crude resize support

This commit is contained in:
IoIxD 2026-03-27 17:43:14 -07:00
commit 5e751163ee
3 changed files with 232 additions and 236 deletions

19
.clang-format Normal file
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@ -0,0 +1,19 @@
---
UseTab: Always
TabWidth: 8
AlignConsecutiveAssignments:
Enabled: true
AlignConsecutiveDeclarations:
Enabled: true
IndentWidth: 8
PointerAlignment: Left
ColumnLimit: 0
AllowShortIfStatementsOnASingleLine: Always
AllowShortBlocksOnASingleLine: Never
AllowShortFunctionsOnASingleLine: Empty
AllowShortLoopsOnASingleLine: true
SpaceBeforeParens: Never
AlignEscapedNewlines: DontAlign
SortIncludes: false
AllowShortEnumsOnASingleLine: false
#IndentPPDirectives: AfterHash

1
include/Mw Symbolic link
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@ -0,0 +1 @@
../milsko/include/Mw/

334
src/gl.c
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@ -41,7 +41,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
static MwWidget win; static MwWidget win;
static MwWidget opengl; static MwWidget opengl;
static MwWidget label;
unsigned short d_8to16table[256]; unsigned short d_8to16table[256];
unsigned d_8to24table[256]; unsigned d_8to24table[256];
@ -63,24 +63,24 @@ static qboolean vidmode_active = qfalse;
/*-----------------------------------------------------------------------*/ /*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST; // int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST; // int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR; // int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR; int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST; // int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR; // int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1; int texture_extension_number = 1;
float gldepthmin, gldepthmax; float gldepthmin, gldepthmax;
const char *gl_vendor; const char* gl_vendor;
const char *gl_renderer; const char* gl_renderer;
const char *gl_version; const char* gl_version;
const char *gl_extensions; const char* gl_extensions;
void (*qglColorTableEXT) (int, int, int, int, int, const void*); void (*qglColorTableEXT)(int, int, int, int, int, const void*);
void (*qgl3DfxSetPaletteEXT) (GLuint *); void (*qgl3DfxSetPaletteEXT)(GLuint*);
static float vid_gamma = 1.0; static float vid_gamma = 1.0;
@ -89,24 +89,20 @@ qboolean isPermedia = qfalse;
qboolean gl_mtexable = qfalse; qboolean gl_mtexable = qfalse;
/*-----------------------------------------------------------------------*/ /*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) void D_BeginDirectRect(int x, int y, byte* pbitmap, int width, int height) {
{
} }
void D_EndDirectRect (int x, int y, int width, int height) void D_EndDirectRect(int x, int y, int width, int height) {
{
} }
static void install_grabs(void) static void install_grabs(void) {
{
MwHideCursor(opengl); MwHideCursor(opengl);
MwGrabPointer(opengl, 1); MwGrabPointer(opengl, 1);
mouse_active = qtrue; mouse_active = qtrue;
} }
static void uninstall_grabs(void) static void uninstall_grabs(void) {
{ if(!win)
if (!win)
return; return;
MwGrabPointer(opengl, 0); MwGrabPointer(opengl, 0);
@ -114,7 +110,7 @@ static void uninstall_grabs(void)
mouse_active = qfalse; mouse_active = qfalse;
} }
static int MilskoToQuakeKey(int key){ static int MilskoToQuakeKey(int key) {
