptr.grab_start_data().unwrap();
// create a dnd grab to start the operation
let grab = DnDGrab::new_pointer(&self.display_handle, start_data, source, seat);
ptr.set_grab(self, grab, serial, Focus::Keep);
}
GrabType::Touch => {
// smallvil lacks touch handling
source.cancel();
}
}
}
}
//
// Wl Output & Xdg Output
//
impl OutputHandler for State {}
smithay::delegate_dispatch2!(State);

225
src/handlers/xdg_shell.rs Normal file
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use smithay::{
desktop::{
find_popup_root_surface, get_popup_toplevel_coords, PopupKind, PopupManager, Space, Window,
},
input::{
pointer::{Focus, GrabStartData as PointerGrabStartData},
Seat,
},
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::{
protocol::{wl_seat, wl_surface::WlSurface},
Resource,
},
},
utils::{Rectangle, Serial},
wayland::{
compositor::with_states,
shell::xdg::{
PopupSurface, PositionerState, ToplevelSurface, XdgShellHandler, XdgShellState,
XdgToplevelSurfaceData,
},
},
};
use crate::{
grabs::{MoveSurfaceGrab, ResizeSurfaceGrab},
state::State,
};
impl XdgShellHandler for State {
fn xdg_shell_state(&mut self) -> &mut XdgShellState {
&mut self.xdg_shell_state
}
fn new_toplevel(&mut self, surface: ToplevelSurface) {
let window = Window::new_wayland_window(surface);
self.space.map_element(window, (0, 0), false);
}
fn new_popup(&mut self, surface: PopupSurface, _positioner: PositionerState) {
self.unconstrain_popup(&surface);
let _ = self.popups.track_popup(PopupKind::Xdg(surface));
}
fn reposition_request(
&mut self,
surface: PopupSurface,
positioner: PositionerState,
token: u32,
) {
surface.with_pending_state(|state| {
let geometry = positioner.get_geometry();
state.geometry = geometry;
state.positioner = positioner;
});
self.unconstrain_popup(&surface);
surface.send_repositioned(token);
}
fn move_request(&mut self, surface: ToplevelSurface, seat: wl_seat::WlSeat, serial: Serial) {
let seat = Seat::from_resource(&seat).unwrap();
let wl_surface = surface.wl_surface();
if let Some(start_data) = check_grab(&seat, wl_surface, serial) {
let pointer = seat.get_pointer().unwrap();
let window = self
.space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == wl_surface)
.unwrap()
.clone();
let initial_window_location = self.space.element_location(&window).unwrap();
let grab = MoveSurfaceGrab {
start_data,
window,
initial_window_location,
};
pointer.set_grab(self, grab, serial, Focus::Clear);
}
}
fn resize_request(
&mut self,
surface: ToplevelSurface,
seat: wl_seat::WlSeat,
serial: Serial,
edges: xdg_toplevel::ResizeEdge,
) {
let seat = Seat::from_resource(&seat).unwrap();
let wl_surface = surface.wl_surface();
if let Some(start_data) = check_grab(&seat, wl_surface, serial) {
let pointer = seat.get_pointer().unwrap();
let window = self
.space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == wl_surface)
.unwrap()
.clone();
let initial_window_location = self.space.element_location(&window).unwrap();
let initial_window_size = window.geometry().size;
surface.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Resizing);
});
surface.send_pending_configure();
let grab = ResizeSurfaceGrab::start(
start_data,
window,
edges.into(),
Rectangle::new(initial_window_location, initial_window_size),
);
pointer.set_grab(self, grab, serial, Focus::Clear);
}
}
fn grab(&mut self, _surface: PopupSurface, _seat: wl_seat::WlSeat, _serial: Serial) {
// TODO popup grabs
}
}
fn check_grab(
seat: &Seat<State>,
surface: &WlSurface,
serial: Serial,
) -> Option<PointerGrabStartData<State>> {
let pointer = seat.get_pointer()?;
// Check that this surface has a click grab.
if !pointer.has_grab(serial) {
return None;
}
let start_data = pointer.grab_start_data()?;
let (focus, _) = start_data.focus.as_ref()?;
// If the focus was for a different surface, ignore the request.
if !focus.id().same_client_as(&surface.id()) {
return None;
}
Some(start_data)
}
/// Should be called on `WlSurface::commit`
pub fn handle_commit(popups: &mut PopupManager, space: &Space<Window>, surface: &WlSurface) {
// Handle toplevel commits.
if let Some(window) = space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == surface)
.cloned()
{
let initial_configure_sent = with_states(surface, |states| {
states
.data_map
.get::<XdgToplevelSurfaceData>()
.unwrap()
.lock()
.unwrap()
.initial_configure_sent
});
if !initial_configure_sent {
window.toplevel().unwrap().send_configure();
}
}
// Handle popup commits.
popups.commit(surface);
if let Some(popup) = popups.find_popup(surface) {
match popup {
PopupKind::Xdg(ref xdg) => {
if !xdg.is_initial_configure_sent() {
// NOTE: This should never fail as the initial configure is always
// allowed.
