assaultfish/engine/include/GearSrc/Resource.h

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#ifndef __GEARSRC_RESOURCE_H__
#define __GEARSRC_RESOURCE_H__
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#include <GearSrc/MachDep.h>
#include <GearSrc/TypeDefs.h>
#ifdef __cplusplus
extern "C" {
#endif
GSDECL GSResource GSResourceOpen(GSEngine engine, const char* path);
GSDECL void* GSResourceGet(GSResource resource, const char* name, unsigned int* size);
GSDECL void GSResourceClose(GSResource resource);
#ifdef __cplusplus
}
#endif
#endif