diff --git a/README.txt b/README.txt index d4522abe..dc9d6bf2 100644 --- a/README.txt +++ b/README.txt @@ -1,25 +1,25 @@ -Greetings - Welcome to the Milsko GUI Toolkit (Version pre-1.0) +Greetings - Welcome to the Milsko GUI Toolkit (Version pre-1.0) - This document contains a brief summary of the contents of this source -distributions and building instructions for Milsko GUI Toolkit. + This document contains a brief summary of the contents of this source +distributions and building instructions for Milsko GUI Toolkit. Requirements - Milsko requires either - * A Windows environment with GDI (so anything NT or 9x) - * A MacOS environment with Cocoa (10.4 or above supported) - * A Unix-like environment with X11 for runtime. + Milsko requires either + * A Windows environment with GDI (so anything NT or 9x) + * A MacOS environment with Cocoa (10.4 or above supported) + * A Unix-like environment with X11 for runtime. - To build Milsko for Windows, you must have one of following compilers: - * Visual C++ 6.0 or newer - * Borland C++ 5.5 or newer - * Open Watcom 2.0 or newer - * MinGW-w64 + To build Milsko for Windows, you must have one of following compilers: + * Visual C++ 6.0 or newer + * Borland C++ 5.5 or newer + * Open Watcom 2.0 or newer + * MinGW-w64 - and for Unix-like and MacOS: - * GNU C Compiler - * Clang + and for Unix-like and MacOS: + * GNU C Compiler + * Clang Contents @@ -41,31 +41,31 @@ distributions and building instructions for Milsko GUI Toolkit. Building Milsko - Building Milsko depends on the platform you use, and the compiler you use. + Building Milsko depends on the platform you use, and the compiler you use. A. Visual C++ ------------- -1) Run `nmake -f NTMakefile'. +1) Run `nmake -f NTMakefile'. B. Borland C++ -------------- -1) Run `make -f BorMakefile'. +1) Run `make -f BorMakefile'. C. Open Watcom -------------- -1) Run `wmake -f WatMakefile'. +1) Run `wmake -f WatMakefile'. D. MinGW-w64/GCC/Clang ---------------------- -1) Determine if you need Vulkan and/or OpenGL. +1) Determine if you need Vulkan and/or OpenGL. -2) Run `./configure'. - For help, run `./configure --help'. +2) Run `./configure'. + For help, run `./configure --help'. -3) Run `make'. +3) Run `make'. - -- Nishi (nishi@nishi.boats) + -- Nishi (nishi@nishi.boats) diff --git a/tools/readme.pl b/tools/readme.pl index c511f794..7070312d 100755 --- a/tools/readme.pl +++ b/tools/readme.pl @@ -59,8 +59,10 @@ l(""); c("Requirements"); l(""); l( -" Milsko requires the Windows environment with GDI (so anything NT or 9x) or the Unix-like environment with X11 for runtime." -); +" Milsko requires either"); +l(" * A Windows environment with GDI (so anything NT or 9x)"); +l(" * A MacOS environment with Cocoa (10.4 or above supported)"); +l(" * A Unix-like environment with X11 for runtime."); l(""); l(" To build Milsko for Windows, you must have one of following compilers:"); l(" * Visual C++ 6.0 or newer"); @@ -68,7 +70,7 @@ l(" * Borland C++ 5.5 or newer"); l(" * Open Watcom 2.0 or newer"); l(" * MinGW-w64"); l(""); -l(" and for Unix-like:"); +l(" and for Unix-like and MacOS:"); l(" * GNU C Compiler"); l(" * Clang"); l("");