#ifndef __MAUPLAY_H__ #define __MAUPLAY_H__ #define VERSION "0.0.0" #include "config.h" /* Milsko */ #include #include /* External */ /* Standard */ #include #include #include #define ALBUMWIDTH 128 typedef struct numkv { char* key; int value; char* title; char* album; char* artist; char* genre; int length; } numkv_t; typedef struct queue { char* path; MDESound sound; int frames; } queue_t; /* main.c */ extern MwWidget window, menu; extern MwWidget album, info, timelabel; extern MwWidget bskipback, bplay, bpause, bstop, bskipfwd, brepeat, bshuffle; extern MwWidget seekbar; extern MwWidget tree, list; extern unsigned char* pxalbumdata; extern MwLLPixmap pxalbum, pxrepeat, pxrepeatsong; extern MwLLPixmap pxoptical, pxfoldermusic, pxartist, pxgenre, pxradio; /* db.c */ extern numkv_t* db_musics; extern numkv_t* db_albums; extern numkv_t* db_artists; extern numkv_t* db_genres; int db_exec(const char* s); int db_init(void); void db_add(const char* path); void db_scan(void); char** db_find(const char* query, const char* param, const char* additional); /* ui.c */ extern void* ui_last; void ui_list_reset(const char* merge); void ui_tree_reset(void); void ui_init(void); void ui_set_play_queue(int v); void ui_set_all_music(int v); void ui_set_albums(int v); void ui_set_artists(int v); void ui_set_genres(int v); /* audio.c */ extern MDEMutex audio_mutex; extern queue_t* queue; extern int queue_seek; extern int paused; extern int repeated; void audio_init(void); void audio_queue(const char* path); /* id3.c */ unsigned char* id3_findimage(const char* path, size_t* size); /* playlist.c */ void playlist_add(const char* path); #endif