init some ports
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39d6fde32d
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14 changed files with 123 additions and 228 deletions
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@ -29,12 +29,22 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <windows.h>
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#endif
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#ifdef USE_SDL2
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#include <SDL_opengl.h>
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#else
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#ifndef __APPLE__
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#include <GL/gl.h>
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#include <GL/glu.h>
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#else
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#endif
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#endif
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#ifdef _EE
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#define glFinish(...) {}
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#define glDepthRange(...) {}
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#define glColor3ub(r,g,b) glColor3f((r) / 255.0, (g) / 255.0, (b) / 255.0)
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#elif defined(__vita__)
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#define glDrawBuffer(...) {}
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#endif
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void GL_BeginRendering (int *x, int *y, int *width, int *height);
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8
include/port.h
Normal file
8
include/port.h
Normal file
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@ -0,0 +1,8 @@
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#if defined(_PSP) || defined(_EE) || defined(__vita__)
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#include <sys/socket.h>
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typedef socklen_t SOCKLEN_T;
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#define NO_FCNTL
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#else
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typedef int SOCKLEN_T;
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#endif
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@ -355,3 +355,5 @@ void Port_Step(void);
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void Port_GrabPointer(int toggle);
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void Port_Shutdown(void);
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void Port_SwapBuffer(void);
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#include "port.h"
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@ -36,11 +36,6 @@ int Sys_FileWrite (int handle, void *data, int count);
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int Sys_FileTime (char *path);
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void Sys_mkdir (char *path);
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//
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// memory protection
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//
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void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length);
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//
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// system IO
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//
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