#include #if defined(_WIN32) long MwTimeGetTick(void) { return GetTickCount(); } void MwTimeSleep(int ms) { Sleep(ms); } #elif defined(__unix__) long MwTimeGetTick(void) { struct timespec ts; long n = 0; clock_gettime(CLOCK_MONOTONIC, &ts); n += ts.tv_nsec / 1000 / 1000; n += ts.tv_sec * 1000; return n; } void MwTimeSleep(int ms) { struct timespec ts; ts.tv_sec = ms / 1000; ts.tv_nsec = (ms % 1000) * 1000 * 1000; nanosleep(&ts, NULL); } #endif