mtl support
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1f0437ab0c
commit
76bbf980eb
9 changed files with 194 additions and 54 deletions
BIN
data/mdl/maxwell.mdl
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BIN
data/mdl/maxwell.mdl
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@ -18,9 +18,12 @@ GSDECL int GSGLShaderPrepare(GSGL gl, GLuint* shader, const char* vs, const char
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/* gl_texture.c */
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GSDECL void GSGLTexturePrepare(GSGL gl, GLuint* texture, unsigned char* rgba, int width, int height);
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GSDECL void GSGLTextureSet(GSGL gl, GLuint texture);
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GSDECL int GSGLTextureLoadFile(GSGL gl, GLuint* texture, int* width, int* height, const char* filename);
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GSDECL void GSGLTextureDelete(GSGL gl, GLuint texture);
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/* gl_common.c */
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GSDECL int GSGLTextureLoadFile(GSGL gl, GLuint* texture, int* width, int* height, const char* filename);
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GSDECL int GSGLTextureTry(GSGL gl, GLuint* texture, int* width, int* height, const char* prefix);
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/* gl_shadow.c */
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GSDECL void GSGLShadowInit(GSGL gl);
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GSDECL int GSGLShadowBeforeMapping(GSGL gl);
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@ -50,7 +50,9 @@ typedef struct _GSGL* GSGL;
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typedef struct _GSSkyBox* GSSkyBox;
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typedef struct _GSModel* GSModel;
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typedef struct _GSModelFace GSModelFace;
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typedef struct _GSModelFace GSModelFace;
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typedef struct _GSModelMaterial GSModelMaterial;
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typedef struct _GSModelUseMaterial GSModelUseMaterial;
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#else
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typedef void* GSClient;
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typedef void* GSServer;
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@ -121,12 +123,24 @@ struct _GSModelFace {
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GSVector2* texcoord;
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};
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struct _GSModelMaterial {
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char* key;
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GLuint value;
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};
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struct _GSModelUseMaterial {
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int key;
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char* value;
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};
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struct _GSModel {
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GSEngine engine;
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GLuint texture;
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GLuint call_list;
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GSModelMaterial* material;
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GSModelUseMaterial* usemtl;
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float* vertex;
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float* texcoord;
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GSModelFace* face;
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62
engine/src/gl_common.c
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62
engine/src/gl_common.c
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@ -0,0 +1,62 @@
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#include <GearSrc/GL.h>
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#include <GearSrc/String.h>
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#include <GearSrc/File.h>
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#include <stb_image.h>
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int GSGLTextureLoadFile(GSGL gl, GLuint* texture, int* width, int* height, const char* filename) {
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GSFile f = GSFileOpen(gl->engine, filename);
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unsigned char* data;
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unsigned char* rgba;
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unsigned long sz;
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int ch;
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int st = 1;
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int w, h;
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if(f == NULL) return 0;
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sz = GSFileSize(f);
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data = malloc(sz);
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GSFileRead(f, data, sz);
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GSFileClose(f);
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if((rgba = stbi_load_from_memory(data, sz, &w, &h, &ch, 4)) == NULL) {
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st = 0;
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} else {
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GSGLTexturePrepare(gl, texture, rgba, w, h);
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free(rgba);
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}
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if(width != NULL) *width = w;
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if(height != NULL) *height = h;
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free(data);
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return st;
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}
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int GSGLTextureTry(GSGL gl, GLuint* texture, int* width, int* height, const char* prefix) {
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char* png = GSStringConcat(prefix, ".png");
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char* bmp = GSStringConcat(prefix, ".bmp");
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char* jpg = GSStringConcat(prefix, ".jpg");
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char* jpeg = GSStringConcat(prefix, ".jpeg");
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int st = 1;
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if(GSGLTextureLoadFile(gl, texture, width, height, prefix)) {
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} else if(GSGLTextureLoadFile(gl, texture, width, height, png)) {
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} else if(GSGLTextureLoadFile(gl, texture, width, height, bmp)) {
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} else if(GSGLTextureLoadFile(gl, texture, width, height, jpg)) {
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} else if(GSGLTextureLoadFile(gl, texture, width, height, jpeg)) {
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} else {
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st = 0;
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}
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free(jpeg);
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free(jpg);
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free(bmp);
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free(png);
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return st;
