feat: directory-based resource resolver

This commit is contained in:
maelstrom 2026-06-02 11:27:44 +02:00
commit 656549f039
12 changed files with 223 additions and 11 deletions

View file

@ -5,25 +5,35 @@
namespace fishbone {
class Client;
};
class ResourceResolver;
}; // namespace fishbone
#include <fishbone/sound.h>
#include <fishbone/window.h>
#include <fishbone/mixer.h>
#include <fishbone/draw.h>
#include <fishbone/logger.h>
namespace fishbone {
class Client {
class BaseEngine : public Logger {
protected:
ResourceResolver* resourceResolver;
public:
ResourceResolver* getResourceResolver();
};
class Client : public BaseEngine {
public:
Client(std::unordered_map<std::string, std::vector<std::string>> param);
~Client();
bool step();
fishbone::Window* window;
fishbone::SoundDriver* sounddrv;
fishbone::Mixer* mixer;
fishbone::Renderer* renderer;
fishbone::Mixer* mixer;
fishbone::Renderer* renderer;
};
}; // namespace fishbone