if(key == MwLLKeyEnter) key = K_ENTER; if(key == MwLLKeyEnter) key = K_ENTER;
if(key == MwLLKeyEscape) key = K_ESCAPE; if(key == MwLLKeyEscape) key = K_ESCAPE;
if(key == MwLLKeyBackSpace) key = K_BACKSPACE; if(key == MwLLKeyBackSpace) key = K_BACKSPACE;
@ -130,7 +126,7 @@ static int MilskoToQuakeKey(int key){
return key; return key;
} }
static int MilskoToQuakeMouse(int btn){ static int MilskoToQuakeMouse(int btn) {
int b = 0; int b = 0;
if(btn == MwLLMouseLeft) b = 0; if(btn == MwLLMouseLeft) b = 0;
if(btn == MwLLMouseMiddle) b = 2; if(btn == MwLLMouseMiddle) b = 2;
@ -146,13 +142,13 @@ void mousemove(MwWidget handle, void* user, void* call) {
int vecX = p->x; int vecX = p->x;
int vecY = p->y; int vecY = p->y;
if (mouse_active) { if(mouse_active) {
mx += vecX * 2; mx += vecX * 2;
my += vecY * 2; my += vecY * 2;
} }
} }
void key(MwWidget handle, void* user, void* call){ void key(MwWidget handle, void* user, void* call) {
int k = *(int*)call; int k = *(int*)call;
k = MilskoToQuakeKey(k); k = MilskoToQuakeKey(k);
if(k == -0xdead) return; if(k == -0xdead) return;
@ -160,7 +156,7 @@ void key(MwWidget handle, void* user, void* call){
Key_Event(k, 1); Key_Event(k, 1);
} }
void keyrelease(MwWidget handle, void* user, void* call){ void keyrelease(MwWidget handle, void* user, void* call) {
int k = *(int*)call; int k = *(int*)call;
k = MilskoToQuakeKey(k); k = MilskoToQuakeKey(k);
if(k == -0xdead) return; if(k == -0xdead) return;
@ -168,85 +164,90 @@ void keyrelease(MwWidget handle, void* user, void* call){
Key_Event(k, 0); Key_Event(k, 0);
} }
void mousedown(MwWidget handle, void* user, void* call){ void mousedown(MwWidget handle, void* user, void* call) {
MwLLMouse* m = call; MwLLMouse* m = call;
Key_Event(MilskoToQuakeMouse(m->button), 1); Key_Event(MilskoToQuakeMouse(m->button), 1);
} }
void mouseup(MwWidget handle, void* user, void* call){ void mouseup(MwWidget handle, void* user, void* call) {
MwLLMouse* m = call; MwLLMouse* m = call;
Key_Event(MilskoToQuakeMouse(m->button), 0); Key_Event(MilskoToQuakeMouse(m->button), 0);
} }
void focusin(MwWidget handle, void* user, void* call){ void focusin(MwWidget handle, void* user, void* call) {
if(mouse_active){ if(mouse_active) {
MwGrabPointer(opengl, 0); MwGrabPointer(opengl, 0);
MwGrabPointer(opengl, 1); MwGrabPointer(opengl, 1);
} }
} }
void focusout(MwWidget handle, void* user, void* call){ void focusout(MwWidget handle, void* user, void* call) {
MwGrabPointer(opengl, 0); MwGrabPointer(opengl, 0);
} }
static void HandleEvents(void) void resize(MwWidget handle, void* user, void* call) {
{ scr_width = MwGetInteger(handle, MwNwidth);
scr_height = MwGetInteger(handle, MwNheight);
vid.width = MwGetInteger(handle, MwNwidth);
vid.height = MwGetInteger(handle, MwNheight);
MwVaApply(opengl, MwNx, 0, MwNy, 0, MwNwidth, vid.width, MwNheight, vid.height, NULL);
MwVaApply(label, MwNx, vid.height, MwNy, 0, MwNwidth, vid.width, MwNheight, 24, NULL);
glwidth = vid.width;
glheight = vid.height;
}
static void HandleEvents(void) {
int b; int b;
qboolean dowarp = qfalse; qboolean dowarp = qfalse;
int mwx = vid.width/2; int mwx = vid.width / 2;
int mwy = vid.height/2; int mwy = vid.height / 2;
if(MwPending(win)) MwStep(win); if(MwPending(win)) MwStep(win);
if (dowarp) { if(dowarp) {
/* move the mouse to the window center again */ /* move the mouse to the window center again */
} }