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}
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@ -1,9 +1,5 @@
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#include <GearSrc/GL.h>
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#include <GearSrc/File.h>
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#include <stb_image.h>
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void GSGLTexturePrepare(GSGL gl, GLuint* texture, unsigned char* rgba, int width, int height) {
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glGenTextures(1, texture);
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glBindTexture(GL_TEXTURE_2D, *texture);
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@ -23,38 +19,6 @@ void GSGLTextureDisable(GSGL gl, GLuint texture) {
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glBindTexture(GL_TEXTURE_2D, 0);
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}
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int GSGLTextureLoadFile(GSGL gl, GLuint* texture, int* width, int* height, const char* filename) {
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GSFile f = GSFileOpen(gl->engine, filename);
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unsigned char* data;
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unsigned char* rgba;
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unsigned long sz;
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int ch;
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int st = 1;
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int w, h;
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if(f == NULL) return 0;
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sz = GSFileSize(f);
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data = malloc(sz);
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GSFileRead(f, data, sz);
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GSFileClose(f);
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if((rgba = stbi_load_from_memory(data, sz, &w, &h, &ch, 4)) == NULL) {
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st = 0;
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} else {
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GSGLTexturePrepare(gl, texture, rgba, w, h);
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free(rgba);
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}
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if(width != NULL) *width = w;
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if(height != NULL) *height = h;
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free(data);
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return st;
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}
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void GSGLTextureSet(GSGL gl, GLuint texture) {
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glBindTexture(GL_TEXTURE_2D, texture);
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if(texture == 0) {
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@ -5,6 +5,7 @@
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#include <GearSrc/File.h>
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#include <GearSrc/Log.h>
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#include <GearSrc/Math.h>
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#include <GearSrc/String.h>
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#include <stb_ds.h>
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@ -25,13 +26,18 @@ static void parse_obj(GSModel model, char* txt) {
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if(strlen(f) > 0 && f[0] != '#') {
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char* arg;
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if(f[strlen(f) - 1] == '\n') f[strlen(f) - 1] = 0;
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if(f[strlen(f) - 1] == '\r') f[strlen(f) - 1] = 0;
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if((arg = strchr(f, ' ')) != NULL) {
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arg[0] = 0;
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arg++;
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if(strcmp(f, "v") == 0) {
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if(strcmp(f, "usemtl") == 0) {
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int k = arrlen(model->face);
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char* v = GSStringDuplicate(arg);
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hmput(model->usemtl, k, v);
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} else if(strcmp(f, "v") == 0) {
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float v0, v1, v2;
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sscanf(arg, "%f %f %f", &v0, &v1, &v2);
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@ -154,12 +160,54 @@ static void parse_obj(GSModel model, char* txt) {
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}
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}
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static void parse_mtl(GSModel model, char* txt) {
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char* f = txt;
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char* m = NULL;
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while(1) {
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char* s = strchr(f, '\n');
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if(s != NULL) s[0] = 0;
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if(strlen(f) > 0 && f[0] != '#') {
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char* arg;
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if(f[strlen(f) - 1] == '\r') f[strlen(f) - 1] = 0;
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if((arg = strchr(f, ' ')) != NULL) {
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arg[0] = 0;
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arg++;
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if(strcmp(f, "newmtl") == 0) {
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GLuint v = 0;
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shput(model->material, arg, v);
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if(m != NULL) free(m);
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m = GSStringDuplicate(arg);
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} else if(strcmp(f, "map_Kd") == 0 && m != NULL) {
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GLuint t = 0;
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char* p = GSStringConcat("model-ws:/", arg);
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if(GSGLTextureTry(model->engine->client->gl, &t, NULL, NULL, p)) {
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shput(model->material, m, t);
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}
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}
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}
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}
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if(s == NULL) break;
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f = s + 1;
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}
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if(m != NULL) free(m);
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}
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GSModel GSModelOpen(GSEngine engine, const char* path) {
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GSModel model = malloc(sizeof(*model));
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GSFile f;
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char* buffer;
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unsigned int size;
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int w, h;
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GSGL gl = NULL;