xdg.send_configure().expect("initial configure failed");
}
}
PopupKind::InputMethod(ref _input_method) => {}
}
}
}
impl State {
fn unconstrain_popup(&self, popup: &PopupSurface) {
let Ok(root) = find_popup_root_surface(&PopupKind::Xdg(popup.clone())) else {
return;
};
let Some(window) = self
.space
.elements()
.filter(|w| w.toplevel().is_some())
.find(|w| w.toplevel().unwrap().wl_surface() == &root)
else {
return;
};
let output = self.space.outputs().next().unwrap();
let output_geo = self.space.output_geometry(output).unwrap();
let window_geo = self.space.element_geometry(window).unwrap();
// The target geometry for the positioner should be relative to its parent's geometry, so
// we will compute that here.
let mut target = output_geo;
target.loc -= get_popup_toplevel_coords(&PopupKind::Xdg(popup.clone()));
target.loc -= window_geo.loc;
popup.with_pending_state(|state| {
state.geometry = state.positioner.get_unconstrained_geometry(target);
});
}
}

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src/input.rs Normal file
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use smithay::{
backend::input::{
AbsolutePositionEvent, Axis, AxisSource, ButtonState, Event, InputBackend, InputEvent,
KeyboardKeyEvent, PointerAxisEvent, PointerButtonEvent,
},
input::{
keyboard::FilterResult,
pointer::{AxisFrame, ButtonEvent, MotionEvent},
},
reexports::wayland_server::protocol::wl_surface::WlSurface,
utils::SERIAL_COUNTER,
};
use crate::state::State;
impl State {
pub fn process_input_event<I: InputBackend>(&mut self, event: InputEvent<I>) {
match event {
InputEvent::Keyboard { event, .. } => {
let serial = SERIAL_COUNTER.next_serial();
let time = Event::time_msec(&event);
self.seat.get_keyboard().unwrap().input::<(), _>(
self,
event.key_code(),
event.state(),
serial,
time,
|_, _, _| FilterResult::Forward,
);
}
InputEvent::PointerMotion { .. } => {}
InputEvent::PointerMotionAbsolute { event, .. } => {
let output = self.space.outputs().next().unwrap();
let output_geo = self.space.output_geometry(output).unwrap();
let pos = event.position_transformed(output_geo.size) + output_geo.loc.to_f64();
let serial = SERIAL_COUNTER.next_serial();
let pointer = self.seat.get_pointer().unwrap();
let under = self.surface_under(pos);
pointer.motion(
self,
under,
&MotionEvent {
location: pos,
serial,
time: event.time_msec(),
},
);
pointer.frame(self);
}
InputEvent::PointerButton { event, .. } => {
let pointer = self.seat.get_pointer().unwrap();
let keyboard = self.seat.get_keyboard().unwrap();
let serial = SERIAL_COUNTER.next_serial();
let button = event.button_code();
let button_state = event.state();
if ButtonState::Pressed == button_state && !pointer.is_grabbed() {
if let Some((window, _loc)) = self
.space
.element_under(pointer.current_location())
.map(|(w, l)| (w.clone(), l))
{
self.space.raise_element(&window, true);
if let Some(toplevel) = window.toplevel() {
keyboard.set_focus(self, Some(toplevel.wl_surface().clone()), serial);
}
self.space.elements().for_each(|window| {
if let Some(toplevel) = window.toplevel() {
toplevel.send_pending_configure();
}
});
} else {
self.space.elements().for_each(|window| {
window.set_activated(false);
if let Some(toplevel) = window.toplevel() {
toplevel.send_pending_configure();
}
});
keyboard.set_focus(self, Option::<WlSurface>::None, serial);
}
};
pointer.button(
self,
&ButtonEvent {
button,
state: button_state,
serial,
time: event.time_msec(),
},
);
pointer.frame(self);
}
InputEvent::PointerAxis { event, .. } => {
let source = event.source();
let horizontal_amount = event.amount(Axis::Horizontal).unwrap_or_else(|| {
event.amount_v120(Axis::Horizontal).unwrap_or(0.0) * 15.0 / 120.
});
let vertical_amount = event.amount(Axis::Vertical).unwrap_or_else(|| {
event.amount_v120(Axis::Vertical).unwrap_or(0.0) * 15.0 / 120.