} }
static void IN_DeactivateMouse( void ) static void IN_DeactivateMouse(void) {
{ if(!mouse_avail || !win)
if (!mouse_avail || !win)
return; return;
if (mouse_active) { if(mouse_active) {
uninstall_grabs(); uninstall_grabs();
mouse_active = qfalse; mouse_active = qfalse;
} }
} }
static void IN_ActivateMouse( void ) static void IN_ActivateMouse(void) {
{ if(!mouse_avail || !win)
if (!mouse_avail || !win)
return; return;
if (!mouse_active) { if(!mouse_active) {
mx = my = 0; // don't spazz mx = my = 0; // don't spazz
install_grabs(); install_grabs();
mouse_active = qtrue; mouse_active = qtrue;
} }
} }
void VID_Shutdown(void) {
void VID_Shutdown(void)
{
IN_DeactivateMouse(); IN_DeactivateMouse();
if (win) { if(win) {
MwDestroyWidget(win); MwDestroyWidget(win);
} }
vidmode_active = qfalse; vidmode_active = qfalse;
win = NULL; win = NULL;
} }
void signal_handler(int sig) void signal_handler(int sig) {
{
printf("Received signal %d, exiting...\n", sig); printf("Received signal %d, exiting...\n", sig);
Sys_Quit(); Sys_Quit();
exit(0); exit(0);
} }
void InitSig(void) void InitSig(void) {
{
#ifndef _WIN32 #ifndef _WIN32
signal(SIGHUP, signal_handler); signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler); signal(SIGINT, signal_handler);
@ -261,63 +262,60 @@ void InitSig(void)
#endif #endif
} }
void VID_ShiftPalette(unsigned char *p) void VID_ShiftPalette(unsigned char* p) {
{ // VID_SetPalette(p);
// VID_SetPalette(p);
} }
void VID_SetPalette (unsigned char *palette) void VID_SetPalette(unsigned char* palette) {
{ byte* pal;
byte *pal; unsigned r, g, b;
unsigned r,g,b;
unsigned v; unsigned v;
int r1,g1,b1; int r1, g1, b1;
int j,k,l,m; int j, k, l, m;
unsigned short i; unsigned short i;
unsigned *table; unsigned* table;
FILE *f; FILE* f;
char s[255]; char s[255];
int dist, bestdist; int dist, bestdist;
// //
// 8 8 8 encoding // 8 8 8 encoding
// //
pal = palette; pal = palette;
table = d_8to24table; table = d_8to24table;
for (i=0 ; i<256 ; i++) for(i = 0; i < 256; i++) {
{
r = pal[0]; r = pal[0];
g = pal[1]; g = pal[1];
b = pal[2]; b = pal[2];
pal += 3; pal += 3;
v = (255<<24) + (r<<0) + (g<<8) + (b<<16); v = (255 << 24) + (r << 0) + (g << 8) + (b << 16);
*table++ = v; *table++ = v;
} }
d_8to24table[255] &= 0xffffff; // 255 is transparent d_8to24table[255] &= 0xffffff; // 255 is transparent
for (i=0; i < (1<<15); i++) { for(i = 0; i < (1 << 15); i++) {
/* Maps /* Maps
000000000000000 000000000000000
000000000011111 = Red = 0x1F 000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0 000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00 111110000000000 = Grn = 0x7C00
*/ */
r = ((i & 0x1F) << 3)+4; r = ((i & 0x1F) << 3) + 4;
g = ((i & 0x03E0) >> 2)+4; g = ((i & 0x03E0) >> 2) + 4;
b = ((i & 0x7C00) >> 7)+4; b = ((i & 0x7C00) >> 7) + 4;
pal = (unsigned char *)d_8to24table; pal = (unsigned char*)d_8to24table;
for (v=0,k=0,bestdist=10000*10000; v<256; v++,pal+=4) { for(v = 0, k = 0, bestdist = 10000 * 10000; v < 256; v++, pal += 4) {
r1 = (int)r - (int)pal[0]; r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1]; g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2]; b1 = (int)b - (int)pal[2];
dist = (r1*r1)+(g1*g1)+(b1*b1); dist = (r1 * r1) + (g1 * g1) + (b1 * b1);
if (dist < bestdist) { if(dist < bestdist) {
k=v; k = v;
bestdist = dist; bestdist = dist;
} }
} }