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if(engine->client != NULL) gl = engine->client->gl;
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@ -173,6 +221,22 @@ GSModel GSModelOpen(GSEngine engine, const char* path) {
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return NULL;
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}
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model->material = NULL;
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sh_new_strdup(model->material);
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model->usemtl = NULL;
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if(gl != NULL) {
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GLuint t = 0;
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GSGLTextureTry(gl, &t, NULL, NULL, "model-ws:/model");
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if(t != 0) {
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char* k = "default";
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shput(model->material, k, t);
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}
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}
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if((f = GSFileOpen(engine, "model-ws:/model.obj")) == NULL) {
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GSEngineUnregisterResource(engine, "model-ws");
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@ -180,14 +244,6 @@ GSModel GSModelOpen(GSEngine engine, const char* path) {
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return NULL;
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}
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if(gl != NULL) {
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if(GSGLTextureLoadFile(gl, &model->texture, &w, &h, "model-ws:/model.png")) {
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} else if(GSGLTextureLoadFile(gl, &model->texture, &w, &h, "model-ws:/model.bmp")) {
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} else if(GSGLTextureLoadFile(gl, &model->texture, &w, &h, "model-ws:/model.jpg")) {
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} else if(GSGLTextureLoadFile(gl, &model->texture, &w, &h, "model-ws:/model.jpeg")) {
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}
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}
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size = GSFileSize(f);
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buffer = malloc(size + 1);
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buffer[size] = 0;
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@ -199,6 +255,19 @@ GSModel GSModelOpen(GSEngine engine, const char* path) {
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free(buffer);
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if(gl != NULL && (f = GSFileOpen(engine, "model-ws:/model.mtl")) != NULL) {
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size = GSFileSize(f);
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buffer = malloc(size + 1);
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buffer[size] = 0;
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GSFileRead(f, buffer, size);
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GSFileClose(f);
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parse_mtl(model, buffer);
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free(buffer);
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}
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GSEngineUnregisterResource(engine, "model-ws");
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GSLog(GSLogInfo, "Opened model %s, %d vertexes, %d faces", path, arrlen(model->vertex), arrlen(model->face));
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@ -225,9 +294,17 @@ void GSModelDraw(GSModel model, GSVector3 pos, GSVector3 rot) {
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GSGLSetPosition(gl, pos, rot);
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if(model->call_list == 0) {
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GSGLTextureSet(gl, model->texture);
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char* k = "default";
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GSGLTextureSet(gl, shget(model->material, k));
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for(i = 0; i < arrlen(model->face); i++) {
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int ind = hmgeti(model->usemtl, i);
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if(ind != -1) {
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GSGLTextureSet(gl, shget(model->material, model->usemtl[ind].value));
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}
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GSGLPolygon(gl, model->face[i].count, model->face[i].vertex, model->face[i].texcoord, model->face[i].normal);
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}
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@ -247,10 +324,18 @@ void GSModelClose(GSModel model) {
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}
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arrfree(model->face);
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for(i = 0; i < shlen(model->material); i++) {
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GSGLTextureDelete(model->engine->client->gl, model->material[i].value);
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}
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shfree(model->material);
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for(i = 0; i < hmlen(model->usemtl); i++) {
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free(model->usemtl[i].value);
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}
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hmfree(model->usemtl);
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arrfree(model->vertex);
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arrfree(model->texcoord);
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if(model->texture != 0) GSGLTextureDelete(model->engine->client->gl, model->texture);
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free(model);
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}
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12
resource/model/tetopear/model.mtl
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12
resource/model/tetopear/model.mtl
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@ -0,0 +1,12 @@
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# File generated by ImageToStl.com - Free Image and 3D model conversion tools
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newmtl mat0
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Ns 0
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Ka 1.0 1.0 1.0
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Kd 1 1 1
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Ks 0.5 0.5 0.5
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Ke 0.0 0.0 0.0
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Ni 1.0
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d 1
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illum 2
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map_Kd model.png
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@ -1878,7 +1878,7 @@ vt 0.49441 0.27544
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vt 0.49577 0.28985
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vt 0.04985 0.93435
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vt 0.04985 0.93435
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usemtl mat0
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f 1/1/1 2/2/2 3/3/3
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f 1/1/1 3/3/3 4/4/4
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f 5/5/5 6/6/6 1/1/1
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