assaultfish/engine/CMakeLists.txt

50 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.11)
project(gearsrc)
include(GNUInstallDirs)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_FULL_LIBDIR}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
macro(install_target name)
install(
TARGETS ${name}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
endmacro()
add_subdirectory(external/lz4)
add_subdirectory(external/ode)
include_directories(external/stb)
include_directories(external/jar)
include_directories(external/miniaudio)
include_directories(external/dr_libs)
file(GLOB GearSrc_SRC src/*.c src/gl/*.c src/sound/*.c src/external/*.c)
add_library(GearSrc SHARED ${GearSrc_SRC})
target_include_directories(GearSrc PUBLIC include)
target_compile_definitions(GearSrc PRIVATE _GEARSRC)
target_link_libraries(GearSrc PRIVATE ode lz4)
target_link_options(GearSrc PRIVATE -static-libgcc -static-libstdc++)
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
target_link_libraries(GearSrc PRIVATE m pthread)
endif()
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
target_link_libraries(GearSrc PRIVATE dl)
endif()
if(CMAKE_BUILD_TYPE MATCHES Debug)
target_compile_definitions(GearSrc PRIVATE DEBUG)
endif()
install_target(GearSrc)
install(
DIRECTORY include/
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
FILES_MATCHING PATTERN "*.h"
)
add_subdirectory(tools)