});
let horizontal_amount_discrete = event.amount_v120(Axis::Horizontal);
let vertical_amount_discrete = event.amount_v120(Axis::Vertical);
let mut frame = AxisFrame::new(event.time_msec()).source(source);
if horizontal_amount != 0.0 {
frame = frame.value(Axis::Horizontal, horizontal_amount);
if let Some(discrete) = horizontal_amount_discrete {
frame = frame.v120(Axis::Horizontal, discrete as i32);
}
}
if vertical_amount != 0.0 {
frame = frame.value(Axis::Vertical, vertical_amount);
if let Some(discrete) = vertical_amount_discrete {
frame = frame.v120(Axis::Vertical, discrete as i32);
}
}
if source == AxisSource::Finger {
if event.amount(Axis::Horizontal) == Some(0.0) {
frame = frame.stop(Axis::Horizontal);
}
if event.amount(Axis::Vertical) == Some(0.0) {
frame = frame.stop(Axis::Vertical);
}
}
let pointer = self.seat.get_pointer().unwrap();
pointer.axis(self, frame);
pointer.frame(self);
}
_ => {}
}
}
}

View file

@ -1,8 +1,59 @@
use backend::winit::run_winit;
#![allow(irrefutable_let_patterns)]
pub mod backend;
pub mod state;
mod handlers;
mod grabs;
mod input;
mod state;
mod winit;
mod xwayland;
use smithay::reexports::{calloop::EventLoop, wayland_server::Display, winit::event_loop};
pub use state::State;
fn main() -> Result<(), Box<dyn std::error::Error>> {
run_winit()
init_logging();
let mut event_loop = EventLoop::try_new()?;
let display: Display<State> = Display::new()?;
let mut state = State::new(display, event_loop.handle());
// Open a Wayland/X11 window for our nested compositor
crate::winit::init_winit(&mut state)?;
// Set WAYLAND_DISPLAY to our socket name, so child processes connect to Smallvil rather
// than the host compositor
unsafe { std::env::set_var("WAYLAND_DISPLAY", &state.socket_name) };
spawn_client();
event_loop.run(None, &mut state, move |_| {
// Smallvil is running
})?;
Ok(())
}
fn init_logging() {
if let Ok(env_filter) = tracing_subscriber::EnvFilter::try_from_default_env() {
tracing_subscriber::fmt().with_env_filter(env_filter).init();
} else {
tracing_subscriber::fmt().init();
}
}
fn spawn_client() {
let mut args = std::env::args().skip(1);
let flag = args.next();
let arg = args.next();
match (flag.as_deref(), arg) {
// (Some("-c") | Some("--command"), Some(command)) => {
// std::process::Command::new(command).spawn().ok();
// }
_ => {
std::process::Command::new("weston-terminal").spawn().ok();
}
}
}

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src/state.rs Normal file
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use std::{ffi::OsString, sync::Arc, time::Duration};
use parking_lot::Mutex;
use smithay::{
desktop::{PopupManager, Space, Window, WindowSurfaceType},
input::{Seat, SeatState},
reexports::{
calloop::{
generic::Generic, EventLoop, Interest, LoopHandle, LoopSignal, Mode, PostAction,
},
wayland_server::{
backend::{ClientData, ClientId, DisconnectReason},
protocol::wl_surface::WlSurface,
Display, DisplayHandle,
},
},
utils::{Logical, Point},
wayland::{
compositor::{CompositorClientState, CompositorState},
output::OutputManagerState,
selection::data_device::DataDeviceState,
shell::xdg::XdgShellState,
shm::ShmState,
socket::ListeningSocketSource,
xwayland_shell::XWaylandShellState,
},
};
use crate::xwayland::XWaylandState;
pub struct State {
pub start_time: std::time::Instant,
pub socket_name: OsString,
pub display_handle: DisplayHandle,
pub space: Space<Window>,
pub handle: LoopHandle<'static, Self>,
// pub loop_signal: LoopSignal,
// Smithay State
pub compositor_state: CompositorState,
pub xdg_shell_state: XdgShellState,
pub shm_state: ShmState,
pub output_manager_state: OutputManagerState,
pub seat_state: SeatState<State>,
pub data_device_state: DataDeviceState,
pub popups: PopupManager,
pub seat: Seat<Self>,
pub xwayland_state: XWaylandState,
}
impl State {
pub fn new(display: Display<Self>, handle: LoopHandle<'static, Self>) -> Self {
let start_time = std::time::Instant::now();
let dh = display.handle();
// Here we initialize implementations of some wayland protocols
// Some of them require us to implement traits on the Smallvil state,
// you can find those implementations in the `crate::handlers` module
// Initialize protocols needed for displaying windows
let compositor_state = CompositorState::new::<Self>(&dh);
let xdg_shell_state = XdgShellState::new::<Self>(&dh);
let shm_state = ShmState::new::<Self>(&dh, vec![]);
let popups = PopupManager::default();
let output_manager_state = OutputManagerState::new_with_xdg_output::<Self>(&dh);
// Data device is responsible for clipboard and drag-and-drop
let data_device_state = DataDeviceState::new::<Self>(&dh);
// A seat is a group of keyboards, pointer and touch devices.
// A seat typically has a pointer and maintains a keyboard focus and a pointer focus.
let mut seat_state = SeatState::new();
let mut seat: Seat<Self> = seat_state.new_wl_seat(&dh, "winit");
// Notify clients that we have a keyboard, for the sake of the example we assume that keyboard is always present.
// You may want to track keyboard hot-plug in real compositor.
seat.add_keyboard(Default::default(), 200, 25).unwrap();
// Notify clients that we have a pointer (mouse)
// Here we assume that there is always pointer plugged in
seat.add_pointer();
// A space represents a two-dimensional plane. Windows and Outputs can be mapped onto it.
