This commit is contained in:
Nishi 2026-01-12 01:54:35 +09:00
commit 2d6ed53abc
Signed by: nishi
GPG key ID: 27EF69B208EB9343
56 changed files with 746 additions and 746 deletions

View file

@ -1,27 +1,27 @@
#include <GearBox/Core.h>
#include <GearSrc/Core.h>
#include <GearBox/Version.h>
#include <GearBox/Log.h>
#include <GearBox/Client.h>
#include <GearBox/Server.h>
#include <GearBox/GL.h>
#include <GearBox/Resource.h>
#include <GearSrc/Version.h>
#include <GearSrc/Log.h>
#include <GearSrc/Client.h>
#include <GearSrc/Server.h>
#include <GearSrc/GL.h>
#include <GearSrc/Resource.h>
#include <stb_ds.h>
void GBInit(void) {
GBVersion version;
void GSInit(void) {
GSVersion version;
GBVersionGet(&version);
GSVersionGet(&version);
GBLog(GBLogInfo, "GearBox Engine %s", version.string);
GSLog(GSLogInfo, "GearSrc Engine %s", version.string);
gload_init();
}
int GBEngineRegisterResource(GBEngine engine, const char* name, const char* path) {
GBResource resource;
if((resource = GBResourceOpen(engine, path)) != NULL) {
int GSEngineRegisterResource(GSEngine engine, const char* name, const char* path) {
GSResource resource;
if((resource = GSResourceOpen(engine, path)) != NULL) {
shput(engine->resource, name, resource);
return 1;
@ -30,8 +30,8 @@ int GBEngineRegisterResource(GBEngine engine, const char* name, const char* path
return 0;
}
GBEngine GBEngineCreate(GBEngineParam* param) {
GBEngine engine = malloc(sizeof(*engine));
GSEngine GSEngineCreate(GSEngineParam* param) {
GSEngine engine = malloc(sizeof(*engine));
memset(engine, 0, sizeof(*engine));
@ -47,47 +47,47 @@ GBEngine GBEngineCreate(GBEngineParam* param) {
sh_new_strdup(engine->resource);
GBEngineRegisterResource(engine, "base", "base.pak");
GBEngineRegisterResource(engine, "game", "game.pak");
GSEngineRegisterResource(engine, "base", "base.pak");
GSEngineRegisterResource(engine, "game", "game.pak");
if(engine != NULL && param->client && (engine->client = GBClientCreate(engine)) == NULL) {
GBLog(GBLogError, "Failed to create client");
if(engine != NULL && param->client && (engine->client = GSClientCreate(engine)) == NULL) {
GSLog(GSLogError, "Failed to create client");
GBEngineDestroy(engine);
GSEngineDestroy(engine);
engine = NULL;
}
if(engine != NULL && param->server && (engine->server = GBServerCreate(engine)) == NULL) {
GBLog(GBLogError, "Failed to create server");
if(engine != NULL && param->server && (engine->server = GSServerCreate(engine)) == NULL) {
GSLog(GSLogError, "Failed to create server");
GBEngineDestroy(engine);
GSEngineDestroy(engine);
engine = NULL;
}
if(engine == NULL) {
GBLog(GBLogError, "Failed to create engine");
GSLog(GSLogError, "Failed to create engine");
}
return engine;
}
void GBEngineDestroy(GBEngine engine) {
void GSEngineDestroy(GSEngine engine) {
int i;
for(i = 0; i < shlen(engine->resource); i++) {
GBResourceClose(engine->resource[i].value);
GSResourceClose(engine->resource[i].value);
}
shfree(engine->resource);
if(engine->server != NULL) GBServerDestroy(engine->server);
if(engine->client != NULL) GBClientDestroy(engine->client);
if(engine->server != NULL) GSServerDestroy(engine->server);
if(engine->client != NULL) GSClientDestroy(engine->client);
if(engine->param != NULL) free(engine->param);
free(engine);
}
void GBEngineParamInit(GBEngineParam* param) {
void GSEngineParamInit(GSEngineParam* param) {
memset(param, 0, sizeof(*param));
param->server = 0;
@ -98,15 +98,15 @@ void GBEngineParamInit(GBEngineParam* param) {
param->get_tick = NULL;
}
void GBEngineLoop(GBEngine engine) {
void GSEngineLoop(GSEngine engine) {
long t = 0;
int wait_actually = 0;
int more = 0;
long wait = 1000 / 50.0;
if(engine->param->sleep == NULL || engine->param->get_tick == NULL) {
GBLog(GBLogWarn, "sleep and/or get_tick parameter are missing!");
GBLog(GBLogWarn, "This will result game to be crazy fast!!!");
GSLog(GSLogWarn, "sleep and/or get_tick parameter are missing!");
GSLog(GSLogWarn, "This will result game to be crazy fast!!!");
} else {
t = engine->param->get_tick();
@ -114,8 +114,8 @@ void GBEngineLoop(GBEngine engine) {
}
while(1) {
if(engine->client != NULL) GBClientStep(engine->client);
if(engine->server != NULL) GBServerStep(engine->server);
if(engine->client != NULL) GSClientStep(engine->client);
if(engine->server != NULL) GSServerStep(engine->server);
if(engine->param->tick != NULL) engine->param->tick();
@ -134,10 +134,10 @@ void GBEngineLoop(GBEngine engine) {
}
}
GBClient GBEngineGetClient(GBEngine engine) {
GSClient GSEngineGetClient(GSEngine engine) {
return engine->client;
}
GBServer GBEngineGetServer(GBEngine engine) {
GSServer GSEngineGetServer(GSEngine engine) {
return engine->server;
}