diff --git a/game/client b/game/client index 0c15c78..dff3476 100755 Binary files a/game/client and b/game/client differ diff --git a/game/client.c b/game/client.c index 316bb36..41eaf9d 100644 --- a/game/client.c +++ b/game/client.c @@ -1081,18 +1081,18 @@ int main(void) { // Room state overlay if (roomState == 0) { // Waiting - DrawRectangle(sw / 2 - 150, sh / 2 - 50, 300, 100, (Color){0, 0, 0, 200}); + DrawRectangle(sw / 2 - 150, sh / 2 - 50, 350, 100, (Color){0, 0, 0, 200}); DrawText("WAITING FOR PLAYERS", sw / 2 - 120, sh / 2 - 30, 24, RAYWHITE); DrawText("Need at least 2 players", sw / 2 - 100, sh / 2 - 5, 18, (Color){200, 200, 200, 255}); } else if (roomState == 1) { // Counting down - DrawRectangle(sw / 2 - 150, sh / 2 - 50, 300, 100, (Color){0, 0, 0, 200}); + DrawRectangle(sw / 2 - 150, sh / 2 - 50, 350, 100, (Color){0, 0, 0, 200}); DrawText("GAME STARTING SOON", sw / 2 - 120, sh / 2 - 30, 24, (Color){255, 255, 80, 255}); DrawText(TextFormat("%.1f seconds", countdownRemaining), sw / 2 - 60, sh / 2 - 5, 20, RAYWHITE); } else if (roomState == 3) { // Finished - DrawRectangle(sw / 2 - 200, sh / 2 - 50, 400, 100, (Color){0, 0, 0, 200}); + DrawRectangle(sw / 2 - 200, sh / 2 - 50, 450, 100, (Color){0, 0, 0, 200}); DrawText("GAME FINISHED", sw / 2 - 80, sh / 2 - 30, 28, (Color){255, 80, 80, 255}); if (winnerName[0]) { diff --git a/game/libfishsoup b/game/libfishsoup deleted file mode 120000 index 9b31e29..0000000 --- a/game/libfishsoup +++ /dev/null @@ -1 +0,0 @@ -../libfishsoup \ No newline at end of file diff --git a/game/server b/game/server index 03a0748..d390cbe 100755 Binary files a/game/server and b/game/server differ