//
// Windows get a position and stacking order through mapping.
// Outputs become views of a part of the Space and can be rendered via Space::render_output.
let space = Space::default();
Self::setup_xwayland(display.handle(), handle.clone());
let socket_name = Self::init_wayland_listener(display, handle.clone());
let xwayland_state = XWaylandState {
xwm: None,
xwayland_shell_state: XWaylandShellState::new::<State>(&dh),
};
Self {
start_time,
display_handle: dh,
space,
socket_name,
compositor_state,
xdg_shell_state,
shm_state,
output_manager_state,
seat_state,
data_device_state,
popups,
seat,
xwayland_state,
handle,
}
}
fn init_wayland_listener(
display: Display<State>,
loop_handle: LoopHandle<'static, Self>,
) -> OsString {
// Creates a new listening socket, automatically choosing the next available `wayland` socket name.
let listening_socket = ListeningSocketSource::new_auto().unwrap();
// Get the name of the listening socket.
// Clients will connect to this socket.
let socket_name = listening_socket.socket_name().to_os_string();
loop_handle
.insert_source(listening_socket, move |client_stream, _, state| {
// Inside the callback, you should insert the client into the display.
//
// You may also associate some data with the client when inserting the client.
state
.display_handle
.insert_client(client_stream, Arc::new(ClientState::default()))
.unwrap();
})
.expect("Failed to init the wayland event source.");
// You also need to add the display itself to the event loop, so that client events will be processed by wayland-server.
loop_handle
.insert_source(
Generic::new(display, Interest::READ, Mode::Level),
|_, display, state| {
// Safety: we don't drop the display
unsafe {
display.get_mut().dispatch_clients(state).unwrap();
}
Ok(PostAction::Continue)
},
)
.unwrap();
socket_name
}
pub fn surface_under(
&self,
pos: Point<f64, Logical>,
) -> Option<(WlSurface, Point<f64, Logical>)> {
self.space
.element_under(pos)
.and_then(|(window, location)| {
window
.surface_under(pos - location.to_f64(), WindowSurfaceType::ALL)
.map(|(s, p)| (s, (p + location).to_f64()))
})
}
pub fn run(&mut self) {}
}
/// Data associated with a wayland client that connects to Smallvil.
/// One instance of this type per client.
#[derive(Default)]
pub struct ClientState {
pub compositor_state: CompositorClientState,
}
impl ClientData for ClientState {
fn initialized(&self, _client_id: ClientId) {}
fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) {}
}

View file

@ -1,468 +0,0 @@
pub mod xdg;
pub mod xwayland;
use parking_lot::Mutex;
use std::{sync::Arc, time::Instant};
use smithay::{
backend::{
input::ButtonState,
renderer::{
element::{
surface::{render_elements_from_surface_tree, WaylandSurfaceRenderElement},
AsRenderElements, Kind,
},
gles::GlesRenderer,
utils::{draw_render_elements, on_commit_buffer_handler},
Color32F, Frame, Renderer,
},
},
delegate_dispatch2,
desktop::{
layer_map_for_output, space::SpaceElement, LayerSurface, Space, Window, WindowSurfaceType,
},
input::{
dnd::DndGrabHandler,
pointer::{ButtonEvent, Focus, GrabStartData, MotionEvent, PointerHandle},
Seat, SeatHandler, SeatState,
},
output::{Mode, Output, PhysicalProperties, Subpixel},
reexports::{
calloop::{EventLoop, LoopHandle},
rustix::fs::Stat,
wayland_server::Display,
},
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Size, Transform},
wayland::{
buffer::BufferHandler,
compositor::{
with_surface_tree_downward, CompositorClientState, CompositorHandler, CompositorState,
SurfaceAttributes, TraversalAction,
},
output::OutputHandler,
selection::{
data_device::{DataDeviceHandler, DataDeviceState, WaylandDndGrabHandler},
SelectionHandler,
},
shell::xdg::{ToplevelSurface, XdgShellHandler, XdgShellState},
shm::{ShmHandler, ShmState},
xwayland_shell::XWaylandShellState,
},
xwayland::{X11Surface, XWaylandClientData},
};
use wayland_server::{
backend::{ClientData, ClientId, DisconnectReason},
protocol::{
wl_buffer,
wl_surface::{self, WlSurface},
},
Client, ListeningSocket,
};
use crate::state::{xdg::MoveGrab, xwayland::XWaylandState};
pub struct State {
output: Output,
pub seat: Seat<Self>,
pub space: Mutex<Space<AppWrapper>>,
clients: Mutex<Vec<Client>>,
pub pointer_location: Point<f64, Logical>,
start_time: Instant,
listener: ListeningSocket,
pub event_loop_handle: LoopHandle<'static, Self>,
pub xwayland_state: XWaylandState,
pointer: Arc<PointerHandle<State>>,
start_data: GrabStartData<State>,
compositor_state: CompositorState,
xdg_shell_state: XdgShellState,
shm_state: ShmState,
seat_state: SeatState<Self>,
data_device_state: DataDeviceState,
}
impl State {
pub fn new(
display: &Display<State>,
event_loop: &EventLoop<'static, Self>,
size: Size<i32, Physical>,
) -> Result<Self, Box<dyn std::error::Error>> {
let dh = display.handle();
let compositor_state = CompositorState::new::<State>(&dh);
let shm_state = ShmState::new::<State>(&dh, vec![]);
