working packer

This commit is contained in:
Nishi 2026-05-29 14:23:50 +09:00
commit acff632331
7 changed files with 136 additions and 25 deletions

View file

@ -13,7 +13,7 @@ namespace fishbone {
class Client {
public:
fishbone::SoundDriver sound;
fishbone::Window window;
fishbone::Window window;
};
}; // namespace fishbone

View file

@ -14,7 +14,7 @@ namespace fishbone {
Impl* impl;
public:
using Callable = void(*)(fishbone::Thread* thread, void* arg);
using Callable = void (*)(fishbone::Thread* thread, void* arg);
using CallableLambda = std::function<void(fishbone::Thread* thread)>;
Thread(Callable call, void* arg);

View file

@ -12,10 +12,10 @@ namespace fishbone {
struct Impl;
Impl* impl;
public:
public:
Window(std::string title, int width, int height);
~Window();
};
};
}; // namespace fishbone
#endif

View file

@ -42,7 +42,7 @@ void fishbone::Mixer::read(short* buffer, size_t frames) {
float angle, v;
float d;
float lf, rf;
for(int j = 0; j < 3; j++) r[j] = this->position[i] - this->sounds[i]->position[j];
angle = atan2(r[2], r[0]);
@ -83,7 +83,7 @@ void fishbone::Mixer::read(short* buffer, size_t frames) {
r = req[(j * this->sounds[i]->rate / fishbone::Mixer::rate) * 2 + 1];
}
if(this->sounds[i]->is3d){
if(this->sounds[i]->is3d) {
l = (l + r) / 2;
r = l;
}

View file

@ -3,14 +3,14 @@
#include <fishbone/foundation.h>
struct call_arg {
fishbone::Thread::Callable call;
fishbone::Thread* thread;
void* arg;
fishbone::Thread::Callable call;
fishbone::Thread* thread;
void* arg;
};
struct call_arg2 {
fishbone::Thread::CallableLambda call;
fishbone::Thread* thread;
fishbone::Thread::CallableLambda call;
fishbone::Thread* thread;
};
static int SDLCALL thread_call(void* data) {

View file

@ -5,24 +5,24 @@
static bool sdl_video_init = false;
struct fishbone::Window::Impl {
SDL_Window* window;
SDL_Window* window;
SDL_GLContext ctx;
};
fishbone::Window::Window(std::string title, int width, int height){
fishbone::Window::Window(std::string title, int width, int height) {
if(!sdl_video_init) {
SDL_InitSubSystem(SDL_INIT_VIDEO);
sdl_video_init = true;
}
this->impl = new fishbone::Window::Impl();
this->impl = new fishbone::Window::Impl();
this->impl->window = SDL_CreateWindow(title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_OPENGL);
this->impl->ctx = SDL_GL_CreateContext(this->impl->window);
this->impl->ctx = SDL_GL_CreateContext(this->impl->window);
gload_init();
}
fishbone::Window::~Window(){
fishbone::Window::~Window() {
SDL_GL_DeleteContext(this->impl->ctx);
SDL_DestroyWindow(this->impl->window);
delete this->impl;

