better shadow

This commit is contained in:
Nishi 2026-02-02 19:15:26 +09:00
commit 3c04af7e09
Signed by: nishi
GPG key ID: 27EF69B208EB9343

View file

@ -58,7 +58,7 @@ GSBool GSGLShadowBeforeMapping(GSGL gl) {
if(gl->engine->client->light0[3]) {
GSGLCameraPerspective(gl, GSGLMaxShadowDistance, GSGLMaxShadowDistance);
} else {
glOrtho(-10, 10, -10, 10, -10, 20);
glOrtho(-5, 5, -5, 5, -5, 10);
}
glGetDoublev(GL_PROJECTION_MATRIX, gl->shadow_projection);