let mut seat_state = SeatState::new();
let mut seat = seat_state.new_wl_seat(&dh, "milkyway_seat");
let mut space = Space::default();
let listener = ListeningSocket::bind("wayland-5").unwrap();
let event_loop_handle = event_loop.handle();
let pointer = Arc::new(seat.add_pointer());
let mode = Mode {
size,
refresh: 60_000,
};
let output = Output::new(
"winit".to_string(),
PhysicalProperties {
size: (0, 0).into(),
subpixel: Subpixel::Unknown,
make: "Smithay".into(),
model: "Winit".into(),
serial_number: "Unknown".into(),
},
);
let _global = output.create_global::<Self>(&dh);
output.change_current_state(
Some(mode),
Some(Transform::Flipped180),
None,
Some((0, 0).into()),
);
output.set_preferred(mode);
space.map_output(&output, (0, 0));
Ok(State {
output,
compositor_state,
xdg_shell_state: XdgShellState::new::<State>(&dh),
shm_state,
seat_state,
data_device_state: DataDeviceState::new::<State>(&dh),
seat,
start_time: Instant::now(),
listener,
clients: Mutex::new(vec![]),
space: Mutex::new(space),
pointer,
pointer_location: Point::new(0.0, 0.0),
event_loop_handle,
xwayland_state: XWaylandState {
xwm: None,
xwayland_shell_state: XWaylandShellState::new::<State>(&dh),
},
start_data: GrabStartData {
focus: None,
button: 0,
location: Point::new(0.0, 0.0),
},
})
}
pub fn render<A>(
&self,
backend: &mut A,
display: &Display<Self>,
) -> Result<(), Box<dyn std::error::Error>>
where
A: crate::backend::Backend,
{
let space = self.space.lock();
let size = backend.bounds();
let damage = Rectangle::from_size(size);
let (renderer, mut framebuffer) = backend.get_fb().unwrap();
let mut elements = space
.elements()
.flat_map(|element| {
let loc = space.element_location(element).unwrap_or(Point::new(0, 0));
let position =
loc.to_physical_precise_round(self.output.current_scale().fractional_scale());
element
.window
.render_elements(renderer, position, Scale { x: 1.0, y: 1.0 }, 1.0)
})
.collect::<Vec<WaylandSurfaceRenderElement<GlesRenderer>>>();
elements.reverse();
let mut frame = renderer
.render(&mut framebuffer, size, Transform::Flipped180)
.unwrap();
frame
.clear(Color32F::new(0.1, 0.0, 0.0, 1.0), &[damage])
.unwrap();
draw_render_elements(&mut frame, 1.0, &elements, &[damage]).unwrap();
// We rely on the nested compositor to do the sync for us
let _ = frame.finish().unwrap();
for surface in self.xdg_shell_state.toplevel_surfaces() {
self.send_frames_surface_tree(surface.wl_surface());
}
if let Some(stream) = self.listener.accept()? {
let client = display
.handle()
.insert_client(stream, Arc::new(ClientState::default()))
.unwrap();
let mut clients = self.clients.lock();
clients.push(client);
}
Ok(())
}
// pub fn focused_surface(&mut self) -> Option<AppWrapper> {
// let space = self.space.lock();
// // let mut surfaces = vec![];
// let mut elements = space.elements().collect::<Vec<_>>();
// elements.reverse();
// for window in elements {
// if window.is_in_input_region(&self.pointer_location) {
// return Some(window.clone());
// }
// }
// None
// }
pub fn button_event(&mut self, ev: ButtonEvent) {
let pointer = self.pointer.clone();
pointer.button(self, &ev);
pointer.frame(self);
}
pub fn surface_under(
&self,
pos: Point<f64, Logical>,
) -> Option<(WlSurface, Point<f64, Logical>)> {
self.space
.lock()
.element_under(pos)
.and_then(|(window, location)| {
window
.window
.surface_under(pos - location.to_f64(), WindowSurfaceType::ALL)
.map(|(s, p)| (s, (p + location).to_f64()))
})
}
pub fn focused_surface(&mut self) -> Option<AppWrapper> {
let space = self.space.lock();
// let mut surfaces = vec![];
let mut elements = space.elements().collect::<Vec<_>>();
elements.reverse();
for window in elements {
if window.is_in_input_region(&self.pointer_location) {
return Some(window.clone());
}
}
None
// self.space
// .lock()
// .element_under(self.pointer_location)
// .and_then(|(window, _location)| Some(window.clone()))
}
pub fn motion_event(&mut self, ev: MotionEvent, locationrel: Point<f64, Logical>) {
let pointer = self.pointer.clone();
self.pointer_location = ev.location;
if let Some(surface) = self.focused_surface() {
if let Some(surface) = surface.surface {
pointer.motion(self, Some((surface.wl_surface().clone(), locationrel)), &ev);
}
if let Some(surface) = surface.xsurface {
if let Some(surface) = surface.wl_surface() {
pointer.motion(self, Some((surface, locationrel)), &ev);
}
}
pointer.frame(self);
} else {
pointer.motion(self, None, &ev);
pointer.frame(self);
}
}
fn send_frames_surface_tree(&self, surface: &wl_surface::WlSurface) {
let time = self.start_time.elapsed().as_millis() as u32;
with_surface_tree_downward(
surface,
(),
|_, _, &()| TraversalAction::DoChildren(()),
|_surf, states, &()| {
// the surface may not have any user_data if it is a subsurface and has not
// yet been committed
for callback in states
.cached_state
.get::<SurfaceAttributes>()
.current()
.frame_callbacks
.drain(..)