View file

@ -9,16 +9,40 @@
#include <sys/stat.h>
#include <dirent.h>
#include <lz4.h>
#include <lz4frame.h>
#define PATH_PART_LEN 32
/* Resource file is in simple structure:
* 4 bytes: ID
* 2 bytes: Data size
* n bytes: Data
*
* Subchunks come after data, so you have to know how chunk is strcutured
*
* All numbers are in native endian
*
* DIRE chunk comes with following data:
* PATH_PART_LEN bytes name
* and nests FILE chunks
*
* FILE chunk comes with following data:
* 2 bytes flag
* 4 bytes data location
* 4 bytes data size
* PATH_PART_LEN bytes name
*/
struct Data {
unsigned int size;
unsigned char* data;
};
#define FILE_FLAG_RAW (1 << 0)
unsigned int loc = 0;
std::vector<struct Data> datalist;
class Chunk;
class Chunk {
@ -26,6 +50,9 @@ class Chunk {
this->data = nullptr;
memset(this->id, 0, 4);
strcpy(this->id, name.c_str());
this->name = "";
this->fullpath = "";
this->keepRaw = false;
}
public:
@ -34,9 +61,14 @@ public:
unsigned int size;
Chunk* parent;
std::vector<Chunk*> subchunks;
std::string name;
std::string fullpath;
bool keepRaw;
Chunk(std::string name){
this->init(name);
this->parent = nullptr;
}
Chunk(Chunk* parent, std::string name){
@ -64,19 +96,79 @@ public:
return 4 + 4 + this->size + sz;
}
void write(std::string out){
std::ofstream* ofs = new std::ofstream(out, std::ios::binary);
this->write(ofs);
ofs->close();
}
void write(std::ofstream* ofs){
int sz = this->totalSize() - 4 - 4;
unsigned int sz = 0;
if(memcmp(this->id, "FILE", 4) == 0){
unsigned short* flag;
unsigned int* location;
unsigned int* size;
char* name;
std::ifstream ifs(this->fullpath, std::ios::binary);
unsigned int cbound;
unsigned char* fdata;
unsigned char* cdata;
unsigned int fsize;
unsigned int csize;
struct Data dc;
ifs.seekg(0, std::ios_base::end);
fsize = ifs.tellg();
ifs.seekg(0, std::ios_base::beg);
fdata = new unsigned char[fsize];
ifs.read((char*)fdata, fsize);
if(this->keepRaw){
cdata = fdata;
csize = fsize;
}else{
cbound = LZ4F_compressFrameBound(fsize, nullptr);
cdata = new unsigned char[cbound];
csize = LZ4F_compressFrame(cdata, cbound, fdata, fsize, nullptr);
delete[] fdata;
}
this->size = 2 + 4 + 4 + PATH_PART_LEN;
this->data = new unsigned char[this->size];
flag = (unsigned short*)&this->data[0];
location = (unsigned int*)&this->data[2];
size = (unsigned int*)&this->data[2 + 4];
name = (char*)&this->data[2 + 4 + 4];
*flag = (this->keepRaw ? FILE_FLAG_RAW : 0);
*location = loc;
*size = csize;
memset(name, 0, PATH_PART_LEN);
memcpy(name, this->name.c_str(), this->name.size());
dc.data = cdata;
dc.size = csize;
datalist.push_back(dc);
loc += csize;
}else if(memcmp(this->id, "DIRE", 4) == 0){
char* name;
this->size = PATH_PART_LEN;
this->data = new unsigned char[this->size];
name = (char*)&this->data[0];
memset(name, 0, PATH_PART_LEN);
memcpy(name, this->name.c_str(), this->name.size());
}
sz = this->totalSize() - 4 - 4;
ofs->write((char*)this->id, 4);
ofs->write((char*)&sz, 4);
if(this->size > 0) ofs->write((char*)this->data, this->size);
for(int i = 0; i < this->subchunks.size(); i++){
this->subchunks[i]->write(ofs);
}
@ -100,9 +192,20 @@ static void readDir(Chunk* parent, std::string dirname){
if(S_ISDIR(s.st_mode)){
c = new Chunk(parent, "DIRE");
c->name = dn;
readDir(c, p);
}else{
int pos = dn.find_last_of('.');
std::string ext = (pos == std::string::npos) ? "" : dn.substr(pos, dn.size() - pos);
c = new Chunk(parent, "FILE");
c->name = dn;
c->fullpath = p;
if(ext == ".png"){
c->keepRaw = true;
}
}
}
closedir(dir);
@ -112,6 +215,7 @@ static void readDir(Chunk* parent, std::string dirname){
int main(int argc, char** argv){
Chunk* root;
Chunk* rootdir;
std::ofstream* ofs;
if(argc < 3){
std::cerr << "Usage: " << argv[0] << " [output] [input...]" << std::endl;
@ -119,11 +223,18 @@ int main(int argc, char** argv){
}
root = new Chunk("FBPK");
rootdir = new Chunk(root, "DIRE");
rootdir->name = "";
for(int i = 2; i < argc; i++){
readDir(rootdir, argv[i]);
}
root->write(argv[1]);
ofs = new std::ofstream(argv[1], std::ios::binary);
root->write(ofs);
for(int i = 0; i < datalist.size(); i++){
ofs->write((char*)datalist[i].data, datalist[i].size);
}
ofs->close();
}