d_15to8table[i]=k; d_15to8table[i] = k;
} }
} }
@ -326,38 +324,37 @@ void VID_SetPalette (unsigned char *palette)
GL_Init GL_Init
=============== ===============
*/ */
void GL_Init (void) void GL_Init(void) {
{ gl_vendor = glGetString(GL_VENDOR);
gl_vendor = glGetString (GL_VENDOR); Con_Printf("GL_VENDOR: %s\n", gl_vendor);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor); gl_renderer = glGetString(GL_RENDERER);
gl_renderer = glGetString (GL_RENDERER); Con_Printf("GL_RENDERER: %s\n", gl_renderer);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = glGetString (GL_VERSION); gl_version = glGetString(GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version); Con_Printf("GL_VERSION: %s\n", gl_version);
gl_extensions = glGetString (GL_EXTENSIONS); gl_extensions = glGetString(GL_EXTENSIONS);
// Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions); // Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version); // Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0); glClearColor(1, 0, 0, 0);
glCullFace(GL_FRONT); glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST); glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666); glAlphaFunc(GL_GREATER, 0.666);
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glShadeModel (GL_FLAT); glShadeModel(GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); // glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
} }
@ -367,63 +364,56 @@ GL_BeginRendering
================= =================
*/ */
void GL_BeginRendering (int *x, int *y, int *width, int *height) void GL_BeginRendering(int* x, int* y, int* width, int* height) {
{
extern cvar_t gl_clear; extern cvar_t gl_clear;
*x = *y = 0; *x = *y = 0;
*width = scr_width; *width = scr_width;
*height = scr_height; *height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC )) // if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed"); // Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height); // glViewport (*x, *y, *width, *height);
} }
void GL_EndRendering(void) {
void GL_EndRendering (void)
{
glFlush(); glFlush();
MwOpenGLSwapBuffer(opengl); MwOpenGLSwapBuffer(opengl);
} }
qboolean VID_Is8bit(void) qboolean VID_Is8bit(void) {
{
return is8bit; return is8bit;
} }
static void Check_Gamma (unsigned char *pal) static void Check_Gamma(unsigned char* pal) {
{
float f, inf; float f, inf;
unsigned char palette[768]; unsigned char palette[768];
int i; int i;
if ((i = COM_CheckParm("-gamma")) == 0) { if((i = COM_CheckParm("-gamma")) == 0) {
if ((gl_renderer && strstr(gl_renderer, "Voodoo")) || if((gl_renderer && strstr(gl_renderer, "Voodoo")) ||
(gl_vendor && strstr(gl_vendor, "3Dfx"))) (gl_vendor && strstr(gl_vendor, "3Dfx")))
vid_gamma = 1; vid_gamma = 1;
else else
vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware vid_gamma = 0.7; // default to 0.7 on non-3dfx hardware
} else } else
vid_gamma = Q_atof(com_argv[i+1]); vid_gamma = Q_atof(com_argv[i + 1]);
for (i=0 ; i<768 ; i++) for(i = 0; i < 768; i++) {
{ f = pow((pal[i] + 1) / 256.0, vid_gamma);
f = pow ( (pal[i]+1)/256.0 , vid_gamma ); inf = f * 255 + 0.5;
inf = f*255 + 0.5; if(inf < 0)
if (inf < 0)
inf = 0; inf = 0;
if (inf > 255) if(inf > 255)
inf = 255; inf = 255;
palette[i] = inf; palette[i] = inf;
} }
memcpy (pal, palette, sizeof(palette)); memcpy(pal, palette, sizeof(palette));
} }
void VID_Init(unsigned char *palette) void VID_Init(unsigned char* palette) {