{
callback.done(time);
}
},
|_, _, &()| true,
);
}
}
impl BufferHandler for State {
fn buffer_destroyed(&mut self, _buffer: &wl_buffer::WlBuffer) {}
}
impl SelectionHandler for State {
type SelectionUserData = ();
}
impl WaylandDndGrabHandler for State {}
impl DataDeviceHandler for State {
fn data_device_state(&mut self) -> &mut DataDeviceState {
&mut self.data_device_state
}
}
impl CompositorHandler for State {
fn compositor_state(&mut self) -> &mut CompositorState {
&mut self.compositor_state
}
fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState {
if let Some(state) = client.get_data::<XWaylandClientData>() {
return &state.compositor_state;
}
if let Some(state) = client.get_data::<ClientState>() {
return &state.compositor_state;
}
panic!("unknown client state type?");
}
fn commit(&mut self, surface: &WlSurface) {
on_commit_buffer_handler::<Self>(surface);
}
}
impl ShmHandler for State {
fn shm_state(&self) -> &ShmState {
&self.shm_state
}
}
impl SeatHandler for State {
type KeyboardFocus = WlSurface;
type PointerFocus = WlSurface;
type TouchFocus = WlSurface;
fn seat_state(&mut self) -> &mut SeatState<Self> {
&mut self.seat_state
}
fn focus_changed(&mut self, _seat: &Seat<Self>, _focused: Option<&WlSurface>) {}
fn cursor_image(
&mut self,
_seat: &Seat<Self>,
_image: smithay::input::pointer::CursorImageStatus,
) {
}
}
impl DndGrabHandler for State {}
#[derive(PartialEq, Clone)]
pub struct AppWrapper {
pub surface: Option<ToplevelSurface>,
pub xsurface: Option<X11Surface>,
pub window: Window,
}
impl AppWrapper {
pub fn new_wayland(surface: ToplevelSurface) -> Self {
let window = Window::new_wayland_window(surface.clone());
Self {
surface: Some(surface),
xsurface: None,
window,
}
}
pub fn new_x11(xsurface: X11Surface) -> Self {
let window = Window::new_x11_window(xsurface.clone());
Self {
surface: None,
xsurface: Some(xsurface),
window,
}
}
pub fn from_window(window: Window) -> Self {
if let Some(xsurface) = window.x11_surface() {
Self {
surface: None,
xsurface: Some(xsurface.clone()),
window,
}
} else if let Some(surface) = window.toplevel() {
Self {
surface: Some(surface.clone()),
xsurface: None,
window,
}
} else {
panic!();
}
}
}
impl SpaceElement for AppWrapper {
fn bbox(&self) -> Rectangle<i32, smithay::utils::Logical> {
return SpaceElement::bbox(&self.window);
}
fn is_in_input_region(
&self,
point: &smithay::utils::Point<f64, smithay::utils::Logical>,
) -> bool {
return self.window.is_in_input_region(point);
}
fn set_activate(&self, activated: bool) {
return self.window.set_activate(activated);
}
fn output_enter(
&self,
output: &smithay::output::Output,
overlap: Rectangle<i32, smithay::utils::Logical>,
) {
return self.window.output_enter(output, overlap);
}
fn output_leave(&self, output: &smithay::output::Output) {
return self.window.output_leave(output);
}
}
impl IsAlive for AppWrapper {
fn alive(&self) -> bool {
self.window.alive()
}
}
#[derive(Default)]
pub struct ClientState {
compositor_state: CompositorClientState,
}
impl ClientData for ClientState {
fn initialized(&self, _client_id: ClientId) {
println!("initialized");
}
fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) {
println!("disconnected");
}
}
impl OutputHandler for State {}
// Macros used to delegate protocol handling to types in the app state.
