This commit is contained in:
Nishi 2026-01-09 06:12:57 +09:00
commit 80c9abcdbd
Signed by: nishi
GPG key ID: 27EF69B208EB9343
16 changed files with 6238 additions and 5761 deletions

View file

@ -7,6 +7,8 @@ GBClient GBClientCreate(GBEngine engine) {
memset(client, 0, sizeof(*client));
client->engine = engine;
GBLog(GBLogInfo, "Creating client");
return client;

View file

@ -4,8 +4,7 @@
#include <GearBox/Log.h>
#include <GearBox/Client.h>
#include <GearBox/Server.h>
#include <glad/glad.h>
#include <GearBox/GL.h>
void GBInit(void) {
GBVersion version;
@ -13,6 +12,8 @@ void GBInit(void) {
GBVersionGet(&version);
GBLog(GBLogInfo, "GearBox Engine %s", version.string);
gload_init();
}
GBEngine GBEngineCreate(GBEngineParam* param) {
@ -27,10 +28,6 @@ GBEngine GBEngineCreate(GBEngineParam* param) {
param->ready(1024, 768);
}
if(param->gl_getprocaddress != NULL) {
gladLoadGLLoader(param->gl_getprocaddress);
}
if(engine != NULL && param->client && (engine->client = GBClientCreate(engine)) == NULL) {
GBLog(GBLogError, "Failed to create client");
@ -65,13 +62,12 @@ void GBEngineDestroy(GBEngine engine) {
void GBEngineParamInit(GBEngineParam* param) {
memset(param, 0, sizeof(*param));
param->server = 0;
param->client = 1;
param->gl_getprocaddress = NULL;
param->gl_swapbuffer = NULL;
param->ready = NULL;
param->sleep = NULL;
param->get_tick = NULL;
param->server = 0;
param->client = 1;
param->gl_swapbuffer = NULL;
param->ready = NULL;
param->sleep = NULL;
param->get_tick = NULL;
}
void GBEngineLoop(GBEngine engine) {
@ -90,8 +86,8 @@ void GBEngineLoop(GBEngine engine) {
}
while(1) {
GBClientStep(engine->client);
GBServerStep(engine->server);
if(engine->client != NULL) GBClientStep(engine->client);
if(engine->server != NULL) GBServerStep(engine->server);
if(engine->param->tick != NULL) engine->param->tick();

108
engine/src/gl_shader.c Normal file
View file

@ -0,0 +1,108 @@
#include <GearBox/GL.h>
static void err(const char* path, GLuint shader) {
GLint len, ret;
char* e;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len);
e = malloc(len);
e[len] = 0;
glGetShaderInfoLog(shader, len, &ret, e);
fprintf(stderr, "%s: %s\n", path, e);
free(e);
}
int GBGLShaderPrepare(GLuint* shader, const char* vs, const char* fs) {
GLuint vsi;
GLuint fsi;
FILE* f;
int vsl = 0;
int fsl = 0;
char* vss;
char* fss;
GLint st;
if((f = fopen(vs, "rb")) != NULL) {
fseek(f, 0, SEEK_END);
vsl = ftell(f);
fseek(f, 0, SEEK_SET);
vss = malloc(vsl + 1);
fread(vss, vsl, 1, f);
vss[vsl] = 0;
fclose(f);
} else {
return 0;
}
if((f = fopen(fs, "rb")) != NULL) {
fseek(f, 0, SEEK_END);
fsl = ftell(f);
fseek(f, 0, SEEK_SET);
fss = malloc(fsl + 1);
fread(fss, fsl, 1, f);
fss[fsl] = 0;
fclose(f);
} else {
free(vss);
return 0;
}
vsi = glCreateShader(GL_VERTEX_SHADER);
fsi = glCreateShader(GL_FRAGMENT_SHADER);
glShaderSource(vsi, 1, (const GLchar**)&vss, NULL);
glShaderSource(fsi, 1, (const GLchar**)&fss, NULL);
glCompileShader(vsi);
glGetShaderiv(vsi, GL_COMPILE_STATUS, &st);
if(!st) {
err(vs, vsi);
glDeleteShader(vsi);
glDeleteShader(fsi);
free(vss);
free(fss);
return 0;
}
glCompileShader(fsi);
glGetShaderiv(fsi, GL_COMPILE_STATUS, &st);
if(!st) {
err(fs, fsi);
glDeleteShader(vsi);
glDeleteShader(fsi);
free(vss);
free(fss);
return 0;
}
free(vss);
free(fss);
*shader = glCreateProgram();
glAttachShader(*shader, vsi);
glAttachShader(*shader, fsi);
glDeleteShader(vsi);
glDeleteShader(fsi);
glLinkProgram(*shader);
glGetProgramiv(*shader, GL_LINK_STATUS, &st);
if(!st) {
glDeleteProgram(*shader);
return 0;
}
return 1;
}

2
engine/src/gload.c Normal file
View file

@ -0,0 +1,2 @@
#define GLOAD_IMPLEMENTATION
#include <GearBox/GL/GL.h>

View file

@ -7,6 +7,8 @@ GBServer GBServerCreate(GBEngine engine) {
memset(server, 0, sizeof(*server));
server->engine = engine;
GBLog(GBLogInfo, "Creating server");
return server;