{
int i; int i;
char gldir[MAX_OSPATH]; char gldir[MAX_OSPATH];
int width = 640, height = 480; int width = 640, height = 480;
@ -432,45 +422,44 @@ void VID_Init(unsigned char *palette)
int MajorVersion, MinorVersion; int MajorVersion, MinorVersion;
int actualWidth, actualHeight; int actualWidth, actualHeight;
MwSizeHints sh; MwSizeHints sh;
MwWidget label;
mouse_avail = 1; mouse_avail = 1;
vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT; vid.maxwarpheight = WARP_HEIGHT;
vid.colormap = host_colormap; vid.colormap = host_colormap;
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); vid.fullbright = 256 - LittleLong(*((int*)vid.colormap + 2048));
MwLibraryInit(); MwLibraryInit();
// interpret command-line params // interpret command-line params
// set vid parameters // set vid parameters
if ((i = COM_CheckParm("-window")) != 0) if((i = COM_CheckParm("-window")) != 0)
fullscreen = qfalse; fullscreen = qfalse;
if ((i = COM_CheckParm("-width")) != 0) if((i = COM_CheckParm("-width")) != 0)
width = atoi(com_argv[i+1]); width = atoi(com_argv[i + 1]);
if ((i = COM_CheckParm("-height")) != 0) if((i = COM_CheckParm("-height")) != 0)
height = atoi(com_argv[i+1]); height = atoi(com_argv[i + 1]);
if ((i = COM_CheckParm("-conwidth")) != 0) if((i = COM_CheckParm("-conwidth")) != 0)
vid.conwidth = Q_atoi(com_argv[i+1]); vid.conwidth = Q_atoi(com_argv[i + 1]);
else else
vid.conwidth = 640; vid.conwidth = 640;
vid.conwidth &= 0xfff8; // make it a multiple of eight vid.conwidth &= 0xfff8; // make it a multiple of eight
if (vid.conwidth < 320) if(vid.conwidth < 320)
vid.conwidth = 320; vid.conwidth = 320;
// pick a conheight that matches with correct aspect // pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth*3 / 4; vid.conheight = vid.conwidth * 3 / 4;
if ((i = COM_CheckParm("-conheight")) != 0) if((i = COM_CheckParm("-conheight")) != 0)
vid.conheight = Q_atoi(com_argv[i+1]); vid.conheight = Q_atoi(com_argv[i + 1]);
if (vid.conheight < 200) if(vid.conheight < 200)
vid.conheight = 200; vid.conheight = 200;
win = MwVaCreateWidget(MwWindowClass, "Quake", NULL, MwDEFAULT, MwDEFAULT, width, height + 24, win = MwVaCreateWidget(MwWindowClass, "Quake", NULL, MwDEFAULT, MwDEFAULT, width, height + 24,
@ -481,10 +470,9 @@ void VID_Init(unsigned char *palette)
NULL); NULL);
opengl = MwCreateWidget(MwOpenGLClass, "OpenGL", win, 0, 0, width, height); opengl = MwCreateWidget(MwOpenGLClass, "OpenGL", win, 0, 0, width, height);
sh.min_width = sh.max_width = width;
sh.min_height = sh.max_height = height + 24;
MwVaApply(win, MwVaApply(win,
MwNsizeHints, &sh, MwNwidth, width,
MwNheight, height,
NULL); NULL);
MwOpenGLMakeCurrent(opengl); MwOpenGLMakeCurrent(opengl);
@ -496,17 +484,18 @@ void VID_Init(unsigned char *palette)
MwAddUserHandler(opengl, MwNmouseUpHandler, mouseup, NULL); MwAddUserHandler(opengl, MwNmouseUpHandler, mouseup, NULL);
MwAddUserHandler(opengl, MwNfocusInHandler, focusin, NULL); MwAddUserHandler(opengl, MwNfocusInHandler, focusin, NULL);
MwAddUserHandler(opengl, MwNfocusOutHandler, focusout, NULL); MwAddUserHandler(opengl, MwNfocusOutHandler, focusout, NULL);
MwAddUserHandler(win, MwNresizeHandler, resize, NULL);
if(fullscreen){ if(fullscreen) {
/* todo */ /* todo */
} }
scr_width = width; scr_width = width;
scr_height = height; scr_height = height;
