new math func
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4 changed files with 38 additions and 0 deletions
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@ -56,6 +56,7 @@ GSDECL void GSGLBegin2D(GSGL gl);
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GSDECL void GSGLEnd2D(GSGL gl);
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GSDECL void GSGLSetPosition(GSGL gl, GSVector3 pos);
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GSDECL void GSGLSetRotation(GSGL gl, GSVector3 rot);
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GSDECL void GSGLSetRotation3x3(GSGL gl, GSMatrix3x3 rot);
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GSDECL void GSGLPushMatrix(GSGL gl);
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GSDECL void GSGLPopMatrix(GSGL gl);
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GSDECL GLuint GSGLBeginList(GSGL gl);
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