huh
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3 changed files with 10 additions and 10 deletions
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@ -46,12 +46,12 @@ static void render(GSEngine self){
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GSVector4 col1 = {1, 0, 0, 1};
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GSVector4 col2 = {1, 1, 1, 1};
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GSVector3 v[] = {
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{-10, 0, 10},
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{-10, 0, -10},
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{10, 0, -10},
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{10, 0, 10}
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{-10, -1, 10},
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{-10, -1, -10},
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{10, -1, -10},
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{10, -1, 10}
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};
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GSVector3 pos = {0, 1, 0};
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GSVector3 pos = {0, 0, 0};
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GSVector3 n = {0, 1, 0};
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for(i = 0; i < sizeof(obj) / sizeof(obj[0]); i++){
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@ -64,7 +64,7 @@ static void render(GSEngine self){
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GSGLPushMatrix(gl);
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GSGLSetPosition(gl, rv);
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GSGLSetRotation3x3(gl, rm);
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// GSGLTetrakis(gl, 0.5, col1, col2);
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//GSGLTetrakis(gl, 0.5, col1, col2);
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GSGLPopMatrix(gl);
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}
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@ -11,7 +11,7 @@ extern "C" {
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#endif
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#define GSGLMaxDistance 100.0
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#define GSGLMaxShadowDistance 1024
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#define GSGLMaxShadowDistance 512
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/* gl_shader.c */
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GSDECL GSBool GSGLShaderPrepare(GSGL gl, GLuint* shader, const char* vs, const char* fs);
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@ -44,10 +44,10 @@ GSClient GSClientCreate(GSEngine engine) {
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client->look_at[1] = 1;
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client->look_at[2] = 0;
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client->light0[0] = 1;
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client->light0[1] = 1;
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client->light0[0] = 5;
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client->light0[1] = 20;
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client->light0[2] = 0;
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client->light0[3] = 0;
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client->light0[3] = 1;
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client->skybox_enabled = GSFalse;
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