idk anymore
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19 changed files with 537 additions and 77 deletions
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@ -16,6 +16,9 @@
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// ODE support
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#include <ode/ode.h>
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// Perlin noise support
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#include "perlin/perlin.h"
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// Logging levels
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typedef enum suic_log_level {
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SUIC_LOG_ALL = 0,
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@ -326,4 +329,67 @@ void suic_player_controller_jump(suic_player_controller* player);
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void suic_player_controller_get_position(suic_player_controller* player, float *x, float *y, float *z);
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void suic_player_controller_set_position(suic_player_controller* player, float x, float y, float z);
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/* ===== FILE I/O API ===== */
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typedef void* FileHandle;
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typedef enum {
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FILE_READ = 0,
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FILE_WRITE = 1,
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FILE_APPEND = 2
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} FileMode;
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/* Open a file and return a handle. Returns NULL on failure. */
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FileHandle suic_file_open(const char* path, FileMode mode);
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/* Close a file handle */
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void suic_file_close(FileHandle handle);
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/* Read up to size bytes from file. Returns number of bytes read. */
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int suic_file_read(FileHandle handle, void* buffer, int size);
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/* Write up to size bytes to file. Returns number of bytes written. */
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int suic_file_write(FileHandle handle, const void* buffer, int size);
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/* Get file size in bytes. Returns -1 on failure. */
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int suic_file_size(FileHandle handle);
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/* ===== RANDOM NUMBER GENERATION API ===== */
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/* Seed the random number generator */
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void suic_random_seed(uint32_t seed);
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/* Get a random integer between 0 and 2^31-1 */
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uint32_t suic_random_int(void);
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/* Get a random integer between min and max (inclusive) */
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int suic_random_int_range(int min, int max);
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/* Get a random float between 0.0 and 1.0 */
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float suic_random_float(void);
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/* Get a random float between min and max */
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float suic_random_float_range(float min, float max);
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/* ===== TIME API ===== */
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/* Get current time in milliseconds since program start */
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uint64_t suic_get_time_ms(void);
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/* Get current time in microseconds since program start */
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uint64_t suic_get_time_us(void);
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/* Get current Unix timestamp in seconds */
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uint64_t suic_get_unix_time(void);
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/* Sleep for milliseconds */
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void suic_sleep_ms(uint32_t ms);
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/* ===== UUID GENERATION API ===== */
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/* Generate a random UUID v4 and return as string */
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const char* suic_uuid_generate_v4(void);
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/* Generate a random UUID v4 from seed */
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const char* suic_uuid_generate_v4_seeded(uint64_t seed);
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#endif // LIBSUICMEZ_H
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