huh
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3 changed files with 10 additions and 10 deletions
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@ -11,7 +11,7 @@ extern "C" {
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#endif
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#define GSGLMaxDistance 100.0
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#define GSGLMaxShadowDistance 1024
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#define GSGLMaxShadowDistance 512
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/* gl_shader.c */
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GSDECL GSBool GSGLShaderPrepare(GSGL gl, GLuint* shader, const char* vs, const char* fs);
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@ -44,10 +44,10 @@ GSClient GSClientCreate(GSEngine engine) {
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client->look_at[1] = 1;
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client->look_at[2] = 0;
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client->light0[0] = 1;
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client->light0[1] = 1;
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client->light0[0] = 5;
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client->light0[1] = 20;
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client->light0[2] = 0;
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client->light0[3] = 0;
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client->light0[3] = 1;
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client->skybox_enabled = GSFalse;
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