milsko/resource/logo/banner.pov

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POVRay
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#declare BASE = 1;
#include "resource/logo/logo.pov"
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#ifdef(VERSION)
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object {
text {
ttf "resource/font/IBMPlexSerif.ttf",
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VERSION,
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1, 0
}
scale 5
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translate <7.5, 0, 1>
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pigment {
color Red
}
finish {
phong 1
reflection 0.3
}
}
#end
object {
text {
ttf "resource/font/IBMPlexSerif.ttf",
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#ifdef(NODEJS)
"for Node.JS",
#else
"Milsko Toolkit",
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#end
1, 0
}
scale 2
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#ifdef(NODEJS)
translate <5, -1, -1>
#else
translate <2.5, -1, -1>
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#end
pigment {
color White
}
finish {
phong 1
reflection 0.3
}
}
camera {
location <8+5, 2.5, -37.5>
look_at <7, 0.75, 0>
angle 35
up <0, 1, 0>
right image_width / image_height * x
}