if (vid.conheight > height) if(vid.conheight > height)
vid.conheight = height; vid.conheight = height;
if (vid.conwidth > width) if(vid.conwidth > width)
vid.conwidth = width; vid.conwidth = width;
vid.width = vid.conwidth; vid.width = vid.conwidth;
vid.height = vid.conheight; vid.height = vid.conheight;
@ -518,33 +507,29 @@ void VID_Init(unsigned char *palette)
GL_Init(); GL_Init();
sprintf (gldir, "%s/mwquake", com_gamedir); sprintf(gldir, "%s/mwquake", com_gamedir);
Sys_mkdir (gldir); Sys_mkdir(gldir);
VID_SetPalette(palette); VID_SetPalette(palette);
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height); Con_SafePrintf("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush vid.recalc_refdef = 1; // force a surface cache flush
} }
void Sys_SendKeyEvents(void) void Sys_SendKeyEvents(void) {
{
if(win == NULL) return; if(win == NULL) return;
HandleEvents(); HandleEvents();
} }
void Force_CenterView_f (void) void Force_CenterView_f(void) {
{
cl.viewangles[PITCH] = 0; cl.viewangles[PITCH] = 0;
} }
void IN_Init(void) void IN_Init(void) {
{
} }
void IN_Shutdown(void) void IN_Shutdown(void) {
{
} }
/* /*
@ -552,15 +537,14 @@ void IN_Shutdown(void)
IN_Commands IN_Commands
=========== ===========
*/ */
void IN_Commands (void) void IN_Commands(void) {
{ if(!win)
if (!win)
return; return;
if (vidmode_active || key_dest == key_game) if(vidmode_active || key_dest == key_game)
IN_ActivateMouse(); IN_ActivateMouse();
else else
IN_DeactivateMouse (); IN_DeactivateMouse();
} }
/* /*
@ -568,13 +552,11 @@ void IN_Commands (void)
IN_Move IN_Move
=========== ===========
*/ */
void IN_MouseMove (usercmd_t *cmd) void IN_MouseMove(usercmd_t* cmd) {
{ if(!mouse_avail)
if (!mouse_avail)
return; return;
if (1) if(1) {
{
mx = (mx + old_mouse_x) * 0.5; mx = (mx + old_mouse_x) * 0.5;
my = (my + old_mouse_y) * 0.5; my = (my + old_mouse_y) * 0.5;
} }
@ -584,26 +566,23 @@ void IN_MouseMove (usercmd_t *cmd)
mx *= sensitivity.value; mx *= sensitivity.value;
my *= sensitivity.value; my *= sensitivity.value;
// add mouse X/Y movement to cmd // add mouse X/Y movement to cmd
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) )) if((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1)))
cmd->sidemove += m_side.value * mx; cmd->sidemove += m_side.value * mx;
else else
cl.viewangles[YAW] -= m_yaw.value * mx; cl.viewangles[YAW] -= m_yaw.value * mx;
if (in_mlook.state & 1) if(in_mlook.state & 1)
V_StopPitchDrift (); V_StopPitchDrift();
if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) if((in_mlook.state & 1) && !(in_strafe.state & 1)) {
{
cl.viewangles[PITCH] += m_pitch.value * my; cl.viewangles[PITCH] += m_pitch.value * my;
if (cl.viewangles[PITCH] > 80) if(cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80; cl.viewangles[PITCH] = 80;
if (cl.viewangles[PITCH] < -70) if(cl.viewangles[PITCH] < -70)
cl.viewangles[PITCH] = -70; cl.viewangles[PITCH] = -70;
} } else {
else if((in_strafe.state & 1) && noclip_anglehack)
{
if ((in_strafe.state & 1) && noclip_anglehack)
cmd->upmove -= m_forward.value * my; cmd->upmove -= m_forward.value * my;
else else
cmd->forwardmove -= m_forward.value * my; cmd->forwardmove -= m_forward.value * my;
@ -611,9 +590,6 @@ void IN_MouseMove (usercmd_t *cmd)
mx = my = 0; mx = my = 0;
} }
void IN_Move (usercmd_t *cmd) void IN_Move(usercmd_t* cmd) {
{
IN_MouseMove(cmd); IN_MouseMove(cmd);
} }