delegate_dispatch2!(State);

View file

@ -1,283 +0,0 @@
use smithay::desktop::Window;
use smithay::input::pointer::{
AxisFrame, ButtonEvent, Focus, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData, MotionEvent, PointerGrab,
PointerInnerHandle, RelativeMotionEvent,
};
use smithay::input::SeatHandler;
use smithay::utils::{Logical, Point};
use smithay::wayland::shell::xdg::PopupSurface;
use smithay::{
utils::Serial,
wayland::shell::xdg::{PositionerState, ToplevelSurface, XdgShellHandler, XdgShellState},
};
use wayland_protocols::xdg::shell::server::xdg_toplevel;
use wayland_server::protocol::{wl_output, wl_seat};
use super::{AppWrapper, State};
impl XdgShellHandler for State {
fn xdg_shell_state(&mut self) -> &mut XdgShellState {
&mut self.xdg_shell_state
}
fn new_toplevel(&mut self, surface: ToplevelSurface) {
surface.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Activated);
});
surface.send_configure();
let mut space = self.space.lock();
space.map_element(AppWrapper::new_wayland(surface), (0, 0), true);
}
fn new_popup(&mut self, _surface: PopupSurface, _positioner: PositionerState) {
// Handle popup creation here
}
fn grab(&mut self, _surface: PopupSurface, _seat: wl_seat::WlSeat, _serial: Serial) {
// Handle popup grab here
}
fn reposition_request(
&mut self,
_surface: PopupSurface,
_positioner: PositionerState,
_token: u32,
) {
// Handle popup reposition here
}
fn move_request(&mut self, wl_surface: ToplevelSurface, seat: wl_seat::WlSeat, serial: Serial) {
let window = {
let space = self.space.lock();
space
.elements()
.find(|w| {
if let Some(surface) = w.surface.clone() {
surface == wl_surface
} else {
false
}
})
.unwrap()
.clone()
};
let pointer = self.pointer.clone();
let loc = {
let space = self.space.lock();
space.element_location(&window).unwrap()
};
let start_data = self.pointer.grab_start_data().unwrap();
pointer.set_grab(
self,
MoveGrab {
start_data,
window: window.window.clone(),
initial_window_location: loc,
app: window,
},
serial,
Focus::Clear,
);
}
fn resize_request(
&mut self,
surface: ToplevelSurface,
seat: wl_seat::WlSeat,
serial: Serial,
edges: xdg_toplevel::ResizeEdge,
) {
// println!(
// "resize {:?}",
// self.pointer_location_og - self.pointer_location
// );
}
// fn maximize_request(&mut self, surface: ToplevelSurface) {
// surface.send_configure();
// }
// fn unmaximize_request(&mut self, surface: ToplevelSurface) {}
// fn fullscreen_request(
// &mut self,
// surface: ToplevelSurface,
// output: Option<wl_output::WlOutput>,
// ) {
// surface.send_configure();
// }
// fn unfullscreen_request(&mut self, surface: ToplevelSurface) {}
// fn minimize_request(&mut self, surface: ToplevelSurface) {}
// fn show_window_menu(
// &mut self,
// surface: ToplevelSurface,
// seat: wl_seat::WlSeat,
// serial: Serial,
// location: smithay::utils::Point<i32, smithay::utils::Logical>,
// ) {
// }
// fn client_destroyed(&mut self, client: smithay::wayland::shell::xdg::ShellClient) {}
// fn toplevel_destroyed(&mut self, surface: ToplevelSurface) {}
// fn popup_destroyed(&mut self, surface: PopupSurface) {}
// fn app_id_changed(&mut self, surface: ToplevelSurface) {}
// fn title_changed(&mut self, surface: ToplevelSurface) {}
// fn parent_changed(&mut self, surface: ToplevelSurface) {}
}
pub struct MoveGrab {
pub start_data: GrabStartData<State>,
pub window: Window,
pub initial_window_location: Point<i32, Logical>,
pub app: AppWrapper,
}
impl PointerGrab<State> for MoveGrab {
fn motion(
&mut self,
state: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
event: &MotionEvent,
) {
handle.motion(state, None, event);
let delta = event.location - self.start_data.location;
let new_location = self.initial_window_location.to_f64() + delta;
let mut space = state.space.lock();
space.map_element(self.app.clone(), new_location.to_i32_round(), true);
}
fn relative_motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
event: &RelativeMotionEvent,
) {
handle.relative_motion(data, focus, event);
}
fn button(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(data, event);
// The button is a button code as defined in the
// Linux kernel's linux/input-event-codes.h header file, e.g. BTN_LEFT.
const BTN_LEFT: u32 = 0x110;
if !handle.current_pressed().contains(&BTN_LEFT) {
// No more buttons are pressed, release the grab.
