added anti aliasing. new fps game
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798434a55d
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40 changed files with 2386 additions and 564 deletions
49
tests/basic_types.c
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49
tests/basic_types.c
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#include "../libsuicmez/libsuicmez.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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void* gc_alloc(const TypeInfo* type, size_t size);
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void gc_init(void);
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void gc_shutdown(void);
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// Helper for allocating arrays
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static void* suic_alloc_array(const TypeInfo* type, size_t elem_size, size_t len, void* init_data) {
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void* ptr = gc_alloc(type, elem_size * len);
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if (init_data) memcpy(ptr, init_data, elem_size * len);
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return ptr;
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}
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// Helper for allocating structs
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static void* suic_alloc_struct(const TypeInfo* type, size_t size, void* init_data) {
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void* ptr = gc_alloc(type, size);
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if (init_data) memcpy(ptr, init_data, size);
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return ptr;
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}
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int suic_main(void);
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int suic_main(void) {
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int x = 5;
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float y = 10.500000;
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bool z = true;
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char* s = suic_alloc_array(NULL, sizeof(char), 6, "hello");
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return x;
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}
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int main(int argc, char* argv[]) {
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// Initialize GC
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gc_init();
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// init globals
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// init event loop
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int result = suic_main();
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// Shutdown GC
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gc_shutdown();
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return result;
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}
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