add crate model

This commit is contained in:
Nishi 2026-01-19 13:53:52 +09:00
commit d738cf21f7
10 changed files with 60 additions and 18 deletions

View file

@ -135,9 +135,9 @@ static void parse_obj(GSModel model, char* txt) {
if(c == 3 || c == 4) {
for(i = 0; i < c; i++) {
if(arrlen(model->vertex) > varr[i] * 3) {
face.vertex[i][0] = model->vertex[varr[i] * 3 + 0] / sc;
face.vertex[i][1] = (model->vertex[varr[i] * 3 + 1] + dm) / sc;
face.vertex[i][2] = model->vertex[varr[i] * 3 + 2] / sc;
face.vertex[i][0] = (model->vertex[varr[i] * 3 + 0] - lm - lr / 2) / sc;
face.vertex[i][1] = (model->vertex[varr[i] * 3 + 1] - dm - ud / 2) / sc;
face.vertex[i][2] = (model->vertex[varr[i] * 3 + 2] - bm - bf / 2) / sc;
}
if(arrlen(model->texcoord) > tarr[i] * 2) {
@ -274,10 +274,8 @@ GSModel GSModelOpen(GSEngine engine, const char* path) {
/* TODO: check for animation */
if(gl != NULL) {
GSVector3 pos = {0, 0, 0};
GSVector3 rot = {0, 0, 0};
GLuint list = GSGLBeginList(gl);
GSModelDraw(model, pos, rot);
GSModelDraw(model);
GSGLEndList(gl);
model->call_list = list;
@ -286,13 +284,10 @@ GSModel GSModelOpen(GSEngine engine, const char* path) {
return model;
}
void GSModelDraw(GSModel model, GSVector3 pos, GSVector3 rot) {
void GSModelDraw(GSModel model) {
GSGL gl = model->engine->client->gl;
int i;
GSGLPushMatrix(gl);
GSGLSetPosition(gl, pos, rot);
if(model->call_list == 0) {
char* k = "default";
@ -312,8 +307,6 @@ void GSModelDraw(GSModel model, GSVector3 pos, GSVector3 rot) {
} else {
GSGLCallList(gl, model->call_list);
}
GSGLPopMatrix(gl);
}
void GSModelClose(GSModel model) {