Milsko GUI Toolkit
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doc oops 2025-11-14 16:50:32 +00:00
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include/Mw refactor font.c into an MwFL section (#9) 2026-03-04 13:59:28 -06:00
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BorMakefile i fixed the makefiles but forgot to run the script 2026-03-04 13:22:00 -07:00
CMakeLists.txt refactor font.c into an MwFL section (#9) 2026-03-04 13:59:28 -06:00
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milsko.xml MwSetDarkTheme instead of MwToggleDarkTheme 2026-01-27 18:03:16 +09:00
NTMakefile i fixed the makefiles but forgot to run the script 2026-03-04 13:22:00 -07:00
README.txt macos note in readme should just be the version, my bad 2026-03-04 13:32:39 -07:00
WatMakefile i fixed the makefiles but forgot to run the script 2026-03-04 13:22:00 -07:00

Greetings - Welcome to the Milsko GUI Toolkit (Version pre-1.0)

  This document contains a brief summary of the contents of this source
distributions and building instructions for Milsko GUI Toolkit.

                                  Requirements

  Milsko requires either
  * A Windows environment with GDI (so anything NT or 9x)
  * A MacOS environment with Cocoa (10.4 or above supported)
  * A Unix-like environment with X11 for runtime.

  To build Milsko for Windows, you must have one of following compilers:
  * Visual C++ 6.0 or newer
  * Borland C++ 5.5 or newer
  * Open Watcom 2.0 or newer
  * MinGW-w64

  and for Unix-like and MacOS:
  * GNU C Compiler
  * Clang


                                    Contents

            At the top level of this hierarchy there are seven directories:

            src -      Contains the source for Milsko library

            include -  Contains the headers for Milsko

            doc -      Contains the documentation for Milsko

            external - Contains the external dependency that Milsko uses

            resource - Contains the resources used by maintainers

            tools -    Contains the tools used by maintainers


                                Building Milsko

  Building Milsko depends on the platform you use, and the compiler you use.

A. Visual C++
-------------

1) Run `nmake -f NTMakefile'.

B. Borland C++
--------------

1) Run `make -f BorMakefile'.

C. Open Watcom
--------------

1) Run `wmake -f WatMakefile'.

D. MinGW-w64/GCC/Clang
----------------------

1) Determine if you need Vulkan and/or OpenGL.

2) Run `./configure'.
   For help, run `./configure --help'.

3) Run `make'.

 -- Nishi  (nishi@nishi.boats)