handle.unset_grab(self, data, event.serial, event.time, true);
}
}
fn axis(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(data, details)
}
fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
handle.frame(data);
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
handle.gesture_swipe_begin(data, event);
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
handle.gesture_swipe_update(data, event);
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
handle.gesture_swipe_end(data, event);
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
handle.gesture_pinch_begin(data, event);
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
handle.gesture_pinch_update(data, event);
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
handle.gesture_pinch_end(data, event);
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
handle.gesture_hold_begin(data, event);
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
handle.gesture_hold_end(data, event);
}
fn start_data(&self) -> &GrabStartData<State> {
&self.start_data
}
fn unset(&mut self, data: &mut State) {}
}

114
src/winit.rs Normal file
View file

@ -0,0 +1,114 @@
use std::time::Duration;
use smithay::{
backend::{
renderer::{
damage::OutputDamageTracker, element::surface::WaylandSurfaceRenderElement,
gles::GlesRenderer,
},
winit::{self, WinitEvent},
},
output::{Mode, Output, PhysicalProperties, Subpixel},
reexports::calloop::EventLoop,
utils::{Rectangle, Transform},
};
use crate::State;
pub fn init_winit(state: &mut State) -> Result<(), Box<dyn std::error::Error>> {
let (mut backend, winit) = winit::init()?;
let mode = Mode {
size: backend.window_size(),
refresh: 60_000,
};
let output = Output::new(
"winit".to_string(),
PhysicalProperties {
size: (0, 0).into(),
subpixel: Subpixel::Unknown,
make: "Milkyway".into(),
model: "Winit".into(),
serial_number: "Unknown".into(),
},
);
let _global = output.create_global::<State>(&state.display_handle);
output.change_current_state(
Some(mode),
Some(Transform::Flipped180),
None,
Some((0, 0).into()),
);
output.set_preferred(mode);
state.space.map_output(&output, (0, 0));
let mut damage_tracker = OutputDamageTracker::from_output(&output);
state.handle.insert_source(winit, move |event, _, state| {
match event {
WinitEvent::Resized { size, .. } => {
output.change_current_state(
Some(Mode {
size,
refresh: 60_000,
}),
None,
None,
None,
);
}
WinitEvent::Input(event) => state.process_input_event(event),
WinitEvent::Redraw => {
let size = backend.window_size();
let damage = Rectangle::from_size(size);
{
let (renderer, mut framebuffer) = backend.bind().unwrap();
smithay::desktop::space::render_output::<
_,
WaylandSurfaceRenderElement<GlesRenderer>,
_,
_,
>(
&output,
renderer,
&mut framebuffer,
1.0,
0,
[&state.space],
&[],
&mut damage_tracker,
[0.07, 0.16, 0.286, 1.0],
)
.unwrap();
}
backend.submit(Some(&[damage])).unwrap();
state.space.elements().for_each(|window| {
window.send_frame(
&output,
state.start_time.elapsed(),
Some(Duration::ZERO),
|_, _| Some(output.clone()),
)
});
state.space.refresh();
state.popups.cleanup();
let _ = state.display_handle.flush_clients();
// Ask for redraw to schedule new frame.
backend.window().request_redraw();
}
WinitEvent::CloseRequested => {
std::process::exit(0);
// state.loop_signal.stop();
}
_ => (),
};
})?;
Ok(())
}

View file

@ -1,7 +1,8 @@
use std::process::Stdio;
use smithay::{
delegate_dispatch2,
desktop::Window,
reexports::calloop::{EventLoop, LoopHandle},
utils::{Logical, Rectangle},
wayland::xwayland_shell::{XWaylandShellHandler, XWaylandShellState},
xwayland::{
@ -9,9 +10,9 @@ use smithay::{
X11Surface, X11Wm, XWayland, XWaylandEvent, XwmHandler,
},
};
use wayland_server::Display;
use wayland_server::{Display, DisplayHandle};
use crate::state::{AppWrapper, State};
use crate::state::State;
pub struct XWaylandState {
pub xwm: Option<X11Wm>,
@ -30,9 +31,8 @@ impl XwmHandler for State {
// grant it — the window will be mapped once you set this
window.set_mapped(true).unwrap();
let mut space = self.space.lock();
space.map_element(AppWrapper::new_x11(window), (0, 0), true);
self.space
.map_element(Window::new_x11_window(window.clone()), (0, 0), true);
// insert it into your Space/window management here
}
@ -89,10 +89,9 @@ impl XWaylandShellHandler for State {
impl State {
pub fn setup_xwayland(
&mut self,
display: &Display<State>,
dh: DisplayHandle,
loop_handle: LoopHandle<'static, Self>,
) -> Result<(), Box<dyn std::error::Error>> {
let dh = display.handle();
let (xwayland, client) = XWayland::spawn(
&dh,
None,
@ -104,15 +103,13 @@ impl State {
|_| {},
)?;
let event_loop_handle = self.event_loop_handle.clone();
event_loop_handle.insert_source(xwayland, move |event, _, state| {
loop_handle.insert_source(xwayland, move |event, _, state| {
match event {
XWaylandEvent::Ready {
x11_socket,
display_number,
} => {
let event_loop = state.event_loop_handle.clone();
let wm = X11Wm::start_wm(event_loop, &dh, x11_socket, client.clone())
let wm = X11Wm::start_wm(state.handle.clone(), &dh, x11_socket, client.clone())
.expect("failed to start X11 wm");
state.xwayland_state.xwm = Some(wm);