#include MwWidget root, window, opengl; static void resize(MwWidget handle, void* user, void* client){ } int main(){ MwLibraryInit(); root = MwVaCreateWidget(NULL, "root", NULL, 0, 0, 0, 0, MwNwaitMS, 15, NULL); window = MwVaCreateWidget(MwWindowClass, "main", root, MwDEFAULT, MwDEFAULT, 800, 600, MwNtitle, "AssaultFish", NULL); opengl = MwCreateWidget(MwOpenGLClass, "opengl", window, 0, 0, 800, 600); MwOpenGLMakeCurrent(opengl); MwAddUserHandler(window, MwNresizeHandler, resize, NULL); MwLoop(root); }